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Search found 2648 matches
- Sat Jun 13, 2015 9:02 am
- Forum: Game Archive
- Topic: Marvel Heroes 2015 UPK files
- Replies: 7
- Views: 2601
Re: Marvel Heroes 2015 UPK files
This is right. The package doesn't have to be compressed. Repack it and it must work.
- Fri Jun 12, 2015 3:47 pm
- Forum: Game Archive
- Topic: Hellboy: Asylum Seeker (.pak)
- Replies: 40
- Views: 10708
Re: Hellboy: Asylum Seeker (.pak)
Very strange indeed. Then I have no idea what these numbers are: 0xF83b58 - 0x0107EB18vitorrs100 wrote: These are all the files of the game:
And I think they are needed to repack the game.
- Fri Jun 12, 2015 2:27 pm
- Forum: Audio file formats
- Topic: Batman Arkham audio extractor with proper names
- Replies: 185
- Views: 64367
Batman Arkham audio extractor with proper names
This little tool will unpack the WAD file into chunks named according to bank names. Then you can split them into individual sounds and convert them with WAV splitting scripts. batman_bnk [wad file] Hash list included for "knight", "origins" & "city" games. It must ...
- Fri Jun 12, 2015 7:29 am
- Forum: Game Archive
- Topic: Hellboy: Asylum Seeker (.pak)
- Replies: 40
- Views: 10708
Re: Hellboy: Asylum Seeker (.pak)
First file (01_small_town_e5.enw) starts from 0x0006BC54 - right after the table. There's no offset pointing to this, as far as I can see. But we have all relative file offsets starting from that point. The only thing I can't understand is the meaning of those numbers 0xF83b58 - 0x0107EB18 Seems som...
- Thu Jun 11, 2015 6:50 pm
- Forum: Game Archive
- Topic: Marvel Heroes 2015 UPK files
- Replies: 7
- Views: 2601
- Sun Jun 07, 2015 6:01 pm
- Forum: Game Archive
- Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
- Replies: 74
- Views: 25330
Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
Tools updated: - There was an error with stream unpacking. - Batch file added to rename all 1187 known audio files to proper filenames. As they are not the real original filenames, but just guessed from events names, I decide not to put this in unpacking process. I think that's enough for this engin...
- Sat Jun 06, 2015 8:57 pm
- Forum: Game Archive
- Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
- Replies: 74
- Views: 25330
Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
If anyone's interested, here's the list of 844 voice audio events for Gauntlet that I was able to find today.
http://pastebin.com/saYVGsfX
http://pastebin.com/saYVGsfX
- Sat Jun 06, 2015 3:56 pm
- Forum: Game Archive
- Topic: Hellboy: Asylum Seeker (.pak)
- Replies: 40
- Views: 10708
Re: Hellboy: Asylum Seeker (.pak)
I'm not saying you can do that. Maybe some people here who didn't download your file because its so big will now be willing to help you. I could, but now I don't have time for this, because I'm working with Batman.vitorrs100 wrote:And how can i do that? My knowledge of unpack/repack is very limited.
- Sat Jun 06, 2015 11:22 am
- Forum: Game Archive
- Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
- Replies: 74
- Views: 25330
Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
New version of all tools, audio bank unpacker included, no filenames yet.
viewtopic.php?p=106336#p106336
viewtopic.php?p=106336#p106336
- Sat Jun 06, 2015 7:23 am
- Forum: Game Archive
- Topic: Hellboy: Asylum Seeker (.pak)
- Replies: 40
- Views: 10708
Re: Hellboy: Asylum Seeker (.pak)
The format is simple. All the filenames are there and nothing is compressed. Anyone with basic knowledge could be able to repack it.
- Thu Jun 04, 2015 6:08 pm
- Forum: Game Archive
- Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
- Replies: 74
- Views: 25330
Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
Alright, here's what we have for gauntlet: 1939 audio events. They use links to 2965 sounds (some of these are groups, and some duplicates) These 2965 sounds use links to 2151 sound files. I've unpacked all sounds from all sound banks, total of 2139 files (876 wav, 1263 ogg) Then I checked their IDs...
- Wed Jun 03, 2015 9:45 pm
- Forum: Game Archive
- Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
- Replies: 74
- Views: 25330
Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
Yet it will be tricky. Here's the master ID list for gauntlet: http://pastebin.com/bJ5Q1wzt
- Wed Jun 03, 2015 5:21 pm
- Forum: Game Archive
- Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
- Replies: 74
- Views: 25330
Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
Yes I think it's possible.brendan19 wrote:Is there a way to make a compiled list of audio events and group them by sound file ID?
- Mon Jun 01, 2015 6:31 pm
- Forum: Game Archive
- Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
- Replies: 74
- Views: 25330
Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
It seems there are no sound filenames left in this engine, because it doesn't need them. It works with audio events and sound file hashes. Some events may use many sounds in random, or many different events may use the same sound. Like this: audio event "ring_activate" ---> sound file 45A4...
- Sat May 30, 2015 8:32 am
- Forum: Game Archive
- Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
- Replies: 74
- Views: 25330
Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
I can't find where they store filenames yet. Also there are at least 2 types of banks in different games: those with .stream files, and without them.
