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Search found 1920 matches

by daemon1
Wed Sep 04, 2019 7:55 am
Forum: 3D/2D models
Topic: Kingdom Hearts 3 (PS4)
Replies: 94
Views: 6504

Re: Kingdom Hearts 3 (PS4)

Tool released.
Current version only supports skeletal models. Statics/Map support is planned, but no est.
by daemon1
Tue Sep 03, 2019 9:06 am
Forum: 3D/2D models
Topic: Kingdom Hearts 3 (PS4)
Replies: 94
Views: 6504

Kingdom Hearts 3 (PS4)

Kingdom Hearts 3 (PS4) tool. Supports static & skeletal models, maps.
Textures can be extracted with umodel.

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Image

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by daemon1
Tue Aug 20, 2019 4:46 pm
Forum: Graphic file formats
Topic: Raw TFC exporter (Paladins, Gigantic, DCUO)
Replies: 25
Views: 5408

Re: Raw TFC exporter (Paladins, Gigantic, DCUO)

on windows there are no dependencies, because windows always have .net and it can't be changed
no idea about linux
by daemon1
Sat Aug 17, 2019 1:00 pm
Forum: 3D/2D models
Topic: Red Dead Redemption 2
Replies: 16
Views: 1848

Re: Red Dead Redemption 2

Tool finished.

You can aks your friends about the files. They are distributed between people as usual.
by daemon1
Fri Aug 16, 2019 10:15 am
Forum: 3D/2D models
Topic: Red Dead Redemption 2
Replies: 16
Views: 1848

Re: Red Dead Redemption 2

Adding support for weapons, static props and level parts.

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by daemon1
Wed Aug 14, 2019 8:24 am
Forum: 3D/2D models
Topic: Red Dead Redemption 2
Replies: 16
Views: 1848

Red Dead Redemption 2

Red Dead Redemption 2 tool is in final testing, but will NOT be posted here. It will be distributed among people with game files. Right now it can extract all character models and textures. https://i.imgur.com/GR6S1M7.png https://i.imgur.com/xJtd7qh.png https://i.imgur.com/br1f1Qo.png Character part...
by daemon1
Tue Aug 13, 2019 6:44 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 327
Views: 52057

Re: Bloodborne

use standard batch commands or batch files
by daemon1
Sat Jul 27, 2019 3:30 pm
Forum: 3D/2D models
Topic: Hitman 6 (2016)
Replies: 40
Views: 5085

Re: Hitman 6 (2016)

dont use "Hitman6 alltxt", because it will prob. generate about 10 or 50 TB of data
use "Hitman6 all"
by daemon1
Sat Jul 27, 2019 8:07 am
Forum: 3D/2D models
Topic: Hitman 6 (2016)
Replies: 40
Views: 5085

Re: Hitman 6 (2016)

no, it can export almost all static models too
by daemon1
Tue Jul 09, 2019 4:42 pm
Forum: 3D/2D models
Topic: Spiderman PS4
Replies: 39
Views: 4021

Re: Spiderman PS4

99807473A3981A8D - not a shield, its a full model of spiderman
textures can be extracted separately if you put their names from materials file to the list for the tool to extract
as you can see in the error message, you also need that p.... file
by daemon1
Sun Jun 30, 2019 6:08 pm
Forum: 3D/2D models
Topic: Horizon Zero Dawn
Replies: 157
Views: 18235

Re: Horizon Zero Dawn

ok it seems outfits weighthing is more complex than i expected
sorry, i can't help you
by daemon1
Sun Jun 30, 2019 3:41 pm
Forum: 3D/2D models
Topic: Horizon Zero Dawn
Replies: 157
Views: 18235

Re: Horizon Zero Dawn

no, most parts are ok on my end, i'm not sure whats going on on your picture, its hard to say
are you sure you added all outfit parts to matrices before extracting final model?
this can lead to only base model weighted correctly
by daemon1
Sun Jun 30, 2019 3:04 pm
Forum: 3D/2D models
Topic: Spiderman PS4
Replies: 39
Views: 4021

Re: Spiderman PS4

New version:

- proper bone names
- vertex normals
- map support

maps are .zone files. Not all of them contain models, so some will crash.
Try "ground" and "art" files, having names like

tile_k22_ground.zone or tile_k22_ground_overlay_act3.zone
by daemon1
Sun Jun 30, 2019 3:03 pm
Forum: 3D/2D models
Topic: Horizon Zero Dawn
Replies: 157
Views: 18235

Re: Horizon Zero Dawn

Cloth and other physic-driven parts are not controlled by animation.
So you have to do something about it yourself. Weight them, apply some physics or such.
by daemon1
Sat Jun 29, 2019 3:17 pm
Forum: 3D/2D models
Topic: Horizon Zero Dawn
Replies: 157
Views: 18235

Re: Horizon Zero Dawn

JohnHudeski wrote:
Sat Jun 29, 2019 2:42 pm
I'll add even my browser claimed the latest update was a virus
just dont use it then