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Search found 2567 matches
- Tue Oct 03, 2017 8:50 pm
- Forum: 3D/2D models
- Topic: Star Wars The Force Unleashed Wii Models
- Replies: 38
- Views: 13562
Re: Star Wars The Force Unleashed Wii Models
Very nice do you think your tool will be able to get the rest just fine and when you do think it'll be released? Yes I think it will. If you provide a few more PS2 models, I can check it better. As for release, maybe tomorrow, or later this week. Also did you get the textures working or get them fr...
- Tue Oct 03, 2017 7:31 pm
- Forum: 3D/2D models
- Topic: Star Wars The Force Unleashed Wii Models
- Replies: 38
- Views: 13562
Re: Star Wars The Force Unleashed Wii Models
here we go:


- Tue Oct 03, 2017 5:46 pm
- Forum: 3D/2D models
- Topic: Star Wars The Force Unleashed Wii Models
- Replies: 38
- Views: 13562
Re: Star Wars The Force Unleashed Wii Models
wii models. almost there


- Tue Oct 03, 2017 4:16 pm
- Forum: Game specific tools
- Topic: Heavy Rain Tool
- Replies: 41
- Views: 35696
Re: Heavy Rain Tool
Tools can still be downloaded from CG and also Facepunch, and maybe other sites.Modman69 wrote:I think the tool was on the Cg in Games forum (QDtools)
- Mon Oct 02, 2017 5:18 pm
- Forum: 3D/2D models
- Topic: Star Wars The Force Unleashed Wii Models
- Replies: 38
- Views: 13562
Re: Star Wars The Force Unleashed Wii Models
Here is another one if you want to test it out as well with textures http://www.mediafire.com/file/olhmqoklwlg177k/BailTrooper.rar This one is completely different. This is MDG3, and commando was MDG5. Also do you have any tool to open these textures? Commando attached. If you send me some more in ...
- Mon Oct 02, 2017 4:18 pm
- Forum: Game specific tools
- Topic: Heavy Rain Tool
- Replies: 41
- Views: 35696
Re: Heavy Rain Tool
Quantic Dream game formats were reversed all the way, and tools released to public. But it was forbidden to talk about this engine here on xentax. Any changes? <snip> No they were not, there was only a model extractor which just brute-force scans files for model data. Yes, they were. You probably j...
- Sun Oct 01, 2017 8:33 pm
- Forum: 3D/2D models
- Topic: Star Wars The Force Unleashed Wii Models
- Replies: 38
- Views: 13562
Re: Star Wars The Force Unleashed Wii Models
Tool for skeletal models, PS2 & Wii (now with cloth)
You need .mdl & .mdg files. Drop any of these onto the tool and it will make .obj file with exported model.
Tool for static models - force_unleashed_wii_static.exe

You need .mdl & .mdg files. Drop any of these onto the tool and it will make .obj file with exported model.
Tool for static models - force_unleashed_wii_static.exe

- Sun Oct 01, 2017 1:23 pm
- Forum: Game specific tools
- Topic: Heavy Rain Tool
- Replies: 41
- Views: 35696
Re: Heavy Rain Tool
Quantic Dream game formats were reversed all the way, and tools released to public. But it was forbidden to talk about this engine here on xentax. Any changes?




- Sun Oct 01, 2017 8:40 am
- Forum: 3D/2D models
- Topic: Spider-Man 3 PC
- Replies: 96
- Views: 28203
Re: Spider-Man 3 PC
many of daemon1's tools write extracted files out to C:\Documents and Settings\Acewell folder on my computer regardless of where the source file or exe is. This is probably because you have UAC on, and Windows redirects output to your user's folder, because it has no write access to the folder wher...
- Sun Sep 10, 2017 10:04 pm
- Forum: Game Archive
- Topic: Spore Audio Files .package
- Replies: 9
- Views: 6622
Re: Spore Audio Files .package
XAS ADPCM is one of most used formats by EA. There are many tools that can decode it.
- Mon Sep 04, 2017 5:24 am
- Forum: Graphic file formats
- Topic: Marvel Heroes texture tool
- Replies: 149
- Views: 37082
Re: Marvel Heroes texture tool
texture is 256x128 DXT5
- Sun Sep 03, 2017 6:09 pm
- Forum: Graphic file formats
- Topic: Marvel Heroes texture tool
- Replies: 149
- Views: 37082
Re: Marvel Heroes texture tool
send me texture file, i will tell you parameters
yes, pck is very common, probably standard wwise
yes, pck is very common, probably standard wwise
- Sun Aug 27, 2017 6:48 pm
- Forum: Graphic file formats
- Topic: Marvel Heroes texture tool
- Replies: 149
- Views: 37082
Re: Marvel Heroes texture tool
i tried this method but it doesnt fix the texture It MUST fix it. You just tried wrong parameters. ohh well i changed the .dds to .raw and i opened the tool and dragged and dropped it then changed offset to 80 and it remained the same. surely it did. You need to find correct size and format yoursel...
- Sun Aug 27, 2017 5:25 pm
- Forum: Graphic file formats
- Topic: Marvel Heroes texture tool
- Replies: 149
- Views: 37082
Re: Marvel Heroes texture tool
It MUST fix it. You just tried wrong parameters.Lord Kiri wrote:i tried this method but it doesnt fix the texture
- Sun Aug 27, 2017 4:35 pm
- Forum: Graphic file formats
- Topic: Megatextures research
- Replies: 119
- Views: 46174
Re: Megatextures research
I don't know. If you sure there's no tool for it, I can support it someday.alexio614 wrote:but what about meshes and animations? Or am I missing something?
