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Search found 2648 matches

by daemon1
Wed Jul 13, 2022 8:08 pm
Forum: 3D/2D models
Topic: Gran Turismo Sport (GTS/GT7) model tools
Replies: 97
Views: 47779

Re: Gran Turismo Sport (GTS/GT7) model tools

Tool updated. Full GT7 support.

GT7 cars have .sepdat files with separate geometry/texture data. It's now supported.

Image
by daemon1
Sun Jul 10, 2022 12:14 pm
Forum: 3D/2D models
Topic: Horizon Forbidden West [PS4/PS5]
Replies: 169
Views: 34490

Re: Horizon Forbidden West

Tool updated.
Now all 100% of 75493 asset packages work.
Also changed texture names from decimal to hex, so they correspond to material lists.
by daemon1
Thu Jul 07, 2022 11:46 am
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 799
Views: 231151

Re: Frostbite model tools (Battlefield, Battlefront and others)

Naznarok wrote: Wed Jul 06, 2022 5:38 pm
daemon1 wrote: Fri Feb 25, 2022 3:18 pm Working on terrains.
Hello! Is there any chance that you continue work with this terrain tool and release it for Anthem? [roll]
i planned it after star wars bf2
by daemon1
Fri Jul 01, 2022 6:12 pm
Forum: 3D/2D models
Topic: Horizon Forbidden West [PS4/PS5]
Replies: 169
Views: 34490

Re: Horizon Forbidden West

I have to clarify that all tool versions published here ONLY work with game release version 1.00
I don't support any updates (patches) yet.
by daemon1
Fri Jun 24, 2022 5:14 pm
Forum: 3D/2D models
Topic: The Order 1886
Replies: 54
Views: 15625

Re: The Order 1886

Graesholt wrote: Fri Jun 24, 2022 4:52 pm It does not seem to be an 'error' event in the log, but rather and 'information' event.
yes this is actual error message, "end of stream" exception, which means something is really wrong.
looks like that you're trying to export wrong file, not a map file.
by daemon1
Fri Jun 24, 2022 4:45 pm
Forum: 3D/2D models
Topic: The Order 1886
Replies: 54
Views: 15625

Re: The Order 1886

Graesholt wrote: Fri Jun 24, 2022 4:42 pm Any Idea what I might be doing wrong?
if anything goes wrong, you should get an error message
either run from command line, or check windows application event log
then if you find whats the problem, we can try to help you
by daemon1
Wed Jun 22, 2022 6:49 pm
Forum: 3D/2D models
Topic: The Crew 1/2 map tool (Dunia engine)
Replies: 91
Views: 29584

Re: The Crew 1/2 map tool (Dunia engine)

By chance, how do I get the textures to load textures are loaded automatically, but as i said in the 1st post, only 1st texture. you dont have to edit mtl files for that, it only depends on ascii file, and the plugin you use second question would be, is there any way of importing multiple ascii fil...
by daemon1
Sun Jun 19, 2022 1:03 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 799
Views: 231151

Re: Frostbite model tools (Battlefield, Battlefront and others)

M200is wrote: Sun Jun 19, 2022 11:59 am System.UnauthorizedAccessException error while trying to run BF2042_Mesh What's the reason?
The read-only status of the folder is checked as -.
reason must be described in error message, read the full message
by daemon1
Wed Jun 15, 2022 4:26 pm
Forum: 3D/2D models
Topic: The Crew 1/2 models tool
Replies: 39
Views: 6557

Re: The Crew 1/2 models tool

Will check my antivirus software. AVG is not so friendly for programs from uknown source. This might be the clue why I have so much problems. So shitty (: EDIT: Well this is not antivirus software. Disabling it did not helped. I will try to find a way to debug the process to get a log or anything, ...
by daemon1
Tue Jun 14, 2022 6:51 pm
Forum: 3D/2D models
Topic: The Crew 1/2 models tool
Replies: 39
Views: 6557

Re: The Crew 1/2 models tool

Then why it finds "0800000000002477 Buggy_A1_RallyRaid" or "000000000035D148" which is the last entry on my side. Sometimes the last is the Subaru BRZ Rally Raid then the cmd auto-close. If you get different results every time, it means something intereferes into the process and...
by daemon1
Tue Jun 14, 2022 5:02 pm
Forum: 3D/2D models
Topic: The Crew 1/2 models tool
Replies: 39
Views: 6557

Re: The Crew 1/2 models tool

SanJose wrote: Tue Jun 14, 2022 3:32 pm I cannot find the Plymouth Roadrunner 1970 car.
by daemon1
Mon Jun 13, 2022 5:07 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 482
Views: 214808

Re: Bloodborne

TokiChan wrote: Mon Jun 13, 2022 4:36 pm But ascii version have problems with bones and can't be convert to XNAlara correctly (the main source that I use)
what problem with bones?
by daemon1
Mon Jun 13, 2022 11:32 am
Forum: 3D/2D models
Topic: The Crew 1/2 models tool
Replies: 39
Views: 6557

Re: The Crew 1/2 models tool

Unfortunately it still crashes :evil: Tried with empty list.txt file. I even checked the coding of the file (ANSI) and tried with others, still same result. I think this wil be the Windows 7 fault - too old :lol: no, i MADE this tool in windows 7, and it always worked. i see you have "file not...
by daemon1
Sat Jun 11, 2022 4:39 pm
Forum: 3D/2D models
Topic: Until Dawn
Replies: 82
Views: 32190

Re: Until Dawn

MadHotHatter wrote: Sat Jun 11, 2022 3:58 pm I think The Quarry will use same engine as Until Dawn. I dont know if anyones working to get this models but im excited for.
Until Dawn used old (and very awkward) version of decima engine. I hope this will not be it.
by daemon1
Fri Jun 10, 2022 4:20 pm
Forum: Game Archive
Topic: The Crew fat/dat archives
Replies: 188
Views: 85484

Re: The Crew fat/dat archives

SanJose wrote: Fri Jun 10, 2022 2:45 pm I think nope. You must manually check for every file. Thanks to Ubisoft logic...
no you dont have to manually check anything
i recently made a tool that sorts everything out