Poll & Discussion: We wish the site to continue (Y/N)
Search found 2567 matches
- Sat May 11, 2019 12:59 pm
- Forum: 3D/2D models
- Topic: Mortal Kombat 11
- Replies: 292
- Views: 91257
Re: Mortal Kombat 11
I'm not expert in 3d editing programs, but i talked with some people, and we decided i should export them as separate files with proper names. I don't know what's best way to load them.
- Sat May 11, 2019 9:25 am
- Forum: 3D/2D models
- Topic: Mortal Kombat 11
- Replies: 292
- Views: 91257
Re: Mortal Kombat 11
New test version:
- face morphs exported
- skeletal models mirrored

I will probably work a little more on it, with possible support for material information and maps.
- face morphs exported
- skeletal models mirrored

I will probably work a little more on it, with possible support for material information and maps.
- Sat May 11, 2019 6:42 am
- Forum: 3D/2D models
- Topic: Detroit Become Human tools (PC, PS4)
- Replies: 575
- Views: 158390
- Fri May 10, 2019 2:20 pm
- Forum: 3D/2D models
- Topic: Toy Soldiers War Chest
- Replies: 27
- Views: 6302
Re: Toy Soldiers War Chest
use noesis, blender or 3dmax
you need plugins for them to load mesh.ascii
i used "johnzero" plugin for blender
you need plugins for them to load mesh.ascii
i used "johnzero" plugin for blender
- Thu May 09, 2019 6:47 am
- Forum: 3D/2D models
- Topic: Toy Soldiers War Chest
- Replies: 27
- Views: 6302
- Wed May 08, 2019 7:22 pm
- Forum: 3D/2D models
- Topic: Mortal Kombat 11
- Replies: 292
- Views: 91257
- Wed May 08, 2019 3:37 pm
- Forum: 3D/2D models
- Topic: Mortal Kombat 11
- Replies: 292
- Views: 91257
- Wed May 08, 2019 3:35 pm
- Forum: 3D/2D models
- Topic: Toy Soldiers War Chest
- Replies: 27
- Views: 6302
Re: Toy Soldiers War Chest
acewell posted an example already
- Sun May 05, 2019 8:11 pm
- Forum: 3D/2D models
- Topic: Mortal Kombat 11
- Replies: 292
- Views: 91257
- Sat May 04, 2019 9:01 am
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 361
- Views: 146704
Re: Horizon Zero Dawn
you need to find oo2core_5_win64.dll somewhere
all modern games use oodle
all modern games use oodle
- Sat May 04, 2019 7:23 am
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 361
- Views: 146704
Re: Horizon Zero Dawn
what error exactly?
- Fri May 03, 2019 9:18 pm
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 361
- Views: 146704
- Fri May 03, 2019 9:16 pm
- Forum: 3D/2D models
- Topic: Mortal Kombat 11
- Replies: 292
- Views: 91257
Re: Mortal Kombat 11
Try to check all the files with Krypt on their name for other Skeletal meshes, i’m trying to find Ermac and some other things like Kenshi or Goro, and some props as well there are no Skeletal meshes in the files with Krypt on their name, expect a few levers and weapons there are only Kenshi and Gor...
- Fri May 03, 2019 7:32 pm
- Forum: 3D/2D models
- Topic: Mortal Kombat 11
- Replies: 292
- Views: 91257
Re: Mortal Kombat 11
ok i checked Krypt, and it has tons of static meshes with unsupported format.
the tool crashes, so you're not getting complete output
the tool crashes, so you're not getting complete output
- Fri May 03, 2019 5:18 pm
- Forum: 3D/2D models
- Topic: Mortal Kombat 11
- Replies: 292
- Views: 91257
Re: Mortal Kombat 11
thats useless, because i dont have the gameKabalstein03 wrote: ↑Fri May 03, 2019 4:20 pm I can list you the name of the .xxx packages i used here for you to check if you like
i made all tests with a few character packages people sent me
