Search found 2567 matches

by daemon1
Mon Feb 19, 2018 9:33 pm
Forum: 3D/2D models
Topic: Horizon Zero Dawn
Replies: 361
Views: 146710

Horizon Zero Dawn

Horizon Zero Dawn tools. Tool with animation support (2 versions) published below - https://forum.xentax.com/viewtopic.php?p=151255#p151255 and https://forum.xentax.com/viewtopic.php?p=151411#p151411 Tool for PC - https://forum.xentax.com/viewtopic.php?p=167228#p167228 https://i.imgur.com/tveCecL.pn...
by daemon1
Mon Feb 19, 2018 9:23 pm
Forum: 3D/2D models
Topic: Killzone Shadow fall
Replies: 13
Views: 4628

Re: Killzone Shadow fall

Killzone Shadow fall tool Usage: - unpack .core files with BMS script - drop .UNP file onto the tool - to convert textures, put UNP files in some folder, create "streams" subfolder there, and put .corestreams into that "streams" subfolder. Important note: packages sometimes have...
by daemon1
Mon Feb 19, 2018 4:41 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 481
Views: 195958

Re: Bloodborne

dibe91 wrote:how does it work for maps? I have to make sure that they are put in the original position
it just extracts meshes. No placing at the original position
by daemon1
Sun Feb 18, 2018 7:33 am
Forum: 3D/2D models
Topic: Injustice 2 (PC)
Replies: 134
Views: 49325

Re: Injustice 2 (PC)

no, i'm busy with other games
by daemon1
Sat Feb 17, 2018 4:44 pm
Forum: 3D/2D models
Topic: Uncharted 4 (PS4)
Replies: 151
Views: 58204

Re: Uncharted 4 (PS4)

wordhg wrote:
Bigchillghost wrote:
daemon1 wrote:you can always download decrypted files from the net
How do people usually unpack the decrypted PKG without a PS4? With aluigi's pkg_cnt.bms script?
no
you nedd a 4.05 ps4
NO he doesn't need ps4 at all. He can unpack it on PC
by daemon1
Sat Feb 17, 2018 4:43 pm
Forum: 3D/2D models
Topic: Uncharted 4 (PS4)
Replies: 151
Views: 58204

Re: Uncharted 4 (PS4)

Bigchillghost wrote:How do people usually unpack the decrypted PKG without a PS4?
use "Fake PKG Generator" for that.
Its used for making these PKG, you can use it to unpack data from them
by daemon1
Wed Feb 14, 2018 4:17 pm
Forum: 3D/2D models
Topic: Uncharted 4 (PS4)
Replies: 151
Views: 58204

Re: Uncharted 4 (PS4)

erik945 wrote:A little off topic, but still ask.
Is it possible to decrypt the crypted pkg and what tools (killzone shadow fall)?
I do not have PS4.
if you dont have ps4 - no

but you can always download decrypted files from the net
by daemon1
Mon Feb 12, 2018 4:32 pm
Forum: 3D/2D models
Topic: Uncharted 4 (PS4)
Replies: 151
Views: 58204

Re: Uncharted 4 (PS4)

Faithfullfaun wrote:Does the tool support map extract
no
by daemon1
Wed Feb 07, 2018 4:56 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 734
Views: 195236

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

ok but in this case in must be like... only a few unused chunks match, which are kind of leftovers, and VAST majority of chunks will NOT match (encrypted)

heres the script, but i dont think it will help at all
by daemon1
Tue Feb 06, 2018 8:00 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 734
Views: 195236

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

ok i checked the meshsets you provided, there are only few as i understand, they have only 1 lod, so i think they are just leftovers not used in game as or audio, it known that audio chunk IDs were specifically encrypted in some games, so no surprise here we have same probably. The old method is not...
by daemon1
Tue Feb 06, 2018 5:44 am
Forum: 3D/2D models
Topic: is The Order: 1886 able to be data mined
Replies: 11
Views: 4139

Re: is The Order: 1886 able to be data mined

yes i will. But now working on another game
by daemon1
Sun Feb 04, 2018 9:41 am
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 734
Views: 195236

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

mono24 wrote:
daemon1 wrote:if you tell me some chunk that is "missing" i can check that
is the text file with missing chunks any good of help to check the script?
i had no time to check it yet, but it would be better you if you also tell me which files they are linked from

because they can be just unused chunks
by daemon1
Sat Feb 03, 2018 2:30 pm
Forum: 3D/2D models
Topic: Until Dawn
Replies: 82
Views: 30069

Re: Until Dawn

I can't support big level packages yet, this will require too much work
by daemon1
Thu Feb 01, 2018 4:17 pm
Forum: 3D/2D models
Topic: Until Dawn
Replies: 82
Views: 30069

Re: Until Dawn

ssringo wrote:does the game just use a weird mix of bones and morphs for facial poses?
Yes.
by daemon1
Tue Jan 30, 2018 4:29 pm
Forum: 3D/2D models
Topic: Until Dawn
Replies: 82
Views: 30069

Re: Until Dawn

ok since now people will get .CORE files from that .PKG, I'm adding BMS script to unpack them before using the tool