Search found 2567 matches

by daemon1
Sun Nov 26, 2017 2:53 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 481
Views: 195958

Bloodborne

BloodBorne tools. Usage: 1. unpack .dcx archives with current bindertool 2. drop .flver files onto BloodBorne_model.exe to get models 3. drop .tpf files onto Bloodborne_texture.exe to get textures Model tool versions: v1 - first version v2 - added maps support v3 - added original model skeleton ext...
by daemon1
Sun Nov 26, 2017 2:20 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 734
Views: 195236

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

Dumped BF2 with the new tool. Now having problems converting the audio. Using the BF2 audio decoder on page 2. Just stuck at : >>> XAS1 dll detected. EASpeex dll detected. EALayer3 tool detected. >>> And then nothing happens. the new tool is putting EBX into "bundles" folder, without &quo...
by daemon1
Sun Nov 26, 2017 9:29 am
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 734
Views: 195236

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

mono24 wrote:
daemon1 wrote:hehe
Thank you that was quick.
that was for swbf2

i never had time to correct that old script to properly parse types. maybe some day
by daemon1
Sun Nov 26, 2017 8:31 am
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 734
Views: 195236

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

mono24 wrote:
daemon1 wrote:this is for NFS audio
Thank you, it works nicely, now only thing left is the ability to convert ebx2txt and we are all set hehe.
hehe
by daemon1
Sun Nov 26, 2017 8:26 am
Forum: 3D/2D models
Topic: Uncharted 4 (PS4)
Replies: 151
Views: 58204

Re: Uncharted 4 (PS4)

lionheartuk wrote:You'll have to wait until people release it online or until the new PS4 hack is publicly released
No, you don't have to wait. As I said in the first post, ask your friends, someone of them should probably have files, or be able get them soon.
by daemon1
Sat Nov 25, 2017 6:27 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 734
Views: 195236

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

Still having problems with the decoder. It reads in the EBX files but no sound files appear in the directory. Also got this error: Traceback (most recent call last): File "H:\Dumpstuff\SWBF2\swbf2 audio converter\fb3decoder.py", line 576, in <module> main() File "H:\Dumpstuff\SWBF2\s...
by daemon1
Sat Nov 25, 2017 6:02 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 734
Views: 195236

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

Hornedal wrote:
daemon1 wrote:
Hornedal wrote:I used the NFS fb3decoder and it detected everytthing and ran down a list of all the ebx files but there were no audio files extracted...

Edit: this was for the SWBF2 dumps
use SWBF2 decoder for SWBF2 dumps!
Where can I find it?
first post here?
by daemon1
Sat Nov 25, 2017 2:50 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 734
Views: 195236

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

Hornedal wrote:I used the NFS fb3decoder and it detected everytthing and ran down a list of all the ebx files but there were no audio files extracted...

Edit: this was for the SWBF2 dumps
use SWBF2 decoder for SWBF2 dumps!
by daemon1
Sat Nov 25, 2017 8:06 am
Forum: 3D/2D models
Topic: Uncharted 4 (PS4)
Replies: 151
Views: 58204

Re: Uncharted 4 (PS4)

Ginsor wrote:Id also like to ask: how is it possible to get the files in the first place?
The only way now is to get files from other people who already have them.
by daemon1
Sat Nov 25, 2017 7:55 am
Forum: 3D/2D models
Topic: Uncharted 4 (PS4)
Replies: 151
Views: 58204

Re: Uncharted 4 (PS4)

If these files are available for just a few people (like very few people) , it kinda kills the point of the tool, doesn't it? Lol No. It was the plan. First release the tool, and THEN the files. I'm doing this because there are some bad people who are selling tools, models, or files. So now, after ...
by daemon1
Sat Nov 25, 2017 7:03 am
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 734
Views: 195236

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

Still having issues with the audio extractor script. Loads the tools and nothing else happens. Is there anything special I need to do or look for? No, audio script works like before and it extracts the audio. You need to set in/out paths, path to ealayer3.exe as is was in other games, and it should...
by daemon1
Fri Nov 24, 2017 9:45 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 734
Views: 195236

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

OrangeC wrote:Is it possible to convert an ebx file to txt in the newer games?
sure it is. I corrected ebx2txt for SWBF2. Other games may be different.
by daemon1
Fri Nov 24, 2017 9:39 pm
Forum: 3D/2D models
Topic: Uncharted 4 (PS4)
Replies: 151
Views: 58204

Re: Uncharted 4 (PS4)

Tools posted. Here is another model extracted with this tool:

https://luxox18.deviantart.com/art/Unch ... -716350600

Image

Other PS4 games will follow. Next is BloodBorne.
by daemon1
Fri Nov 24, 2017 9:19 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 734
Views: 195236

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

erik945 wrote: GetModuleFileName () function?)?.
no, i'm searching them in current folder. Which is supposed to be tool folder, if system will not substitute this for your working folder in your "users" folder