Poll & Discussion: We wish the site to continue (Y/N)
Search found 2567 matches
- Fri May 03, 2019 2:46 pm
- Forum: 3D/2D models
- Topic: Mortal Kombat 11
- Replies: 292
- Views: 91258
Re: Mortal Kombat 11
game is using denuvo. It will not allow to import anything
- Fri May 03, 2019 7:12 am
- Forum: 3D/2D models
- Topic: Mortal Kombat 11
- Replies: 292
- Views: 91258
- Thu May 02, 2019 12:30 pm
- Forum: 3D/2D models
- Topic: Mortal Kombat 11
- Replies: 292
- Views: 91258
Re: Mortal Kombat 11
This game is using morphs for facial animations.
There are no weights for faces.
There are no weights for faces.
- Thu May 02, 2019 6:48 am
- Forum: 3D/2D models
- Topic: Mortal Kombat 11
- Replies: 292
- Views: 91258
Re: Mortal Kombat 11
i have no time for thisdemonslayerx8 wrote: ↑Wed May 01, 2019 9:52 pm think you'll be able to add switch support? Would like to see if there's any model differences between PC and Switch (besides shaders).
too many other games waiting for support
- Wed May 01, 2019 12:53 pm
- Forum: 3D/2D models
- Topic: Mortal Kombat 11
- Replies: 292
- Views: 91258
- Wed May 01, 2019 9:24 am
- Forum: 3D/2D models
- Topic: Mortal Kombat 11
- Replies: 292
- Views: 91258
Re: Mortal Kombat 11
Its only for PC
- Wed May 01, 2019 7:59 am
- Forum: 3D/2D models
- Topic: Mortal Kombat 11
- Replies: 292
- Views: 91258
Re: Mortal Kombat 11
Tool posted
Maps not extracted yet.
Maps not extracted yet.
- Tue Apr 30, 2019 5:05 am
- Forum: 3D/2D models
- Topic: Mortal Kombat 11
- Replies: 292
- Views: 91258
Re: Mortal Kombat 11
yes i can get textures, but you will have to paint them colored, like it was in IJ2
i only need to fix some minor issues with texture mips
i only need to fix some minor issues with texture mips
- Sun Apr 28, 2019 7:24 am
- Forum: 3D/2D models
- Topic: GT6 (Gran Turismo 6) [PS3]
- Replies: 45
- Views: 16828
Re: GT6 (Gran Turismo 6) [PS3]
In theory, it must be possible.
But i doubt i will find time for it
But i doubt i will find time for it
- Sat Apr 27, 2019 8:04 pm
- Forum: 3D/2D models
- Topic: Mortal Kombat 11
- Replies: 292
- Views: 91258
Mortal Kombat 11
Mortal Kombat 11 tool Drop XXX file onto EXE, and it will export all skeletal and static models and textures. oo2core_5_win64.dll from the game must be in the same dir. If XXX package has corresponding PSF file, it must be in the same dir. https://i.imgur.com/LQdp554.png Test version with support fo...
- Thu Apr 25, 2019 7:00 pm
- Forum: 3D/2D models
- Topic: Injustice 2 (PC)
- Replies: 134
- Views: 49325
- Thu Apr 25, 2019 5:17 am
- Forum: 3D/2D models
- Topic: Injustice 2 (PC)
- Replies: 134
- Views: 49325
Re: Injustice 2 (PC)
This tool was always little endian. Because its PC.
- Wed Apr 24, 2019 4:13 pm
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 361
- Views: 146704
Re: Horizon Zero Dawn
Voice files are extracted.GuillermoGatoto wrote: ↑Wed Apr 24, 2019 3:56 am Hi!
Does anyone know how to access the voice files?
I can't seem to find them after extracting everything with the tool. I think only sound effects like robot sounds and footsteps are extracted.
Thanks!
- Tue Apr 23, 2019 5:15 pm
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 361
- Views: 146704
Re: Horizon Zero Dawn
New tool version with improved animations support. There are some important changes, so i decided to post this new version separately. After testing some robots, we found that most robot animation packages include about a half robot anims, and the other half is animations of a human interacting with...
- Mon Apr 22, 2019 5:53 pm
- Forum: 3D/2D models
- Topic: Gran Turismo 6 Models
- Replies: 245
- Views: 113417
Re: Gran Turismo 6 Models
Working on decrypting DLC cars



