sorry, not any soon
Poll & Discussion: We wish the site to continue (Y/N)
Search found 2566 matches
- Tue Nov 05, 2019 4:41 pm
- Forum: 3D/2D models
- Topic: Jurassic World Evolution
- Replies: 133
- Views: 46315
- Sun Oct 13, 2019 1:25 pm
- Forum: 3D/2D models
- Topic: Final Fantasy Dissidia NT PS4 tools
- Replies: 211
- Views: 97450
Re: Final Fantasy Dissidia NT PS4 tools
what do you mean?
- Thu Oct 10, 2019 6:40 pm
- Forum: 3D/2D models
- Topic: Dragon Quest XI (11) map tool
- Replies: 10
- Views: 3605
Re: Dragon Quest XI (11) map tool
done. terrain supported when its generated from a heightmap


- Wed Oct 09, 2019 5:08 am
- Forum: 3D/2D models
- Topic: Dragon Quest XI (11) map tool
- Replies: 10
- Views: 3605
Re: Dragon Quest XI (11) map tool
i'm working on getting the terrain
as you can see its missing on this picture
as you can see its missing on this picture
- Fri Oct 04, 2019 6:47 pm
- Forum: Game Archive
- Topic: Dead Space 1/2/3 .sbk file (PC)
- Replies: 24
- Views: 15651
Re: Dead Space 1/2/3 .sbk file (PC)
try
ealayer3 -i 32 sample.snu
ealayer3 -i 32 sample.snu
- Tue Oct 01, 2019 4:29 pm
- Forum: 3D/2D models
- Topic: List of model/texture/animation research projs by id-daemon
- Replies: 20
- Views: 14049
- Sun Sep 29, 2019 3:12 pm
- Forum: 3D/2D models
- Topic: Kingdom Hearts 3 (PS4)
- Replies: 293
- Views: 92440
Re: Kingdom Hearts 3 (PS4)
Only model I had issues with was Default Goofy, his Second UV Channel was corrupted in both the EW002 and EX002 models, thankfully I just remade them using the UV channel 1 and just moved them where they needed to be for the second channel its not corrupted. You were probably using old version of t...
- Wed Sep 25, 2019 5:53 pm
- Forum: 3D/2D models
- Topic: Detroit Become Human tools (PC, PS4)
- Replies: 575
- Views: 158389
- Wed Sep 25, 2019 4:22 pm
- Forum: 3D/2D models
- Topic: Detroit Become Human tools (PC, PS4)
- Replies: 575
- Views: 158389
- Wed Sep 25, 2019 5:43 am
- Forum: 3D/2D models
- Topic: Kingdom Hearts 3 (PS4)
- Replies: 293
- Views: 92440
Re: Kingdom Hearts 3 (PS4)
each material has direct links to which textures are used and in which file it isTakato Matsukj wrote: ↑Tue Sep 24, 2019 8:46 pm Some plants and trees textures will be missing too for certain maps.
- Tue Sep 24, 2019 4:12 pm
- Forum: 3D/2D models
- Topic: Kingdom Hearts 3 (PS4)
- Replies: 293
- Views: 92440
- Mon Sep 23, 2019 4:52 pm
- Forum: 3D/2D models
- Topic: Kingdom Hearts 3 (PS4)
- Replies: 293
- Views: 92440
Re: Kingdom Hearts 3 (PS4)
1st post updated. Fixed normals in maps.
- Mon Sep 23, 2019 4:50 pm
- Forum: 3D/2D models
- Topic: Kingdom Hearts 3 (PS4)
- Replies: 293
- Views: 92440
- Mon Sep 23, 2019 5:08 am
- Forum: 3D/2D models
- Topic: Kingdom Hearts 3 (PS4)
- Replies: 293
- Views: 92440
Re: Kingdom Hearts 3 (PS4)
What about character textures? and also, any like ingame particle effects or sound files as far as i know, all other files can be converted with standard tools umodel can get textures, and detailed info about which textures used in each material etc i haven't heard about any problems with them soun...
- Sun Sep 22, 2019 8:01 pm
- Forum: 3D/2D models
- Topic: Kingdom Hearts 3 (PS4)
- Replies: 293
- Views: 92440
Re: Kingdom Hearts 3 (PS4)
The current dump is a full game dump. If some textures are missing, it means they are not present in game.
