Search found 2567 matches

by daemon1
Sun Jan 08, 2017 8:30 am
Forum: Audio file formats
Topic: MC3
Replies: 8
Views: 2971

Re: MC3

looks like when i made stereo files, I've broken mono files. I will update the tool soon
by daemon1
Sat Jan 07, 2017 2:37 pm
Forum: 3D/2D models
Topic: Hitman 1 models
Replies: 27
Views: 10328

Hitman 1 models

Getting models from the very first hitman was not very easy. So many things were done completely different in 2000 than today. I will probably make a new tutorial with this. To unpack game level you will need these files: - Pack.SPK - level package - PackRepeat.DXT - textures descriptions for this l...
by daemon1
Fri Jan 06, 2017 6:44 pm
Forum: Graphic file formats
Topic: Hitman 2016 textures
Replies: 68
Views: 24752

Re: Hitman 2016 textures

It also discussed in the xentax but no one can figure it out. It's not like "no one can figure it out", but the devs threatened people with lawsuits for decrypting their subtitles. So this must be not too hard to figure out, encryption must be the same, they prob. just changed the key, bu...
by daemon1
Fri Jan 06, 2017 9:14 am
Forum: Tutorials
Topic: Video tutorials on model formats reversing
Replies: 29
Views: 23124

Video tutorials on model formats reversing

Video tutorials on model formats reversing. The Last of Us (PS4) remaster (2014) Part 1 - basic file layout, vertices, faces https://www.youtube.com/watch?v=Q-BSLGHZZSs Part 2 - TLoU vs Uncharted 2, EDGE decompression, weights https://www.youtube.com/watch?v=VBqYEaqCzxY Part 3 - skeleton https://www...
by daemon1
Wed Jan 04, 2017 8:10 am
Forum: 3D/2D models
Topic: Mafia 3 models tool
Replies: 36
Views: 23283

Re: Mafia 3 models tool

Hey Daemon1 I'm trying to figure out how to play as vito. Which files do I replaces? I tried replacing the "he_head_000_he_head_000.sds" with "ma_head_019_vito_ma_head_019_vito.sds" but no changes show up in game. Can you lend me some advice? No, I was not going into details whi...
by daemon1
Wed Dec 28, 2016 5:41 pm
Forum: 3D/2D models
Topic: (PC) Mega Man X8 WSX/WPG
Replies: 52
Views: 19278

Re: (PC) Mega Man X8 WSX/WPG

And I didn't know this thing was kind of outdated. Yes, among dozens of games I researched, this megaman is ONLY one using strips. Also there are many ways of building a tri-strip. Really? I know only one. Another one is instead of "degenerated" triangles, use some kind of "stop flag...
by daemon1
Wed Dec 28, 2016 5:24 am
Forum: 3D/2D models
Topic: (PC) Mega Man X8 WSX/WPG
Replies: 52
Views: 19278

Re: (PC) Mega Man X8 WSX/WPG

Messy triangles? There is nothing weird there If you're 3d-graphics specialist, maybe. But if you're just converting models for fun, like most people here, this is not an obvious thing. All games nowadays use face indices. Not tristrips. Also there are many ways of building a tri-strip. That's what...
by daemon1
Tue Dec 27, 2016 4:31 pm
Forum: 3D/2D models
Topic: (PC) Mega Man X8 WSX/WPG
Replies: 52
Views: 19278

Re: (PC) Mega Man X8 WSX/WPG

You say it is a bit of a mess, but it is pretty much complete and vastly superior to simply grabbing the geometry and making a static OBJ. To the time I got to this thread all your posts (with data) were already deleted, so I don't know what you needed and why. I must say, you can't just "simp...
by daemon1
Wed Dec 21, 2016 6:56 pm
Forum: 3D/2D models
Topic: (PC) Mega Man X8 WSX/WPG
Replies: 52
Views: 19278

Re: (PC) Mega Man X8 WSX/WPG

ok. make batch, and then use noesis on OBJ files.

google how to make batch files
by daemon1
Wed Dec 21, 2016 5:39 pm
Forum: 3D/2D models
Topic: (PC) Mega Man X8 WSX/WPG
Replies: 52
Views: 19278

Re: (PC) Mega Man X8 WSX/WPG

These are two files inside as examples. Could you make a plugin for Noesis to open up the .dat files instead of a program that just converts it to obj? Or is that impossible? BTW, if I wanted to make a .bat file that makes the program run on all files in a folder, what code do I write? I can make a...
by daemon1
Tue Dec 20, 2016 9:09 pm
Forum: 3D/2D models
Topic: Watch Dogs XBG models
Replies: 158
Views: 68350

Re: Watch Dogs XBG models

And to become UU3D user, you must PAY for it.
by daemon1
Tue Dec 20, 2016 5:22 pm
Forum: 3D/2D models
Topic: Watch Dogs XBG models
Replies: 158
Views: 68350

Re: Watch Dogs XBG models

Lord Vaako wrote:btw, are you going to make your uu3d plugin public when it's done? :-)
As I understand, plugin will be public, but you will have to PAY for it to SAVE the resulting files. Anyone correct me if I'm wrong.
by daemon1
Tue Dec 20, 2016 4:20 pm
Forum: 3D/2D models
Topic: (PC) Mega Man X8 WSX/WPG
Replies: 52
Views: 19278

Re: (PC) Mega Man X8 WSX/WPG

I DONT have the game. It worked on all files I had (people gave me). I have no other files.
by daemon1
Sun Dec 18, 2016 9:10 am
Forum: Compressed files and methods
Topic: Godzilla PS3 LZS Compressed Files
Replies: 17
Views: 8849

Re: Godzilla PS3 LZS Compressed Files

The convertor is almost ready. Testing now. All monsters work, except one. I need to fix him.