Search found 2567 matches

by daemon1
Sat May 05, 2018 6:20 pm
Forum: 3D/2D models
Topic: Until Dawn
Replies: 82
Views: 30069

Re: Until Dawn

yes morphs are in my plan, but no idea when i can get to it...
by daemon1
Sat May 05, 2018 3:58 pm
Forum: 3D/2D models
Topic: Final Fantasy Dissidia NT PS4 tools
Replies: 211
Views: 97451

Re: Final Fantasy Dissidia NT PS4 tools

Sorry for assuming you make pythons yes if its really needed, i can make pythons. In this case, noesis plugin can only be python, so i changed it to load my format. meanwhile, holes issue fixed https://i.imgur.com/i7j9383.jpg As for your question about "bang" things, yes, these are physic...
by daemon1
Sat May 05, 2018 3:14 pm
Forum: 3D/2D models
Topic: Final Fantasy Dissidia NT PS4 tools
Replies: 211
Views: 97451

Re: Final Fantasy Dissidia NT PS4 tools

lionheartuk wrote:Does this work with the stages
i never tried stages
by daemon1
Sat May 05, 2018 1:18 pm
Forum: 3D/2D models
Topic: Final Fantasy Dissidia NT PS4 tools
Replies: 211
Views: 97451

Re: Final Fantasy Dissidia NT PS4 tools

The new version must support DW8/9, Nioh and maybe other games.

Image
by daemon1
Sat May 05, 2018 8:59 am
Forum: 3D/2D models
Topic: Final Fantasy Dissidia NT PS4 tools
Replies: 211
Views: 97451

Re: Final Fantasy Dissidia NT PS4 tools

Lastly, is rigging, or these "drivers" I can confirm what Crofty said, drivers are used to generate cloth meshes geometry "on-the-fly" and yes, they are usually flat. lastly, do you suppose you could create a python that would combine everything, rather than having to open an as...
by daemon1
Sat May 05, 2018 8:56 am
Forum: 3D/2D models
Topic: Final Fantasy Dissidia NT PS4 tools
Replies: 211
Views: 97451

Re: Final Fantasy Dissidia NT PS4 tools

kurokairaku wrote:Other issues supplied to while some bones are found for objects
I dont understand this issue, because i don't have the model or model files.
by daemon1
Sat May 05, 2018 8:52 am
Forum: 3D/2D models
Topic: Final Fantasy Dissidia NT PS4 tools
Replies: 211
Views: 97451

Re: Final Fantasy Dissidia NT PS4 tools

I will now try to answer all questions. If I forgot anything, let me know. no physic bones at all to be seen unless i do it another way Skeletons for physic meshes are very simple, but they are located in separate file from the main skeleton. This is why you can only see them if you use main file as...
by daemon1
Sat May 05, 2018 8:47 am
Forum: 3D/2D models
Topic: Final Fantasy Dissidia NT PS4 tools
Replies: 211
Views: 97451

Re: Final Fantasy Dissidia NT PS4 tools

demonslayerx8 wrote:This is a very complicated tool.
This tool was made in only one week, and i had no time to support everything yet.
Primary purpose was Dissidia NT, and it covered this one fine.

Soon I will update the tool to fix these "holes" and support more games, including DW8/9, Nioh and maybe more.
by daemon1
Fri May 04, 2018 5:28 am
Forum: 3D/2D models
Topic: Final Fantasy Dissidia NT PS4 tools
Replies: 211
Views: 97451

Re: Final Fantasy Dissidia NT PS4 tools

demonslayerx8 wrote: it's just laying out on the ground
it means you dont provide the skeleton to the tool
to place meshes, skeleton is needed
i completely forgot to tell that if skeleton is in separate file, you need to put is as second parameter
by daemon1
Thu May 03, 2018 5:46 pm
Forum: 3D/2D models
Topic: Final Fantasy Dissidia NT PS4 tools
Replies: 211
Views: 97451

Re: Final Fantasy Dissidia NT PS4 tools

New version. Full cloth support! This is how it works: Some parts of cloth meshes will be weighted normally to the main skeleton (upper parts usually). The remaining part is supposed to work with cloth driver. Drivers will be exported as separate meshes with skeletons. Use weight transfer (skin wrap...
by daemon1
Wed May 02, 2018 6:05 pm
Forum: 3D/2D models
Topic: Mafia 3 models tool
Replies: 36
Views: 23284

Re: Mafia 3 models tool

I have troubles placing detail meshes: bushes, benches and such. It currently only works with big stuff like buildings and roads.
by daemon1
Wed May 02, 2018 5:36 pm
Forum: 3D/2D models
Topic: Final Fantasy Dissidia NT PS4 tools
Replies: 211
Views: 97451

Re: Final Fantasy Dissidia NT PS4 tools

"Big endian" version. For console games.
by daemon1
Wed May 02, 2018 7:36 am
Forum: 3D/2D models
Topic: Until Dawn
Replies: 82
Views: 30069

Re: Until Dawn

pikabushka wrote:But I would like to ask, how did you get it with Ashley Brown 3D model? Her head was with weights?
eyes & eyebrows have weights
they are also present on your screenshot
by daemon1
Wed May 02, 2018 7:16 am
Forum: 3D/2D models
Topic: Until Dawn
Replies: 82
Views: 30069

Re: Until Dawn

there are no weights on heads
facial animations are done with morphs

i can export these morphs, but this will not help getting the face rigged
by daemon1
Mon Apr 30, 2018 4:07 pm
Forum: 3D/2D models
Topic: Dissidia NT any one?
Replies: 7
Views: 4194

Re: Dissidia NT any one?

hello
if you were following the row of PS4 tools i made last year, you could notice the difference
i'm not a member xentax team