Search found 2567 matches

by daemon1
Mon Jul 18, 2016 1:13 pm
Forum: 3D/2D models
Topic: Toy Soldiers War Chest
Replies: 27
Views: 6302

Re: Toy Soldiers War Chest

ok tested and ready:

Image

Must support all models from the game with UVs, bones & weigths.
by daemon1
Mon Jul 18, 2016 11:35 am
Forum: 3D/2D models
Topic: Toy Soldiers War Chest
Replies: 27
Views: 6302

Re: Toy Soldiers War Chest

Vehicles are also ok. This is Cobra Rattler, and bones are all working, turbines rotate, wings modifies etc. I only need to support static models now and its done.

Image
by daemon1
Sun Jul 17, 2016 8:52 pm
Forum: 3D/2D models
Topic: Toy Soldiers War Chest
Replies: 27
Views: 6302

Toy Soldiers War Chest

Toy Soldiers War Chest model tool. The game has really weird way to remap bones, you'll need 3 files for each model to convert: - mesh description file (.mshb) - geometry file (.geob) - skeleton file (sklb) Command line to run it: ToySoldiers <mshb> <geob> [sklb] If you don't provide a skeleton (or ...
by daemon1
Sun Jul 17, 2016 5:34 pm
Forum: Audio file formats
Topic: Evolution engine sound convertor (Warframe, Darkness II,...)
Replies: 42
Views: 19664

Re: Evolution engine sound convertor (Warframe, Darkness II,

Hi, why the music extracted of Darkness II with this program are so noisy? In the game the sound are very very clear. Is so strange. [roll] Because you did something wrong. Music extracted is PERFECTLY CLEAR , because its plain uncompressed PCM. Read how to use it again, or check your music player....
by daemon1
Sun Jul 17, 2016 12:52 pm
Forum: Graphic file formats
Topic: Marvel Heroes texture tool
Replies: 149
Views: 37082

Re: Marvel Heroes texture tool

SciBott wrote:How much work is it to modify the code to extract these 3 ratios into their own sub directories?
This is not much work. But before wasting time on sorting textures, let's make some tests, to find which will be the best way to sort them.
by daemon1
Sat Jul 16, 2016 1:31 pm
Forum: Graphic file formats
Topic: Marvel Heroes texture tool
Replies: 149
Views: 37082

Re: Marvel Heroes texture tool

Would it be possible to update the tool for non-square textures Its possible, but I'm not gonna do it. Requires a lot of work: unpacking and parsing ALL game packages to get properties for each individual texture. So if you only need 2 or 3 textures, post them here, and maybe someone will correct h...
by daemon1
Fri Jul 15, 2016 4:47 pm
Forum: 3D/2D models
Topic: Overwatch Models/Textures
Replies: 36
Views: 21398

Re: Overwatch Models/Textures

Experimental version of animation tool released:

http://zenhax.com/viewtopic.php?p=13517#p13517
by daemon1
Sun Jul 10, 2016 7:27 am
Forum: Tutorials
Topic: Extracting simple models
Replies: 493
Views: 294181

Re: Extracting simple models

What is a "sequential or locked file" ?
by daemon1
Fri Jul 08, 2016 2:02 pm
Forum: Graphic file formats
Topic: Marvel Heroes texture tool
Replies: 149
Views: 37082

Re: Marvel Heroes texture tool

Tool updated.

I asked for those "lightning" files because they are small. I think it must also unpack textures.tfc
by daemon1
Thu Jul 07, 2016 3:36 pm
Forum: Graphic file formats
Topic: Marvel Heroes texture tool
Replies: 149
Views: 37082

Re: Marvel Heroes texture tool

yes i think these are files i need
by daemon1
Thu Jul 07, 2016 6:41 am
Forum: Graphic file formats
Topic: Marvel Heroes texture tool
Replies: 149
Views: 37082

Re: Marvel Heroes texture tool

i then i'll update my tool soon. Can you send me a couple of world TFC files, so i don't have to download the whole game again?
by daemon1
Wed Jul 06, 2016 9:54 pm
Forum: Graphic file formats
Topic: Marvel Heroes texture tool
Replies: 149
Views: 37082

Re: Marvel Heroes texture tool

Andelx wrote:Found this post on the forums, stating that he would have to rewrite uModel just for this one game:
it was before i sent him my code that extracts textures
by daemon1
Wed Jul 06, 2016 3:19 pm
Forum: Graphic file formats
Topic: Marvel Heroes texture tool
Replies: 149
Views: 37082

Re: Marvel Heroes texture tool

Andelx wrote:When will the level textures and the like be available?
Ok, if gildor is not going to support this game any soon, then i'll make extractor for all other textures. Can you ask him or check his forums? So I can save my time?
by daemon1
Mon Jul 04, 2016 4:01 pm
Forum: Graphic file formats
Topic: DC Universe Online texture tool
Replies: 12
Views: 5938

Re: DC Universe Online texture tool

Rutabaga wrote:Thats pretty sad :( but thanks for checking.
And can you make massive batch converter for tfc files? because convert only 1 file isn't comfortable
you can make .bat file. google how to mass convert with batch files.