no then, i will not do itTrumpetPro wrote:It uses Sony's Edgeanim library, as do some other games.
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- Tue Jul 31, 2018 4:48 pm
- Forum: 3D/2D models
- Topic: Dishonored 2 models
- Replies: 13
- Views: 5794
Re: Dishonored 2 models
- Sun Jul 29, 2018 7:32 pm
- Forum: 3D/2D models
- Topic: Injustice 2 (PC)
- Replies: 134
- Views: 49325
Re: Injustice 2 (PC)
noTrumpetPro wrote:Any plans for animation support?
- Sun Jul 29, 2018 1:59 pm
- Forum: 3D/2D models
- Topic: List of model/texture/animation research projs by id-daemon
- Replies: 20
- Views: 14049
Re: List of model/texture/animation research projs by id-dae
A list of what I did in a period from summer 2017 to summer 2018. Totally its about 37 games, so in average every 10 days last year one more tool has been released: ---------------------------------------------- Animations Metal Gear Solid 4 (MGS4) animations http://forum.xentax.com/viewtopic.php?f=...
- Sun Jul 29, 2018 7:55 am
- Forum: 3D/2D models
- Topic: is The Order: 1886 able to be data mined
- Replies: 11
- Views: 4139
- Sun Jul 29, 2018 6:57 am
- Forum: 3D/2D models
- Topic: Dishonored 2 models
- Replies: 13
- Views: 5794
Re: Dishonored 2 models
no i dont have plans for it
if only anims are really close to other ID tech games
if only anims are really close to other ID tech games
- Wed Jul 25, 2018 9:40 pm
- Forum: Game Archive
- Topic: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
- Replies: 309
- Views: 142339
Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
as usual, i'll publish the tool and you'll be able to get all hairs from this engine
- Wed Jul 25, 2018 4:13 pm
- Forum: Game Archive
- Topic: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
- Replies: 309
- Views: 142339
Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
no they are not splines, just usual vertices and facesGh0stBlade wrote:Any details on how this works? I know the hair is splines but what type of spline?daemon1 wrote:I will also post it here, the PureHair will be fully extractable now.
- Tue Jul 24, 2018 8:39 pm
- Forum: Game Archive
- Topic: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
- Replies: 309
- Views: 142339
Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
I will also post it here, the PureHair will be fully extractable now.


- Tue Jul 24, 2018 8:29 pm
- Forum: Game Archive
- Topic: Deus EX: Mankind Divided .archive
- Replies: 151
- Views: 71234
Re: Deus EX: Mankind Divided .archive
Pure Hair research almost complete. Tools will be available soon.






- Sat Jul 21, 2018 6:26 pm
- Forum: 3D/2D models
- Topic: GoW Models (PS4)
- Replies: 66
- Views: 23138
Re: GoW Models (PS4)
no, i currently have no way to know which mesh is defaultHiryuX wrote:if it's easy enough to separate the default mesh and it's associated textures
- Thu Jul 19, 2018 4:36 pm
- Forum: Graphic file formats
- Topic: Raw texture previewer/converter
- Replies: 96
- Views: 86945
Re: Raw texture previewer/converter
its standard PS4 swizzling, just set correct size, 1920x1080, the size is in the file
- Thu Jul 19, 2018 4:15 pm
- Forum: 3D/2D models
- Topic: GoW Models (PS4)
- Replies: 66
- Views: 23138
Re: GoW Models (PS4)
Message for everyone PMing me: if i will be answering all messages, i will spend all my time writing answers, and I will have no time left to work on tools.
I will not do anything for GOW right now, because i'm busy with other games.
Also I can't upload Kratos, because his files are more than 1GB.
I will not do anything for GOW right now, because i'm busy with other games.
Also I can't upload Kratos, because his files are more than 1GB.
- Thu Jul 19, 2018 4:08 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 734
- Views: 195236
Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)
you're doing something wrong. Read how to use the tool again.
i dont have the game, so i can't check the file you mention
i dont have the game, so i can't check the file you mention
- Mon Jul 16, 2018 4:11 pm
- Forum: 3D/2D models
- Topic: GoW Models (PS4)
- Replies: 66
- Views: 23138
Re: GoW Models (PS4)
akderebur planned to make tool firstdropoff wrote:Are you planning to finish your tool in future? Or you dont want to fully work with that game?daemon1 wrote:i'm not working on this game. I just did some tests to check the formats.
so if he will not finish his, then i will think about it.
- Sat Jul 14, 2018 6:42 am
- Forum: 3D/2D models
- Topic: GoW Models (PS4)
- Replies: 66
- Views: 23138
Re: GoW Models (PS4)
I almost thought you'd release the tools (Atleast if they were still a test) a test tool is called test tool because it can only work for tests, and not real extraction by end users. In other words, it can only extract kratos & thor, and it requires some manual operations (like hex cut/paste) a...
