Poll & Discussion: We wish the site to continue (Y/N)
Search found 2567 matches
- Fri Jun 16, 2017 4:09 pm
- Forum: Graphic file formats
- Topic: Megatextures research
- Replies: 119
- Views: 46174
Re: Megatextures research
it will probably support it after EW
- Thu Jun 15, 2017 6:55 pm
- Forum: Graphic file formats
- Topic: Megatextures research
- Replies: 119
- Views: 46174
Re: Megatextures research
we're working on itvolfin wrote:Any updates on the Evil Within tool?
- Thu Jun 15, 2017 4:07 pm
- Forum: 3D/2D models
- Topic: Hitman / Kane & Lynch series model tools
- Replies: 99
- Views: 36448
Re: Hitman / Kane & Lynch model tools
I doubt that.Nightstalkery wrote:Will you ever find time for static objects though?
- Thu Jun 15, 2017 4:07 pm
- Forum: 3D/2D models
- Topic: Ghostbusters: The Video Game
- Replies: 40
- Views: 18827
Re: Ghostbusters: The Video Game
I have lots of things lined up.CaxUchiha wrote:if you don't have anything else lined up.
- Mon Jun 12, 2017 2:00 pm
- Forum: 3D/2D models
- Topic: List of model/texture/animation research projs by id-daemon
- Replies: 20
- Views: 14049
List of model/texture/animation research projs by id-daemon
This is a list of my research projects (possibly incomplete). Currently includes about 40 games. Most of them were implemented by myself in small command-line tools. Some are implemented by other people or used as a tutorial. ---------------------------------------------- Animations Bioshock infinit...
- Fri Jun 09, 2017 8:57 pm
- Forum: 3D/2D models
- Topic: Final Fantasy XV Models
- Replies: 36
- Views: 20237
Re: Final Fantasy XV Models
I will not make guesses on the reasons why data is still held secret, but what I'm sure of, this makes this content very rare and wanted. And as long as they're hiding it in secret, it becomes more and more possible that some people are selling this content for money, to the people who make porn and...
- Mon Jun 05, 2017 4:14 pm
- Forum: Audio file formats
- Topic: Batman Arkham audio extractor with proper names
- Replies: 185
- Views: 59211
Re: Batman Arkham audio extractor with proper names
i doubt i will have time for this. But in any case, I will need game files to do it.
- Sat May 20, 2017 2:59 pm
- Forum: Graphic file formats
- Topic: Megatextures research
- Replies: 119
- Views: 46174
Re: Megatextures research
Finally found a problem that was causing the face to be too red. Fixed now.


- Mon May 15, 2017 5:00 pm
- Forum: Graphic file formats
- Topic: Megatextures research
- Replies: 119
- Views: 46174
Re: Megatextures research
ok it looks like i can now decode all images from EW. Still not sure about color conversions, may need to go into the code again, anyway, soon we'll be making a new tool for EW, similar to Doom.
- Sun May 14, 2017 6:16 pm
- Forum: Graphic file formats
- Topic: Megatextures research
- Replies: 119
- Views: 46174
Re: Megatextures research
Now for faces I'm getting diffuse, normal, 1 or 2 masks, and sometimes secondary diffuse and normal with veins (not for this one)








- Sun May 14, 2017 3:59 pm
- Forum: Graphic file formats
- Topic: Megatextures research
- Replies: 119
- Views: 46174
Re: Megatextures research
Meanwhile I'm back to Evil Within megatextures. Unlike Doom, they have 8 images, and all different format. So I need to do some tests. This is for example some weapon. Diffuse 3ch, normal 2ch, and specular 1ch. There are 2 more images for this one, working on those. http://i.imgur.com/ExOCg0k.jpg ht...
- Sat May 13, 2017 2:42 pm
- Forum: Graphic file formats
- Topic: Megatextures research
- Replies: 119
- Views: 46174
Re: Megatextures research
Hey daemon1! Is there a way to extract textures for robotic_set1 Looks like texture names for mp sets are combined by the game somehow. The material does not correspond to real texture. But yes, there's a way to extract it. .vmtr is a text file. Change name for some other texture to be robotic set1...
- Thu May 11, 2017 6:52 pm
- Forum: Graphic file formats
- Topic: Megatextures research
- Replies: 119
- Views: 46174
Re: Megatextures research
we are still gathering feedback for doom. Most of research for EW is completed though, only need to make tool now.
- Thu May 11, 2017 6:50 pm
- Forum: Game Archive
- Topic: My Little Sister Can't Be This Cute HappyEnd (PS3) NPJB00412
- Replies: 20
- Views: 10699
- Wed May 10, 2017 5:52 pm
- Forum: 3D/2D models
- Topic: [solved] Scale Problem on Repacking Edited Models
- Replies: 5
- Views: 1286
Re: Scale Problem on Repacking Edited Models
try collada dae

