Search found 2343 matches
- Mon Apr 13, 2015 3:31 pm
- Forum: Game Archive
- Topic: [Nintendo 3DS] .arc - Archive (DARC-Header) repacker?
- Replies: 17
- Views: 6188
Re: [Nintendo 3DS] .arc - Archive (DARC-Header) repacker?
nah, I don't have a deadline or something, but I really want to modify the game :/ I don't like to wait for months until I can work on something x_X I checked your first link, and there's some guy working on python script for this. He almost did it, the only thing left is to make proper padding. An...
- Sun Apr 12, 2015 10:04 pm
- Forum: Audio file formats
- Topic: Frostbite 2 sound extraction research
- Replies: 144
- Views: 40767
Re: Frostbite 2 sound extraction research
The "new" scripts to dump and decode frostbite 2 games:
dumper, ebxtotxt, fb2audio
All .dlls and ealayer3 included
dumper, ebxtotxt, fb2audio
All .dlls and ealayer3 included
- Sun Apr 12, 2015 8:32 pm
- Forum: Audio file formats
- Topic: Frostbite 2 sound extraction research
- Replies: 144
- Views: 40767
Re: Frostbite 2 sound extraction research
So? You did it? Don't need the old scripts? Yes, I did it. Only checked it on one game, but i think it will work for all of frostbite 2 games. I also want to replace that XAS.dll so it will produce 16-bit sounds. It will save a lot of space. There's no need to make 32-bit waves, when the quality is...
- Sun Apr 12, 2015 6:25 pm
- Forum: Audio file formats
- Topic: Frostbite 2 sound extraction research
- Replies: 144
- Views: 40767
Re: Frostbite 2 sound extraction research
Nevermind. I've already made a new script and it works. I've compiled different parts of all his scripts, redone a part where .ebx is analysed and it seems it gives proper audio files. Just need to check it now if everything was extracted. p.s. checked. As in DAI, all files extracted OK, except one,...
- Sun Apr 12, 2015 3:15 pm
- Forum: Audio file formats
- Topic: Frostbite 2 sound extraction research
- Replies: 144
- Views: 40767
Re: Frostbite 2 sound extraction research
That's what I told you. The new script doesn't work at all on BF3 anymore. I don't think that the current .ebx script works on BF3 either. Yes I know that. BF3 has different .ebx format, so the new script can't work with them. I just thought you were talking about Dragon Age, and this is a differen...
- Sun Apr 12, 2015 1:40 pm
- Forum: Game Archive
- Topic: [Nintendo 3DS] .arc - Archive (DARC-Header) repacker?
- Replies: 17
- Views: 6188
Re: [Nintendo 3DS] .arc - Archive (DARC-Header) repacker?
Why such a hurry, ChrisX930? Do you have a deadline or something?
- Sun Apr 12, 2015 1:02 pm
- Forum: Audio file formats
- Topic: Frostbite 2 sound extraction research
- Replies: 144
- Views: 40767
Re: Frostbite 2 sound extraction research
Anybody have the old script to unpack the audio from BF3? It must be called fb2decoder.py or fb2audio and now I can't find it anywhere. We have all the other scripts now: both dumpers for BF3 & BF4, both ebxtotxt for old and new .ebx format, and audio extractor for BF4.
- Wed Apr 08, 2015 7:37 pm
- Forum: Audio file formats
- Topic: Frostbite 2 sound extraction research
- Replies: 144
- Views: 40767
Re: Frostbite 2 sound extraction research
Ok. It seems Ealayer3 can't decode only 2 small files from the whole game. It is interesting and I will investigave that later, but for now here's the current version of audio extraction script (all .dlls and my version of ealayer3 included) It will skip those 2 small files (1 ironbull roar and 1 cl...
- Mon Apr 06, 2015 5:51 pm
- Forum: Audio file formats
- Topic: Frostbite 2 sound extraction research
- Replies: 144
- Views: 40767
Re: Frostbite 2 sound extraction research
All right. I just noticed that the ebx script is missing from OrangeC archive. Someone have it? It IS in OrangeC archive and its called fb3decoder. It works for DAI. p.s. I was wrong. The script recognizes all music chunks. I just didn't count the conversations. So in total there are: - 9101 chunks...
- Mon Apr 06, 2015 5:25 am
- Forum: Audio file formats
- Topic: Frostbite 2 sound extraction research
- Replies: 144
- Views: 40767
Re: Frostbite 2 sound extraction research
It must be 2.7 or laterVosvoy wrote:The scripts required a certain version of Python I don't remember which one. Someone have it?
- Sun Apr 05, 2015 7:45 pm
- Forum: Audio file formats
- Topic: Frostbite 2 sound extraction research
- Replies: 144
- Views: 40767
Re: Frostbite 2 sound extraction research
All right, I have changed BF3 script so now it unpacks full DAI archives. It gave me 12000+ audio .ebx files, now proceeding with them. fb3decoder.py script now extracts 23000 files (340 XAS, others Ealayer3) that used 9100 chunks as the source. Definitely it doesn't recognize music chunks. Proceedi...
- Sun Apr 05, 2015 3:55 pm
- Forum: Audio file formats
- Topic: Frostbite 2 sound extraction research
- Replies: 144
- Views: 40767
Re: Frostbite 2 sound extraction research
Managed to scrounge up this. Unfortunately, google somehow doesn't have this page saved :( Anyway, thank you for saving his latest version, i looked through it, he cleared up the code and now it looks really better. This is what I was able to figure out for now: - We have BF3 script, with ZLIB deco...
- Sat Apr 04, 2015 5:56 pm
- Forum: Audio file formats
- Topic: EA Layer 3 Extractor/Decoder
- Replies: 87
- Views: 47441
Re: EA Layer 3 Extractor/Decoder
Ok, problem localized. Example: DAI tools finds music file inside the game named "mus_main_theme_51" and saves it as 14MB chunk. This chunk is a complete mess, combined from many cut parts of the original file contained in cas_13.cas. I don't know why it happens. So I've extracted that file with my ...
- Sat Apr 04, 2015 2:47 pm
- Forum: Audio file formats
- Topic: Frostbite 2 sound extraction research
- Replies: 144
- Views: 40767
Re: Frostbite 2 sound extraction research
Thank you. Can you give me a link to the forum thread where it was posted? Was there anything interesting? I will read it in google cache.OrangeC wrote:I still have is scripts. I also included the bf script and the frostbite audio extractor as well.
Also works for Battlefield hardlines PC version.
- Sat Apr 04, 2015 2:41 pm
- Forum: Audio file formats
- Topic: Frostbite 2 sound extraction research
- Replies: 144
- Views: 40767
Re: Frostbite 2 sound extraction research
He did but has been MIA for a year now and bfeditor.org appears to be down where his scripts were at. :/ Would need someone continue his work to update it. What's need to be updated? As of now, I've changed his script a little to extract just the audio files. It doesn't take as much time and space ...
