People asked me to make a video of real reversing process, from start to finish, thinking, making mistakes and so on.
I take an example from Twisted Metal (2012) game on PS3.
https://youtu.be/YXVuRl1QPrg
https://youtu.be/b9-kkkL8Q2s
Poll & Discussion: We wish the site to continue (Y/N)
Search found 2566 matches
- Thu Jan 30, 2020 5:51 pm
- Forum: Tutorials
- Topic: Video tutorials on model formats reversing
- Replies: 29
- Views: 23124
- Tue Jan 28, 2020 4:20 pm
- Forum: 3D/2D models
- Topic: Detroit Become Human tools (PC, PS4)
- Replies: 575
- Views: 158388
Re: Detroit Become Human tools
can you name a few examples of that?ArtyDoesStuff wrote: ↑Tue Jan 28, 2020 1:36 pm half-assed XNALara ports that you see all over deviantART
- Mon Jan 27, 2020 5:35 pm
- Forum: 3D/2D models
- Topic: Gran Turismo Sport (GTS/GT7) model tools
- Replies: 90
- Views: 38776
Re: Gran Turismo Sport (GTS/GT7) model tools
New version added. This new GTS_mdl_q.exe has additional features: - fixes for crashes with some maps - SMD skeleton output - tesselation meshes output in quads (in OBJ file only!): https://i.imgur.com/hbGvUKF.png https://i.imgur.com/DKvDj05.png p.s. these quads are not proper quads, just an attemps...
- Fri Jan 17, 2020 4:41 pm
- Forum: 3D/2D models
- Topic: The Crew 1/2 map tool (Dunia engine)
- Replies: 74
- Views: 22626
- Wed Jan 15, 2020 7:27 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 734
- Views: 195228
- Tue Jan 14, 2020 6:29 pm
- Forum: 3D/2D models
- Topic: Days Gone
- Replies: 12
- Views: 9073
Re: Days Gone
You probably missed last 2 years of distributing PS4 exclusive data.
Anyone who has the dump is free to send you files.
But your chances increase if you ask in a place where you have some activity, where people know you, what you do, and why do you need it.
Anyone who has the dump is free to send you files.
But your chances increase if you ask in a place where you have some activity, where people know you, what you do, and why do you need it.
- Sun Jan 12, 2020 5:01 pm
- Forum: 3D/2D models
- Topic: Days Gone
- Replies: 12
- Views: 9073
Days Gone
Days Gone tool. Supports textures, skeletal meshes, static meshes and maps. To build a map, first batch-convert all static models (or only models needed for the map). Temporary files will be extracted into "staticmesh.raw" folder. Then drop .umap onto the tool. "staticmesh.raw" f...
- Sun Jan 12, 2020 3:43 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 734
- Views: 195228
Re: Frostbite model tools (Battlefield, Battlefront and others)
i think i never supported Mirror`s Edge Catalyst models
i just made facefixes for this game
- Mon Jan 06, 2020 8:09 am
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 734
- Views: 195228
Re: Frostbite model tools (Battlefield, Battlefront and others)
i had only test runs, with manual selection of somethingsTrumpetPro wrote: ↑Mon Jan 06, 2020 2:20 am Daemon1, do you have any plans on releasing your Frostbite animation extraction tools? I noticed that the thread was lost along with the Facepunch forums.
completing the proper tool will require more work and i never had time for it
- Fri Jan 03, 2020 1:50 pm
- Forum: 3D/2D models
- Topic: Detroit Become Human tools (PC, PS4)
- Replies: 575
- Views: 158388
Re: Detroit Become Human tools
my tool was only made for PS3 version (both games)
i never had time to modify it for PS4 or PC versions
especially considering that main characters were not higher poly than original PS3 models
- Sun Dec 22, 2019 4:15 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 734
- Views: 195228
Re: Frostbite model tools (Battlefield, Battlefront and othe
What do I have to do to get it? Second question, what would it take to talk you into releasing it? Originial question still standing - how do I get the MorphResource-files? Do I need the non-public tool? i'm not giving this tool to anyone i'm not going to release it MorphResource files are only pre...
- Sun Dec 22, 2019 1:06 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 734
- Views: 195228
Re: Frostbite model tools (Battlefield, Battlefront and othe
I don't have the .meshset or .MorphResource-files, and I have no idea how to get them. I assume that I need to run some other converter? Google search isn't giving me anything, and searching on the forum just directs me back here. Fb_DAI_morph.exe can't be used to get custom Inquisitor that tool is...
- Fri Dec 13, 2019 9:20 am
- Forum: 3D/2D models
- Topic: Detroit Become Human tools (PC, PS4)
- Replies: 575
- Views: 158388
Re: Detroit Become Human tools
why should anyone? is there anything new/special there?
- Sun Nov 24, 2019 2:20 pm
- Forum: 3D/2D models
- Topic: Far Cry 5 models modding tool
- Replies: 197
- Views: 38246
Far Cry 5 models modding tool
Far Cry 5 models modding tool allows changing almost any skeletal model in the game for a custom model. Examples of modified hair and clothes: https://i.imgur.com/X2Y2BnI.jpg https://i.imgur.com/6MTRsBT.jpg Usage: 1. Import or make your custom model in UE4.22.3, build it and save (you must get .uass...
- Sat Nov 09, 2019 1:38 pm
- Forum: Graphic file formats
- Topic: Raw texture previewer/converter
- Replies: 96
- Views: 86944
