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Search found 60 matches
- Thu Aug 14, 2008 3:51 pm
- Forum: 3D/2D models
- Topic: The new guy!
- Replies: 4
- Views: 2241
Re: The new guy!
Welcome on the deck 
- Thu Aug 14, 2008 12:18 am
- Forum: Game Archive
- Topic: Prius Online
- Replies: 34
- Views: 10652
Re: Prius Online
Hi! Ok, so how would i split a file? I guess i cant just use winrar or winzip and make splitted zips :) I am right now scanning the 1.8gb .dat file with jaeder naub via multiex commander. I hope it will find something. I tried the dat file in dragon unpacker and it could open it but there was only ...
- Wed Aug 13, 2008 11:05 pm
- Forum: Game Archive
- Topic: Prius Online
- Replies: 34
- Views: 10652
Re: Prius Online
Ok, i have a first request. I download the game PRIUS ONLINE and its impossible to register if you dont live in korea. The files that are in the install folder are like this: prius.exe 11mb prius.dat 1.8GB prius.idx 61mb prius.pdb 152mb As you see there is no file that i can simply post here. .DAT ...
- Wed Aug 13, 2008 10:37 pm
- Forum: Graphic file formats
- Topic: TMX file format help
- Replies: 60
- Views: 19134
Re: TMX file format help
This may help: Comparison Your conversion is sooooo much like it, the colors look so accurate but if you look there is a smoother shading/lighting it seems on my screenshot. A thought did come to mind that Persona 3 smooths out the graphics but I'm not entirely sure. hmm really strange :) I found o...
- Wed Aug 13, 2008 9:23 pm
- Forum: Graphic file formats
- Topic: TMX file format help
- Replies: 60
- Views: 19134
Re: TMX file format help
Thank you:)Darkfox wrote:Ok, emulation is a bit shaky in the 3D department but I did get Unicorn:
Unicorn screenshot
But I dont see any color difference between this picture:
http://img230.imageshack.us/img230/6824/2pst014vt7.png
and that yours posted above
Maybe I'm blind
- Wed Aug 13, 2008 8:22 pm
- Forum: Graphic file formats
- Topic: TMX file format help
- Replies: 60
- Views: 19134
Re: TMX file format help
Hm? I did see that one among the decompressed graphics and it did look right, albeit upside down but that's no biggie. The colors though of the Orpheus were a bit off. I could POSSIBLY get more screenshots by using PCSX2 by transferring over my savegames to it which has most of the Persona in the g...
- Wed Aug 13, 2008 11:03 am
- Forum: Graphic file formats
- Topic: TMX file format help
- Replies: 60
- Views: 19134
Re: TMX file format help
From this screenshot...Darkfox wrote:You can find several on the Gamespot page here: Persona 3 Screenshots
http://image.com.com/gamespot/images/20 ... een019.jpg
I guess that image posted in post above is decompressed correctly
- Mon Aug 11, 2008 10:37 am
- Forum: Game Archive
- Topic: Turok *.upk
- Replies: 5
- Views: 2846
Re: Turok *.upk
Do not try to "research" ue3 :P First of all its changing probably on every game,sometimes packages are hardcoded and you never know if your "extractor" will work on another games using ue3 :) I wanted to do a extractor for upk files used by ue3,but this format is pretty undocume...
- Mon Aug 11, 2008 9:56 am
- Forum: Audio file formats
- Topic: XMA 360 file format?
- Replies: 23
- Views: 17992
Re: XMA 360 file format?
August 2008 SDK is out and still no XMA converter. Hmm maybe they are focusing on xWMA damn. Yes there is no tool to convert xma :( except XACT... which is able to encode xma... into wave banks of course. I made a xwb unpacker for latest XACT banks,I added also adpcm decoding but xma is much harder...
- Mon Aug 11, 2008 9:27 am
- Forum: Graphic file formats
- Topic: TMX file format help
- Replies: 60
- Views: 19134
Re: TMX file format help
Thats good to knowDarkfox wrote:Ah yes! That looks far more accurate, possibly right on the nose there!
- Mon Aug 11, 2008 12:10 am
- Forum: Graphic file formats
- Topic: TMX file format help
- Replies: 60
- Views: 19134
Re: TMX file format help
Hi, So I'm attempting to rip images from a game. The file format is apparently a TMX format but I can't seem to find any info on it. From what I can tell, the palette starts at 0x40 and consists of 256 colors at RGBA8888 possibly? The data of the image starts at 0x440 and appears to index the color...
- Sun Aug 10, 2008 11:34 pm
- Forum: Graphic file formats
- Topic: TMX file format help
- Replies: 60
- Views: 19134
Re: TMX file format help
i don't know about corruption or not but tell me if you need anything else I tried to convert next images again,but with swapped palette... now it should be correct: http://img230.imageshack.us/img230/5514/2pst0c3ta1.png http://img230.imageshack.us/img230/6824/2pst014vt7.png Tell me if colors are n...
- Sun Aug 10, 2008 9:08 pm
- Forum: Graphic file formats
- Topic: TMX file format help
- Replies: 60
- Views: 19134
Re: TMX file format help
Can you tell me how much is original image in game more colorful ? because if image is "palettized" then color depth is very limited...Darkfox wrote:The images are correct but the colors are a bit off. Perhaps if I could find an example it'd help. But so far so good!
- Sun Aug 10, 2008 7:48 pm
- Forum: Graphic file formats
- Topic: TMX file format help
- Replies: 60
- Views: 19134
Re: TMX file format help
darkweb: I think that "ATLUS.TMX" is corrupted... it has a wrong dimension + its BGRA + upside down ;) There is converted image: http://img98.imageshack.us/img98/673/atlusby0.png What I found to be really interesting is that indexes to palette has some color information of original image,i...
- Sat Aug 09, 2008 8:09 pm
- Forum: Graphic file formats
- Topic: TMX file format help
- Replies: 60
- Views: 19134
Re: TMX file format help
Can anybody upload more files ??? I need more files to test...
(I found (probably) clue how to convert it to bmp
(I found (probably) clue how to convert it to bmp
