Search found 2566 matches

by daemon1
Thu Jan 30, 2020 5:51 pm
Forum: Tutorials
Topic: Video tutorials on model formats reversing
Replies: 29
Views: 23124

Re: Video tutorials on model formats reversing

People asked me to make a video of real reversing process, from start to finish, thinking, making mistakes and so on.
I take an example from Twisted Metal (2012) game on PS3.

https://youtu.be/YXVuRl1QPrg
https://youtu.be/b9-kkkL8Q2s
by daemon1
Tue Jan 28, 2020 4:20 pm
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 575
Views: 158388

Re: Detroit Become Human tools

ArtyDoesStuff wrote: Tue Jan 28, 2020 1:36 pm half-assed XNALara ports that you see all over deviantART
can you name a few examples of that?
by daemon1
Mon Jan 27, 2020 5:35 pm
Forum: 3D/2D models
Topic: Gran Turismo Sport (GTS/GT7) model tools
Replies: 90
Views: 38776

Re: Gran Turismo Sport (GTS/GT7) model tools

New version added. This new GTS_mdl_q.exe has additional features: - fixes for crashes with some maps - SMD skeleton output - tesselation meshes output in quads (in OBJ file only!): https://i.imgur.com/hbGvUKF.png https://i.imgur.com/DKvDj05.png p.s. these quads are not proper quads, just an attemps...
by daemon1
Fri Jan 17, 2020 4:41 pm
Forum: 3D/2D models
Topic: The Crew 1/2 map tool (Dunia engine)
Replies: 74
Views: 22626

Re: The Crew 1/2 map tool (Dunia engine)

eyewee wrote: Mon Jan 13, 2020 4:43 pm Anyways, where's daemon1 ? Will he ever be updating the tool? At least to support TC1 map?
unfortunately i dont know if i will ever be updating the tool
by daemon1
Wed Jan 15, 2020 7:27 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 734
Views: 195228

Re: Frostbite model tools (Battlefield, Battlefront and othe

RalaHawke wrote: Tue Jan 14, 2020 9:54 pm I have sent you a message recently about this topic :) But only 2 ppl pmed you? That is not so much ... :(
you said you're new to this
i'm not sure you can use the model exported
why do you need it?
by daemon1
Tue Jan 14, 2020 6:29 pm
Forum: 3D/2D models
Topic: Days Gone
Replies: 12
Views: 9073

Re: Days Gone

You probably missed last 2 years of distributing PS4 exclusive data.
Anyone who has the dump is free to send you files.
But your chances increase if you ask in a place where you have some activity, where people know you, what you do, and why do you need it.
by daemon1
Sun Jan 12, 2020 5:01 pm
Forum: 3D/2D models
Topic: Days Gone
Replies: 12
Views: 9073

Days Gone

Days Gone tool. Supports textures, skeletal meshes, static meshes and maps. To build a map, first batch-convert all static models (or only models needed for the map). Temporary files will be extracted into "staticmesh.raw" folder. Then drop .umap onto the tool. "staticmesh.raw" f...
by daemon1
Sun Jan 12, 2020 3:43 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 734
Views: 195228

Re: Frostbite model tools (Battlefield, Battlefront and others)

Crazy31139 wrote: Sun Jan 12, 2020 2:20 pm Hello, how i can extract Mirror`s Edge Catalyst models
i think i never supported Mirror`s Edge Catalyst models
i just made facefixes for this game
by daemon1
Mon Jan 06, 2020 8:09 am
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 734
Views: 195228

Re: Frostbite model tools (Battlefield, Battlefront and others)

TrumpetPro wrote: Mon Jan 06, 2020 2:20 am Daemon1, do you have any plans on releasing your Frostbite animation extraction tools? I noticed that the thread was lost along with the Facepunch forums.
i had only test runs, with manual selection of somethings
completing the proper tool will require more work and i never had time for it
by daemon1
Fri Jan 03, 2020 1:50 pm
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 575
Views: 158388

Re: Detroit Become Human tools

TSelman61X wrote: Fri Jan 03, 2020 1:28 pm I don't know if there are other tools for HR?
my tool was only made for PS3 version (both games)
i never had time to modify it for PS4 or PC versions
especially considering that main characters were not higher poly than original PS3 models
by daemon1
Sun Dec 22, 2019 4:15 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 734
Views: 195228

Re: Frostbite model tools (Battlefield, Battlefront and othe

What do I have to do to get it? Second question, what would it take to talk you into releasing it? Originial question still standing - how do I get the MorphResource-files? Do I need the non-public tool? i'm not giving this tool to anyone i'm not going to release it MorphResource files are only pre...
by daemon1
Sun Dec 22, 2019 1:06 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 734
Views: 195228

Re: Frostbite model tools (Battlefield, Battlefront and othe

I don't have the .meshset or .MorphResource-files, and I have no idea how to get them. I assume that I need to run some other converter? Google search isn't giving me anything, and searching on the forum just directs me back here. Fb_DAI_morph.exe can't be used to get custom Inquisitor that tool is...
by daemon1
Fri Dec 13, 2019 9:20 am
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 575
Views: 158388

Re: Detroit Become Human tools

why should anyone? is there anything new/special there?
by daemon1
Sun Nov 24, 2019 2:20 pm
Forum: 3D/2D models
Topic: Far Cry 5 models modding tool
Replies: 197
Views: 38246

Far Cry 5 models modding tool

Far Cry 5 models modding tool allows changing almost any skeletal model in the game for a custom model. Examples of modified hair and clothes: https://i.imgur.com/X2Y2BnI.jpg https://i.imgur.com/6MTRsBT.jpg Usage: 1. Import or make your custom model in UE4.22.3, build it and save (you must get .uass...
by daemon1
Sat Nov 09, 2019 1:38 pm
Forum: Graphic file formats
Topic: Raw texture previewer/converter
Replies: 96
Views: 86944

Re: Raw texture previewer/converter

Turisto wrote: Sat Nov 09, 2019 12:37 pm Unfortunately this tool doesn't support uncompressed rgba formats.
There are lot of such textures in PS4 "The Last of us" in swizzled form.
the tool SUPPORTS uncompressed rgba formats.