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Search found 2648 matches

by daemon1
Sat Jun 13, 2015 9:02 am
Forum: Game Archive
Topic: Marvel Heroes 2015 UPK files
Replies: 7
Views: 2601

Re: Marvel Heroes 2015 UPK files

This is right. The package doesn't have to be compressed. Repack it and it must work.
by daemon1
Fri Jun 12, 2015 3:47 pm
Forum: Game Archive
Topic: Hellboy: Asylum Seeker (.pak)
Replies: 40
Views: 10708

Re: Hellboy: Asylum Seeker (.pak)

vitorrs100 wrote: These are all the files of the game:
Very strange indeed. Then I have no idea what these numbers are: 0xF83b58 - 0x0107EB18
And I think they are needed to repack the game.
by daemon1
Fri Jun 12, 2015 2:27 pm
Forum: Audio file formats
Topic: Batman Arkham audio extractor with proper names
Replies: 185
Views: 64367

Batman Arkham audio extractor with proper names

This little tool will unpack the WAD file into chunks named according to bank names. Then you can split them into individual sounds and convert them with WAV splitting scripts. batman_bnk [wad file] Hash list included for "knight", "origins" & "city" games. It must ...
by daemon1
Fri Jun 12, 2015 7:29 am
Forum: Game Archive
Topic: Hellboy: Asylum Seeker (.pak)
Replies: 40
Views: 10708

Re: Hellboy: Asylum Seeker (.pak)

First file (01_small_town_e5.enw) starts from 0x0006BC54 - right after the table. There's no offset pointing to this, as far as I can see. But we have all relative file offsets starting from that point. The only thing I can't understand is the meaning of those numbers 0xF83b58 - 0x0107EB18 Seems som...
by daemon1
Sun Jun 07, 2015 6:01 pm
Forum: Game Archive
Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
Replies: 74
Views: 25330

Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files

Tools updated: - There was an error with stream unpacking. - Batch file added to rename all 1187 known audio files to proper filenames. As they are not the real original filenames, but just guessed from events names, I decide not to put this in unpacking process. I think that's enough for this engin...
by daemon1
Sat Jun 06, 2015 8:57 pm
Forum: Game Archive
Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
Replies: 74
Views: 25330

Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files

If anyone's interested, here's the list of 844 voice audio events for Gauntlet that I was able to find today.

http://pastebin.com/saYVGsfX
by daemon1
Sat Jun 06, 2015 3:56 pm
Forum: Game Archive
Topic: Hellboy: Asylum Seeker (.pak)
Replies: 40
Views: 10708

Re: Hellboy: Asylum Seeker (.pak)

vitorrs100 wrote:And how can i do that? My knowledge of unpack/repack is very limited. :(
I'm not saying you can do that. Maybe some people here who didn't download your file because its so big will now be willing to help you. I could, but now I don't have time for this, because I'm working with Batman.
by daemon1
Sat Jun 06, 2015 11:22 am
Forum: Game Archive
Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
Replies: 74
Views: 25330

Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files

New version of all tools, audio bank unpacker included, no filenames yet.

viewtopic.php?p=106336#p106336
by daemon1
Sat Jun 06, 2015 7:23 am
Forum: Game Archive
Topic: Hellboy: Asylum Seeker (.pak)
Replies: 40
Views: 10708

Re: Hellboy: Asylum Seeker (.pak)

The format is simple. All the filenames are there and nothing is compressed. Anyone with basic knowledge could be able to repack it.
by daemon1
Thu Jun 04, 2015 6:08 pm
Forum: Game Archive
Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
Replies: 74
Views: 25330

Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files

Alright, here's what we have for gauntlet: 1939 audio events. They use links to 2965 sounds (some of these are groups, and some duplicates) These 2965 sounds use links to 2151 sound files. I've unpacked all sounds from all sound banks, total of 2139 files (876 wav, 1263 ogg) Then I checked their IDs...
by daemon1
Wed Jun 03, 2015 9:45 pm
Forum: Game Archive
Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
Replies: 74
Views: 25330

Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files

Yet it will be tricky. Here's the master ID list for gauntlet: http://pastebin.com/bJ5Q1wzt
by daemon1
Wed Jun 03, 2015 5:21 pm
Forum: Game Archive
Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
Replies: 74
Views: 25330

Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files

brendan19 wrote:Is there a way to make a compiled list of audio events and group them by sound file ID?
Yes I think it's possible.
by daemon1
Mon Jun 01, 2015 6:31 pm
Forum: Game Archive
Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
Replies: 74
Views: 25330

Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files

It seems there are no sound filenames left in this engine, because it doesn't need them. It works with audio events and sound file hashes. Some events may use many sounds in random, or many different events may use the same sound. Like this: audio event "ring_activate" ---> sound file 45A4...
by daemon1
Sat May 30, 2015 8:32 am
Forum: Game Archive
Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
Replies: 74
Views: 25330

Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files

I can't find where they store filenames yet. Also there are at least 2 types of banks in different games: those with .stream files, and without them.