Poll & Discussion: We wish the site to continue (Y/N)
Search found 2566 matches
- Tue Mar 03, 2020 4:01 pm
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 361
- Views: 146704
Re: Horizon Zero Dawn
i dont know which code i used, was too long ago
- Sat Feb 29, 2020 3:14 pm
- Forum: 3D/2D models
- Topic: Death Stranding (PS4)
- Replies: 153
- Views: 56723
Death Stranding (PS4)
Death Stranding (PS4) tool.
Usage is same as horizon zero dawn (viewtopic.php?f=16&t=17726), but it needs oo2core_7_win64.dll


animations are also extracted:

Usage is same as horizon zero dawn (viewtopic.php?f=16&t=17726), but it needs oo2core_7_win64.dll


animations are also extracted:

- Fri Feb 28, 2020 4:34 pm
- Forum: 3D/2D models
- Topic: Can anyone make a Custom Model Importer/Exporter for Far Cry 5?
- Replies: 2
- Views: 891
Re: Can anyone make a Custom Model Importer/Exporter for Far Cry 5?
So it seems the community is not interested in it?legendhavoc175 wrote: ↑Sat Feb 22, 2020 1:35 am the whole Far Cry 5 modding community would sure appreciate it!
No one tried the tool, no one asked anything.
- Mon Feb 24, 2020 7:26 am
- Forum: 3D/2D models
- Topic: Far Cry 5 models modding tool
- Replies: 197
- Views: 38246
Re: Far Cry 5 models modding tool
i dont know, because nobody was interested
probably yes
and even if no, its easy to do
probably yes
and even if no, its easy to do
- Sun Feb 23, 2020 6:55 am
- Forum: 3D/2D models
- Topic: Kingdom Hearts 3 (PS4)
- Replies: 293
- Views: 92440
- Sat Feb 22, 2020 6:32 am
- Forum: 3D/2D models
- Topic: Can anyone make a Custom Model Importer/Exporter for Far Cry 5?
- Replies: 2
- Views: 891
- Tue Feb 18, 2020 5:04 pm
- Forum: Tutorials
- Topic: Video tutorials on model formats reversing
- Replies: 29
- Views: 23124
Re: Video tutorials on model formats reversing
2 more tutorials using same twised metal game as an example, so you can better understand how the above work was done: Basic things about 3d data reversing: how 3D data looks like in hex: compression, encryption, common data types (ints/floats), main data structures (geometry/bones/textures) https:/...
- Mon Feb 17, 2020 7:11 pm
- Forum: 3D/2D models
- Topic: ...is this the uncrackable one?? (.zm and .zm2) Carnevil Arcade
- Replies: 160
- Views: 26088
Re: ...is this the uncrackable one?? (.za and .za2)
ok here you go. I made these 2 simple programs (about 15 lines each) to get files. Drop raw file onto carnevilraw, and it will split it into partitions. Only 1st one has all the files, others are music and videos. You can open music directly as 16-bit mono. About videos i'm not sure, but they must b...
- Sun Feb 16, 2020 7:07 pm
- Forum: 3D/2D models
- Topic: ...is this the uncrackable one?? (.zm and .zm2) Carnevil Arcade
- Replies: 160
- Views: 26088
Re: ...is this the uncrackable one?? (.za and .za2)
well, examples on that site are top-quality in compare to this head:Henchman800 wrote: ↑Sun Feb 16, 2020 3:05 am Having the models and textures would be an addition to Carnevils Fanside and Vg-Resource alike![]()

But if you still think you want it, i can explain details.
- Sat Feb 15, 2020 1:12 pm
- Forum: 3D/2D models
- Topic: ...is this the uncrackable one?? (.zm and .zm2) Carnevil Arcade
- Replies: 160
- Views: 26088
Re: ...is this the uncrackable one?? (.za and .za2)
for me, its easier to get all files from the file than trying to mount the image, which will fail anyway probably yes, there are 1520 files, and the models are very small and simple i dont see any reason to convert them https://i.imgur.com/N0DhKPS.png and this is my attempt to combine all parts of &...
- Wed Feb 05, 2020 6:46 pm
- Forum: 3D/2D models
- Topic: Twisted Metal PS3 (2012)
- Replies: 7
- Views: 1484
Re: Twisted Metal PS3 (2012)
no, they are in the data treeHenchman800 wrote: ↑Wed Feb 05, 2020 6:21 pm Are these position coordinates handled by other files in that case?
i dont have time to analyze and apply them, because there are too many
- Tue Feb 04, 2020 8:22 pm
- Forum: 3D/2D models
- Topic: Twisted Metal PS3 (2012)
- Replies: 7
- Views: 1484
Re: Twisted Metal PS3 (2012)
Tool updated. OBJs fixed again.
Also "boss3" level now must work. This level had additional .PGM file with extra geometry. It will not be exported, just skipped. But tool will not crash and export everything else.
I can add PGM export later if there's anything important there.
Also "boss3" level now must work. This level had additional .PGM file with extra geometry. It will not be exported, just skipped. But tool will not crash and export everything else.
I can add PGM export later if there's anything important there.
- Sun Feb 02, 2020 6:40 pm
- Forum: 3D/2D models
- Topic: Twisted Metal PS3 (2012)
- Replies: 7
- Views: 1484
Re: Twisted Metal PS3 (2012)
ok OBJ fixed
- Sun Feb 02, 2020 4:12 pm
- Forum: 3D/2D models
- Topic: Kingdom Hearts 3 (PS4)
- Replies: 293
- Views: 92440
- Sun Feb 02, 2020 10:05 am
- Forum: 3D/2D models
- Topic: Twisted Metal PS3 (2012)
- Replies: 7
- Views: 1484
Twisted Metal PS3 (2012)
Twisted Metal PS3 (2012) models tool Usage: drop .NGP file onto the tool. Corresponding .VRAM file must be in the same folder Tool will output all meshes into single .ASCII file with all UV pairs, and also each mesh into individual .OBJ file with only 1st UV Skeletal meshes will be output as static....
