Search found 2567 matches

by daemon1
Wed Dec 14, 2016 5:11 pm
Forum: 3D/2D models
Topic: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models
Replies: 218
Views: 48790

Re: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Mod

Models are simple 1-mesh models (at least from the first look)

Image

Not sure if you need bones, but if not, you can get all models with hex2obj
by daemon1
Tue Dec 13, 2016 9:23 pm
Forum: 3D/2D models
Topic: Battleborn tools
Replies: 40
Views: 13908

Re: Battleborn tools

sorry i forgot to post them. give me some time
by daemon1
Mon Dec 12, 2016 8:26 pm
Forum: Game Archive
Topic: watch dogs 2 .dat .fat archive?
Replies: 288
Views: 120923

Re: watch dogs 2 .dat .fat archive?

Sir Kane wrote:The uncompressed chunk at the end of the compressed data is actually required
Not really. And for most files its actually not present. In most cases, last compressed data (after decompression) will end exactly at the end of the buffer.
by daemon1
Mon Dec 12, 2016 2:34 pm
Forum: Game Archive
Topic: watch dogs 2 .dat .fat archive?
Replies: 288
Views: 120923

Re: watch dogs 2 .dat .fat archive?

Extracter is fine, but how to repack to dat/fat? It would be easy to just pack files back, without compressing them. Also this lz4 version has no big difference from standard, considering if you skip the varint in the beginning (which is not needed by compression anyway), most of the files can be u...
by daemon1
Sat Dec 10, 2016 1:27 pm
Forum: 3D/2D models
Topic: Mafia 3 models tool
Replies: 36
Views: 23283

Re: Mafia 3 models tool

nampukkk wrote:bms have a problem to some texture .
about bms ask luigi, who made that script
by daemon1
Fri Dec 09, 2016 8:35 am
Forum: Game Archive
Topic: watch dogs 2 .dat .fat archive?
Replies: 288
Views: 120923

Re: watch dogs 2 .dat .fat archive?

Sir Kane wrote:There's undoubtedly support for archives with LZMA compression, it just may not be used in the PC version.
Yes, that may very well be the case.
by daemon1
Fri Dec 09, 2016 8:09 am
Forum: Game Archive
Topic: watch dogs 2 .dat .fat archive?
Replies: 288
Views: 120923

Re: watch dogs 2 .dat .fat archive?

can you now confirm that the game is NOT using lzma?
by daemon1
Thu Dec 08, 2016 11:07 pm
Forum: Game Archive
Topic: watch dogs 2 .dat .fat archive?
Replies: 288
Views: 120923

Re: watch dogs 2 .dat .fat archive?

nothing?
by daemon1
Thu Dec 08, 2016 10:53 pm
Forum: Game Archive
Topic: watch dogs 2 .dat .fat archive?
Replies: 288
Views: 120923

Re: watch dogs 2 .dat .fat archive?

if Sir Kane wants to prove its not true, I'm still waiting for a .dat file offset where lzma is used.
by daemon1
Thu Dec 08, 2016 10:37 pm
Forum: Game Archive
Topic: watch dogs 2 .dat .fat archive?
Replies: 288
Views: 120923

Re: watch dogs 2 .dat .fat archive?

ok considering this all, it looks like we either have different versions of the game, or game protection makes some different obfuscation in different regions, or even every copy of the game. So it will be technically impossible to make a tool for this.
by daemon1
Thu Dec 08, 2016 9:10 pm
Forum: Game Archive
Topic: watch dogs 2 .dat .fat archive?
Replies: 288
Views: 120923

Re: watch dogs 2 .dat .fat archive?

Sir Kane wrote:Some of the data in the .dat files is compressed with the modified LZMA, and the rest is compressed with the modified LZ4.
ok if you say so, tell me at least one filename/offset compressed with lzma.

p.s. i'm talking about watch dogs 2, maybe you're looking into far cry?
by daemon1
Thu Dec 08, 2016 8:57 pm
Forum: Game Archive
Topic: watch dogs 2 .dat .fat archive?
Replies: 288
Views: 120923

Re: watch dogs 2 .dat .fat archive?

Sir Kane wrote:It's certainly being used.
Maybe, but NOT on the fat/dat files. Maybe on some savegame data? Anyway, its not needed for unpacking game files.
by daemon1
Thu Dec 08, 2016 8:55 pm
Forum: Game Archive
Topic: watch dogs 2 .dat .fat archive?
Replies: 288
Views: 120923

Re: watch dogs 2 .dat .fat archive?

Well, i found LZ4. Seems there changed only dec32_table : //32 - {0, 3, 2, 3, 0, 0, 0, 0}; //64 - {0, 0, 0, -1, 0, 1, 2, 3}; This game only runs on 64 bit. Both these tables are for 64-bit LZ4: readonly sbyte[] m_DecArray = new sbyte[8] { 0, 3, 2, 3, 0, 0, 0, 0 }; readonly sbyte[] m_Dec2table = new...
by daemon1
Thu Dec 08, 2016 8:46 pm
Forum: Game Archive
Topic: watch dogs 2 .dat .fat archive?
Replies: 288
Views: 120923

Re: watch dogs 2 .dat .fat archive?

I don't see a single file in the whole 22GBs using lzma. I checked this specifically right now. How can you get it working when there's no files compressed with it?
by daemon1
Tue Dec 06, 2016 1:56 pm
Forum: 3D/2D models
Topic: Metal Gear Solid 5 (MGSV) animations
Replies: 54
Views: 14384

Re: Metal Gear Solid 5 (MGSV) animations

Update. Forgot to remove some debug constants. Should be fine now.