New version will be published soon:
- animation names
- support for animations of human interacting with a robot (riding, attacks)
- scout support
Poll & Discussion: We wish the site to continue (Y/N)
Search found 2567 matches
- Mon Apr 22, 2019 7:59 am
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 361
- Views: 146704
- Sun Apr 21, 2019 10:10 am
- Forum: 3D/2D models
- Topic: Gran Turismo 6 Models
- Replies: 245
- Views: 113417
Re: Gran Turismo 6 Models
pkg itself can be correptedGta5KoRn wrote: ↑Sun Apr 21, 2019 9:44 am well i extracted it 2 times from 1-BCES01893_00-0000000NPEB01893.pkg
gttool is from here https://forum.xentax.com/viewtopic.php?p=97169#p97169
- Sun Apr 21, 2019 7:51 am
- Forum: 3D/2D models
- Topic: Gran Turismo 6 Models
- Replies: 245
- Views: 113417
- Sat Apr 20, 2019 8:23 pm
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 361
- Views: 146704
Re: Horizon Zero Dawn
Updated tool with animation support and support for all textures export. To extract animations: 1. Extract animation manager (with /e command) animation managers can be found in models/animation_managers/characters/ 2. Extract skeleton. You can use animation skeleton or mesh skeleton read how to get...
- Fri Apr 19, 2019 4:21 pm
- Forum: 3D/2D models
- Topic: Final Fantasy Dissidia NT PS4 tools
- Replies: 211
- Views: 97451
- Thu Apr 18, 2019 7:29 pm
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 361
- Views: 146704
Re: Horizon Zero Dawn
Animation tool is finally finished!
It will be posted here after some testing
It will be posted here after some testing
- Thu Apr 18, 2019 5:01 pm
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 361
- Views: 146704
Re: Horizon Zero Dawn
hello, daemon1~ i drag resource of the Horizon.exe, but show "System.NullReferenceException" .core files name: models/eco_assets/trees/banana_tree/components/banana_tree_b001_c002_resource models/eco_assets/trees/weeping_willow/components/weepingwillow_b001_c001_resource :D Thanks for you...
- Thu Apr 18, 2019 4:19 pm
- Forum: 3D/2D models
- Topic: The Crew 1/2 map tool (Dunia engine)
- Replies: 74
- Views: 22626
Re: The Crew 1/2 map tool (Dunia engine)
Do you have a rough idea when the fix will be implemented? no Is there a way to import the terrain mesh with textures or is that all done in game via shaders? there is no terrain mesh there's data to generate terrain with something like a "foliage map" which tells where the terrain is gra...
- Tue Apr 16, 2019 4:40 pm
- Forum: Game Archive
- Topic: Titanfall 2/Apex Legends
- Replies: 72
- Views: 33884
- Mon Apr 15, 2019 4:49 pm
- Forum: 3D/2D models
- Topic: GT6 (Gran Turismo 6) [PS3]
- Replies: 45
- Views: 16828
- Sat Apr 13, 2019 12:28 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 734
- Views: 195229
Re: Frostbite model tools (Battlefield, Battlefront and others)
Tool for DAI individual morphs. It will allow you to extract about 400+ morphs for each type of face. All kind of face parameters, like eyes/ears/nose size/position etc etc will be there. Works same as DAI morph tool, just instead of .morphresource, 3rd parameter is .morphtarget resource. For examp...
- Sat Apr 13, 2019 8:36 am
- Forum: 3D/2D models
- Topic: GT6 (Gran Turismo 6) [PS3]
- Replies: 45
- Views: 16828
Re: GT6 (Gran Turismo 6) [PS3]
yes, i know:MarieRose1301 wrote: ↑Sat Apr 13, 2019 8:18 am Hello, some of certain models' meshes aren't converted by the tool, like the Oldsmobile Toronado(0171/0002) which lacks the painted area above the trunk
This will not be fixed, its too hard.Currently supports most (about 99%) car meshes
- Sat Apr 13, 2019 8:12 am
- Forum: 3D/2D models
- Topic: Detroit Become Human tools (PC, PS4)
- Replies: 575
- Views: 158390
- Sat Apr 13, 2019 8:10 am
- Forum: 3D/2D models
- Topic: GT6 (Gran Turismo 6) [PS3]
- Replies: 45
- Views: 16828
Re: GT6 (Gran Turismo 6) [PS3]
"If body has "body_s", it must be in the same directory." I cant understand please elaborate if you're extracting, for example, a "wheel", its only one file. but if you're extracting car body, usually you need 2 files to be in the same directory with the tool: body &am...
- Wed Apr 10, 2019 5:44 pm
- Forum: Game Archive
- Topic: Titanfall 2/Apex Legends
- Replies: 72
- Views: 33884
