Poll & Discussion: We wish the site to continue (Y/N)
Search found 2567 matches
- Sun Jan 08, 2017 8:30 am
- Forum: Audio file formats
- Topic: MC3
- Replies: 8
- Views: 2971
Re: MC3
looks like when i made stereo files, I've broken mono files. I will update the tool soon
- Sat Jan 07, 2017 2:37 pm
- Forum: 3D/2D models
- Topic: Hitman 1 models
- Replies: 27
- Views: 10328
Hitman 1 models
Getting models from the very first hitman was not very easy. So many things were done completely different in 2000 than today. I will probably make a new tutorial with this. To unpack game level you will need these files: - Pack.SPK - level package - PackRepeat.DXT - textures descriptions for this l...
- Fri Jan 06, 2017 6:44 pm
- Forum: Graphic file formats
- Topic: Hitman 2016 textures
- Replies: 68
- Views: 24752
Re: Hitman 2016 textures
It also discussed in the xentax but no one can figure it out. It's not like "no one can figure it out", but the devs threatened people with lawsuits for decrypting their subtitles. So this must be not too hard to figure out, encryption must be the same, they prob. just changed the key, bu...
- Fri Jan 06, 2017 9:14 am
- Forum: Tutorials
- Topic: Video tutorials on model formats reversing
- Replies: 29
- Views: 23124
Video tutorials on model formats reversing
Video tutorials on model formats reversing. The Last of Us (PS4) remaster (2014) Part 1 - basic file layout, vertices, faces https://www.youtube.com/watch?v=Q-BSLGHZZSs Part 2 - TLoU vs Uncharted 2, EDGE decompression, weights https://www.youtube.com/watch?v=VBqYEaqCzxY Part 3 - skeleton https://www...
- Wed Jan 04, 2017 8:10 am
- Forum: 3D/2D models
- Topic: Mafia 3 models tool
- Replies: 36
- Views: 23283
Re: Mafia 3 models tool
Hey Daemon1 I'm trying to figure out how to play as vito. Which files do I replaces? I tried replacing the "he_head_000_he_head_000.sds" with "ma_head_019_vito_ma_head_019_vito.sds" but no changes show up in game. Can you lend me some advice? No, I was not going into details whi...
- Wed Dec 28, 2016 5:41 pm
- Forum: 3D/2D models
- Topic: (PC) Mega Man X8 WSX/WPG
- Replies: 52
- Views: 19278
Re: (PC) Mega Man X8 WSX/WPG
And I didn't know this thing was kind of outdated. Yes, among dozens of games I researched, this megaman is ONLY one using strips. Also there are many ways of building a tri-strip. Really? I know only one. Another one is instead of "degenerated" triangles, use some kind of "stop flag...
- Wed Dec 28, 2016 5:24 am
- Forum: 3D/2D models
- Topic: (PC) Mega Man X8 WSX/WPG
- Replies: 52
- Views: 19278
Re: (PC) Mega Man X8 WSX/WPG
Messy triangles? There is nothing weird there If you're 3d-graphics specialist, maybe. But if you're just converting models for fun, like most people here, this is not an obvious thing. All games nowadays use face indices. Not tristrips. Also there are many ways of building a tri-strip. That's what...
- Tue Dec 27, 2016 4:31 pm
- Forum: 3D/2D models
- Topic: (PC) Mega Man X8 WSX/WPG
- Replies: 52
- Views: 19278
Re: (PC) Mega Man X8 WSX/WPG
You say it is a bit of a mess, but it is pretty much complete and vastly superior to simply grabbing the geometry and making a static OBJ. To the time I got to this thread all your posts (with data) were already deleted, so I don't know what you needed and why. I must say, you can't just "simp...
- Wed Dec 21, 2016 6:56 pm
- Forum: 3D/2D models
- Topic: (PC) Mega Man X8 WSX/WPG
- Replies: 52
- Views: 19278
Re: (PC) Mega Man X8 WSX/WPG
ok. make batch, and then use noesis on OBJ files.
google how to make batch files
google how to make batch files
- Wed Dec 21, 2016 5:39 pm
- Forum: 3D/2D models
- Topic: (PC) Mega Man X8 WSX/WPG
- Replies: 52
- Views: 19278
Re: (PC) Mega Man X8 WSX/WPG
These are two files inside as examples. Could you make a plugin for Noesis to open up the .dat files instead of a program that just converts it to obj? Or is that impossible? BTW, if I wanted to make a .bat file that makes the program run on all files in a folder, what code do I write? I can make a...
- Tue Dec 20, 2016 9:09 pm
- Forum: 3D/2D models
- Topic: Watch Dogs XBG models
- Replies: 158
- Views: 68350
Re: Watch Dogs XBG models
And to become UU3D user, you must PAY for it.
- Tue Dec 20, 2016 5:22 pm
- Forum: 3D/2D models
- Topic: Watch Dogs XBG models
- Replies: 158
- Views: 68350
Re: Watch Dogs XBG models
As I understand, plugin will be public, but you will have to PAY for it to SAVE the resulting files. Anyone correct me if I'm wrong.Lord Vaako wrote:btw, are you going to make your uu3d plugin public when it's done?
- Tue Dec 20, 2016 4:20 pm
- Forum: 3D/2D models
- Topic: (PC) Mega Man X8 WSX/WPG
- Replies: 52
- Views: 19278
Re: (PC) Mega Man X8 WSX/WPG
I DONT have the game. It worked on all files I had (people gave me). I have no other files.
- Sun Dec 18, 2016 3:31 pm
- Forum: Compressed files and methods
- Topic: Godzilla PS3 LZS Compressed Files
- Replies: 17
- Views: 8849
- Sun Dec 18, 2016 9:10 am
- Forum: Compressed files and methods
- Topic: Godzilla PS3 LZS Compressed Files
- Replies: 17
- Views: 8849
Re: Godzilla PS3 LZS Compressed Files
The convertor is almost ready. Testing now. All monsters work, except one. I need to fix him.
