Search found 2567 matches

by daemon1
Sat Jul 15, 2017 6:17 pm
Forum: Graphic file formats
Topic: Megatextures research
Replies: 119
Views: 46174

Re: Megatextures research

volfin wrote:Oh you're going for the whole pie, Now I see why it's taking so long. :) Very nice work!
Thanks, but that's not the reason why it's taking long. We have our ways ;)
by daemon1
Sat Jul 15, 2017 3:07 pm
Forum: Graphic file formats
Topic: Megatextures research
Replies: 119
Views: 46174

Re: Megatextures research

EW progress. Animations are working. https://youtu.be/84SQr3Rgcrc

Image
by daemon1
Tue Jul 11, 2017 8:03 pm
Forum: 3D/2D models
Topic: Uncharted 1/2/3 (PS3)
Replies: 52
Views: 19207

Re: Uncharted 1/2/3 (PS3)

Tool updated. - No need for parameters, all games detected automatically - Fixed UVs, some mesh scales, normals - Now all games have meshes exported with names - Texture export - Level export (experimental, i need more research to support them properly) Important note. If you tried to export some v...
by daemon1
Tue Jul 11, 2017 8:01 am
Forum: 3D/2D models
Topic: Uncharted 1/2/3 (PS3)
Replies: 52
Views: 19207

Re: Uncharted 1/2/3 (PS3)

You can load SMD files into blender, maya or max using their SMD import plugins. Also can load in Noesis and convert to anything you want.

p.s. don't hurry, the new version will fix many issues
by daemon1
Tue Jul 11, 2017 7:16 am
Forum: 3D/2D models
Topic: Uncharted 1/2/3 (PS3)
Replies: 52
Views: 19207

Re: Uncharted 1/2/3 (PS3)

yes i'm working on it
by daemon1
Mon Jul 10, 2017 3:00 pm
Forum: 3D/2D models
Topic: Uncharted 1/2/3 (PS3)
Replies: 52
Views: 19207

Re: Uncharted 1/2/3 (PS3)

Uncharted 3 Pub:

Image

While some furniture pieces are still standing outside. If I'll have time, I'll put them into their places.

Image
by daemon1
Mon Jul 10, 2017 9:27 am
Forum: 3D/2D models
Topic: Uncharted 1/2/3 (PS3)
Replies: 52
Views: 19207

Re: Uncharted 1/2/3 (PS3)

I have no idea where drake's skeleton is. Actually I'm not sure who Drake is. Working on fixes, and level exporting:

Image
by daemon1
Sat Jul 08, 2017 6:29 pm
Forum: 3D/2D models
Topic: Uncharted 1/2/3 (PS3)
Replies: 52
Views: 19207

Re: Uncharted 1/2/3 (PS3)

Tools posted

So finally all of the most wanted PS3 exclusives have tools. Well, maybe God of War left. But I plan to make tools for it soon.
by daemon1
Sat Jul 08, 2017 1:47 pm
Forum: 3D/2D models
Topic: Uncharted 1/2/3 (PS3)
Replies: 52
Views: 19207

Re: Uncharted 1/2/3 (PS3)

Testing showed some problems, these will be fixed soon, and tools will be published. Also it will support Uncharted 1.
by daemon1
Wed Jul 05, 2017 4:26 pm
Forum: 3D/2D models
Topic: Uncharted 1/2/3 (PS3)
Replies: 52
Views: 19207

Uncharted 1/2/3 (PS3)

Tools for Uncharted 1/2/3 (PS3) . Also work with The Last of Us. Bones, weights, normals, textures, everything is working. Usage: drop .PAK file onto the tool or run from command line: Naughty_u <pak_file> There are still some problems (I may fix them later): - skeletons exported to separate file, ...
by daemon1
Tue Jul 04, 2017 8:48 am
Forum: Game Archive
Topic: Dead Space 1/2/3 .sbk file (PC)
Replies: 24
Views: 15651

Re: Dead Space 1/2/3 .sbk file (PC)

Gibbed tools
by daemon1
Mon Jul 03, 2017 7:08 am
Forum: Game Archive
Topic: Dead Space 1/2/3 .sbk file (PC)
Replies: 24
Views: 15651

Re: Dead Space 1/2/3 .sbk file (PC)

you missed step 2 - unpack .str files that have sfx in them
by daemon1
Sun Jul 02, 2017 12:26 pm
Forum: 3D/2D models
Topic: Most Wanted Games
Replies: 10
Views: 6195

Re: Most Wanted Games

My personal list now includes Uncharted 2/3 and Dying Light.
These are next games I'm going to make tools for.
by daemon1
Sun Jul 02, 2017 11:35 am
Forum: Graphic file formats
Topic: Megatextures research
Replies: 119
Views: 46174

Re: Megatextures research

Rage. Only diffuse HDP decodes. Normal and specular are different again.

Image
by daemon1
Sun Jul 02, 2017 10:52 am
Forum: Game Archive
Topic: Dead Space 1/2/3 .sbk file (PC)
Replies: 24
Views: 15651

Re: Dead Space 1/2/3 .sbk file (PC)

kodznak wrote:Next im trying to use xas_decode.exe
On which file you're trying it?