Search found 2567 matches

by daemon1
Thu Apr 06, 2017 10:39 am
Forum: 3D/2D models
Topic: Spider-Man 3 PC
Replies: 96
Views: 28203

Re: Spider-Man 3 PC

.anim is game format, you can't open them. I extract them so maybe someone will like to research them.

I'm only converting models and textures, all other files are just game files.

That texture is combined specular and other masks. Spec is blue channel i think.
by daemon1
Thu Apr 06, 2017 9:10 am
Forum: 3D/2D models
Topic: Spider-Man 3 PC
Replies: 96
Views: 28203

Re: Spider-Man 3 PC

Tool requires only 1 parameter: name of .36 file. It will extract all resources from there, converting static and skeletal models to SMD, textures to DDS or TGA (for paletted textures which are usually diffuse/spec maps) You need to rotate model 180deg and bones will not have correct angles, I may c...
by daemon1
Wed Apr 05, 2017 12:32 pm
Forum: 3D/2D models
Topic: Spider-Man 3 PC
Replies: 96
Views: 28203

Re: Spider-Man 3 PC

Alright, skeleton is working. Just need a little more testing and its all done.

Image
by daemon1
Wed Apr 05, 2017 8:15 am
Forum: 3D/2D models
Topic: Spider-Man 3 PC
Replies: 96
Views: 28203

Re: Spider-Man 3 PC

AceWell wrote:
daemon1 wrote:I parsed the whole data structure properly.
i hope so, you are a programmer and i am not! :dance:
Yes you are. You've written a bms script, and its also a program.
by daemon1
Wed Apr 05, 2017 6:44 am
Forum: 3D/2D models
Topic: Spider-Man 3 PC
Replies: 96
Views: 28203

Re: Spider-Man 3 PC

okay since daemon1 is likely going to make a complete tool i will go ahead and share the work in progress i see you used a few workarounds to get the data: searching for 4-letter IDs and hashes instead of reading the data from where they must be. But I also needed skeletons and mesh descriptions, s...
by daemon1
Tue Apr 04, 2017 9:03 pm
Forum: 3D/2D models
Topic: Spider-Man 3 PC
Replies: 96
Views: 28203

Re: Spider-Man 3 PC

work in progress

Image
by daemon1
Tue Apr 04, 2017 5:40 pm
Forum: 3D/2D models
Topic: Spider-Man 3 PC
Replies: 96
Views: 28203

Re: Spider-Man 3 PC

I don't know. They have 2 skeletons for each model: skeleton and animation skeleton. That happens sometimes. Face animations are made with morphs. No facial bones and there are .MORH files for each character.

Image
by daemon1
Tue Apr 04, 2017 3:50 pm
Forum: 3D/2D models
Topic: Spider-Man 3 PC
Replies: 96
Views: 28203

Re: Spider-Man 3 PC

ok i'm researching this.

.36 files have a bit spiderish structure. Nothing too complex though. Expect the model/texture conversion tools soon.
by daemon1
Sun Apr 02, 2017 12:08 pm
Forum: 3D/2D models
Topic: Hitman / Kane & Lynch series model tools
Replies: 99
Views: 36448

Re: Hitman / Kane & Lynch series model tools

Sniper Challenge tools added to the first post.
by daemon1
Sun Apr 02, 2017 6:50 am
Forum: Audio file formats
Topic: WWise RIFF Vorbis format?
Replies: 78
Views: 38100

Re: WWise RIFF Vorbis format?

This is IMA ADPCM. ima_rejigger5 decodes them with no problems.
by daemon1
Fri Mar 31, 2017 4:40 pm
Forum: 3D/2D models
Topic: Hitman / Kane & Lynch series model tools
Replies: 99
Views: 36448

Re: Hitman / Kane & Lynch series model tools

ngovandang wrote: Can you tell me which files constain 47 head textures? Default with bar code tattoo and band-aid?
i have no idea
by daemon1
Fri Mar 31, 2017 4:11 pm
Forum: 3D/2D models
Topic: Hitman / Kane & Lynch series model tools
Replies: 99
Views: 36448

Re: Hitman / Kane & Lynch series model tools

ngovandang wrote:Hope you got an other solution on jackets
What are you talking about? This is how they are in this game. They are not like in other games (part of normal weighted mesh), they are generated by the engine.
by daemon1
Thu Mar 30, 2017 8:51 pm
Forum: 3D/2D models
Topic: Hitman / Kane & Lynch series model tools
Replies: 99
Views: 36448

Re: Hitman / Kane & Lynch series model tools

And this new version should FIX the incorectly scaled submeshes too. Like these for example

Image
by daemon1
Wed Mar 29, 2017 8:56 pm
Forum: 3D/2D models
Topic: Hitman / Kane & Lynch series model tools
Replies: 99
Views: 36448

Re: Hitman / Kane & Lynch series model tools

http://i.imgur.com/fb590Js.jpg The new experimental Absolution model tool with cloth support. The geometry generation algorythm was not completely reversed so some minor errors may appear. Usage as usual: Drop .BORG file onto Hitman5Model.exe. Corresponding .PRIM file must be there too. But if some...
by daemon1
Sun Mar 26, 2017 4:46 pm
Forum: 3D/2D models
Topic: Hitman / Kane & Lynch series model tools
Replies: 99
Views: 36448

Re: Hitman / Kane & Lynch series model tools

ngovandang wrote:Hitman Absolution
yes i know. Absolution has some issues. But now I'm working on cloths for it. Wait until I finish it. Then I can check meshes again.