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Search found 2648 matches

by daemon1
Fri May 29, 2015 5:43 pm
Forum: Game Archive
Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
Replies: 74
Views: 25330

Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files

mystvilla wrote:the audio files are packed into one bank file... how do you extract these?
You need to write a tool to extract them. The format is simple: filename hash, offset, size - for every sound.
by daemon1
Thu May 28, 2015 8:52 pm
Forum: Game Archive
Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
Replies: 74
Views: 25330

Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files

I have no time or experience to parse utf-8 strings, so i just replaced 0xD to 0xF0 and 0xA to 0xF1. If the source file will contain either of these bytes, it will not work.

This is exporter/importer. If the parameter is txt file, it will do import. If it is ".strings", it will do export.
by daemon1
Thu May 28, 2015 7:28 pm
Forum: Game Archive
Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
Replies: 74
Views: 25330

Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files

We have a problem with special characters. Some lines contain "next line" characters and when converted to txt or xls it will be impossible to leave them. I need to replace them with something.
by daemon1
Thu May 28, 2015 6:05 pm
Forum: Game Archive
Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
Replies: 74
Views: 25330

Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files

TheReaperCooL wrote:it's all messed up and didn't see the dialogue, but I think it's all there.
The list is sorted by hash value.
by daemon1
Thu May 28, 2015 4:53 pm
Forum: Game Archive
Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
Replies: 74
Views: 25330

Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files

Ok, I will try export/import thought I doubt about this utf-8 encoding and how it may work. Also I can see no files with "double FF". Can you send me those? Did you find dialogue text? Because if you didn't, there's no use in this repacker. p.s. another strange thing, different language fi...
by daemon1
Wed May 27, 2015 9:40 pm
Forum: Game Archive
Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
Replies: 74
Views: 25330

Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files

TheReaperCooL wrote:you'd have to recalculate every single text that's been inserted
The tool will do it automatically for all text lines.
by daemon1
Wed May 27, 2015 9:27 pm
Forum: Game Archive
Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
Replies: 74
Views: 25330

Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files

To make longer texts, we have these options:

- you edit it in hex, and I make a tool that recalculate and update the offsets.
- make a tool to fully export texts (to what format?) and import them back
by daemon1
Wed May 27, 2015 8:04 pm
Forum: Game Archive
Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
Replies: 74
Views: 25330

Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files

Very first and temporary solution for repacking. Unpack the strings again, and the tool will additionally make a file "data.bin" that contains some unknown info that we need to put back into the package. Then change english strings (don't change its size yet!) and pack back with bitsquid_s...
by daemon1
Wed May 27, 2015 4:44 pm
Forum: Game Archive
Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
Replies: 74
Views: 25330

Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files

ok, i will now try some tests. Packing only one file - english, will be easier, and maybe this is all we need.

update: interesting, it worked. Now I'm gonna make a tool that will pack one "english strings" file into package and you try it.
by daemon1
Wed May 27, 2015 4:08 pm
Forum: Game Archive
Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
Replies: 74
Views: 25330

Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files

TheReaperCooL wrote:dd5d5b00fde9b0fb

And there are lots of files in it
What are these files? All strings or something else?
by daemon1
Tue May 26, 2015 8:35 pm
Forum: Game Archive
Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
Replies: 74
Views: 25330

Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files

Ok. Well, at least I can say you can't write longer or smaller strings in it, because that "random stuff in the beginning" are all string offsets, and they need to be changed for that.
by daemon1
Tue May 26, 2015 7:27 pm
Forum: Game Archive
Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
Replies: 74
Views: 25330

Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files

TheReaperCooL wrote:I go and use unicode characters (lots of them are supported, there are separate files for German, Swedish and such languages, I could use those if I'm correct).
That's what I was asking about. So these unicode characters will be enough for your language?
by daemon1
Tue May 26, 2015 6:24 pm
Forum: Game Archive
Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
Replies: 74
Views: 25330

Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files

TheReaperCooL wrote:will see after packing them back in in the way they are now.
So you think you can edit text to the language you need using 1-byte encoding in one of the languages they have here and fonts they use in game?
by daemon1
Tue May 26, 2015 4:49 pm
Forum: Game Archive
Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
Replies: 74
Views: 25330

Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files

If you think you can change these files for your purposes, I can try and pack it back.
by daemon1
Mon May 25, 2015 5:43 pm
Forum: Game Archive
Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
Replies: 74
Views: 25330

Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files

New version. (old post updated) Multi-language files have the same name inside the package. So I decide to unpack them adding "version" flag at the end. This will not correspond to languages, just some special flag. Some files have multiple flags set. I don't know what it means. Look at th...