Poll & Discussion: We wish the site to continue (Y/N)
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- Sat May 05, 2018 6:20 pm
- Forum: 3D/2D models
- Topic: Until Dawn
- Replies: 82
- Views: 30069
Re: Until Dawn
yes morphs are in my plan, but no idea when i can get to it...
- Sat May 05, 2018 3:58 pm
- Forum: 3D/2D models
- Topic: Final Fantasy Dissidia NT PS4 tools
- Replies: 211
- Views: 97451
Re: Final Fantasy Dissidia NT PS4 tools
Sorry for assuming you make pythons yes if its really needed, i can make pythons. In this case, noesis plugin can only be python, so i changed it to load my format. meanwhile, holes issue fixed https://i.imgur.com/i7j9383.jpg As for your question about "bang" things, yes, these are physic...
- Sat May 05, 2018 3:14 pm
- Forum: 3D/2D models
- Topic: Final Fantasy Dissidia NT PS4 tools
- Replies: 211
- Views: 97451
Re: Final Fantasy Dissidia NT PS4 tools
i never tried stageslionheartuk wrote:Does this work with the stages
- Sat May 05, 2018 1:18 pm
- Forum: 3D/2D models
- Topic: Final Fantasy Dissidia NT PS4 tools
- Replies: 211
- Views: 97451
Re: Final Fantasy Dissidia NT PS4 tools
The new version must support DW8/9, Nioh and maybe other games.


- Sat May 05, 2018 8:59 am
- Forum: 3D/2D models
- Topic: Final Fantasy Dissidia NT PS4 tools
- Replies: 211
- Views: 97451
Re: Final Fantasy Dissidia NT PS4 tools
Lastly, is rigging, or these "drivers" I can confirm what Crofty said, drivers are used to generate cloth meshes geometry "on-the-fly" and yes, they are usually flat. lastly, do you suppose you could create a python that would combine everything, rather than having to open an as...
- Sat May 05, 2018 8:56 am
- Forum: 3D/2D models
- Topic: Final Fantasy Dissidia NT PS4 tools
- Replies: 211
- Views: 97451
Re: Final Fantasy Dissidia NT PS4 tools
I dont understand this issue, because i don't have the model or model files.kurokairaku wrote:Other issues supplied to while some bones are found for objects
- Sat May 05, 2018 8:52 am
- Forum: 3D/2D models
- Topic: Final Fantasy Dissidia NT PS4 tools
- Replies: 211
- Views: 97451
Re: Final Fantasy Dissidia NT PS4 tools
I will now try to answer all questions. If I forgot anything, let me know. no physic bones at all to be seen unless i do it another way Skeletons for physic meshes are very simple, but they are located in separate file from the main skeleton. This is why you can only see them if you use main file as...
- Sat May 05, 2018 8:47 am
- Forum: 3D/2D models
- Topic: Final Fantasy Dissidia NT PS4 tools
- Replies: 211
- Views: 97451
Re: Final Fantasy Dissidia NT PS4 tools
This tool was made in only one week, and i had no time to support everything yet.demonslayerx8 wrote:This is a very complicated tool.
Primary purpose was Dissidia NT, and it covered this one fine.
Soon I will update the tool to fix these "holes" and support more games, including DW8/9, Nioh and maybe more.
- Fri May 04, 2018 5:28 am
- Forum: 3D/2D models
- Topic: Final Fantasy Dissidia NT PS4 tools
- Replies: 211
- Views: 97451
Re: Final Fantasy Dissidia NT PS4 tools
it means you dont provide the skeleton to the tooldemonslayerx8 wrote: it's just laying out on the ground
to place meshes, skeleton is needed
i completely forgot to tell that if skeleton is in separate file, you need to put is as second parameter
- Thu May 03, 2018 5:46 pm
- Forum: 3D/2D models
- Topic: Final Fantasy Dissidia NT PS4 tools
- Replies: 211
- Views: 97451
Re: Final Fantasy Dissidia NT PS4 tools
New version. Full cloth support! This is how it works: Some parts of cloth meshes will be weighted normally to the main skeleton (upper parts usually). The remaining part is supposed to work with cloth driver. Drivers will be exported as separate meshes with skeletons. Use weight transfer (skin wrap...
- Wed May 02, 2018 6:05 pm
- Forum: 3D/2D models
- Topic: Mafia 3 models tool
- Replies: 36
- Views: 23284
Re: Mafia 3 models tool
I have troubles placing detail meshes: bushes, benches and such. It currently only works with big stuff like buildings and roads.
- Wed May 02, 2018 5:36 pm
- Forum: 3D/2D models
- Topic: Final Fantasy Dissidia NT PS4 tools
- Replies: 211
- Views: 97451
Re: Final Fantasy Dissidia NT PS4 tools
"Big endian" version. For console games.
- Wed May 02, 2018 7:36 am
- Forum: 3D/2D models
- Topic: Until Dawn
- Replies: 82
- Views: 30069
Re: Until Dawn
eyes & eyebrows have weightspikabushka wrote:But I would like to ask, how did you get it with Ashley Brown 3D model? Her head was with weights?
they are also present on your screenshot
- Wed May 02, 2018 7:16 am
- Forum: 3D/2D models
- Topic: Until Dawn
- Replies: 82
- Views: 30069
Re: Until Dawn
there are no weights on heads
facial animations are done with morphs
i can export these morphs, but this will not help getting the face rigged
facial animations are done with morphs
i can export these morphs, but this will not help getting the face rigged
- Mon Apr 30, 2018 4:07 pm
- Forum: 3D/2D models
- Topic: Dissidia NT any one?
- Replies: 7
- Views: 4194
Re: Dissidia NT any one?
hello
if you were following the row of PS4 tools i made last year, you could notice the difference
i'm not a member xentax team
if you were following the row of PS4 tools i made last year, you could notice the difference
i'm not a member xentax team
