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by Crypton
Wed Aug 13, 2008 10:37 pm
Forum: Graphic file formats
Topic: TMX file format help
Replies: 60
Views: 12650

Re: TMX file format help

This may help: Comparison Your conversion is sooooo much like it, the colors look so accurate but if you look there is a smoother shading/lighting it seems on my screenshot. A thought did come to mind that Persona 3 smooths out the graphics but I'm not entirely sure. hmm really strange :) I found o...
by Crypton
Wed Aug 13, 2008 9:23 pm
Forum: Graphic file formats
Topic: TMX file format help
Replies: 60
Views: 12650

Re: TMX file format help

Darkfox wrote:Ok, emulation is a bit shaky in the 3D department but I did get Unicorn:

Unicorn screenshot
Thank you:)

But I dont see any color difference between this picture:
http://img230.imageshack.us/img230/6824/2pst014vt7.png
and that yours posted above ;)

Maybe I'm blind :P
by Crypton
Wed Aug 13, 2008 8:22 pm
Forum: Graphic file formats
Topic: TMX file format help
Replies: 60
Views: 12650

Re: TMX file format help

Hm? I did see that one among the decompressed graphics and it did look right, albeit upside down but that's no biggie. The colors though of the Orpheus were a bit off. I could POSSIBLY get more screenshots by using PCSX2 by transferring over my savegames to it which has most of the Persona in the g...
by Crypton
Wed Aug 13, 2008 11:03 am
Forum: Graphic file formats
Topic: TMX file format help
Replies: 60
Views: 12650

Re: TMX file format help

Darkfox wrote:You can find several on the Gamespot page here: Persona 3 Screenshots
From this screenshot...
http://image.com.com/gamespot/images/20 ... een019.jpg

I guess that image posted in post above is decompressed correctly :)
by Crypton
Mon Aug 11, 2008 10:37 am
Forum: Game Archive
Topic: Turok *.upk
Replies: 5
Views: 2127

Re: Turok *.upk

Do not try to "research" ue3 :P First of all its changing probably on every game,sometimes packages are hardcoded and you never know if your "extractor" will work on another games using ue3 :)

I wanted to do a extractor for upk files used by ue3,but this format is pretty undocumented :(
by Crypton
Mon Aug 11, 2008 9:56 am
Forum: Audio file formats
Topic: XMA 360 file format?
Replies: 23
Views: 14480

Re: XMA 360 file format?

August 2008 SDK is out and still no XMA converter. Hmm maybe they are focusing on xWMA damn. Yes there is no tool to convert xma :( except XACT... which is able to encode xma... into wave banks of course. I made a xwb unpacker for latest XACT banks,I added also adpcm decoding but xma is much harder...
by Crypton
Mon Aug 11, 2008 9:27 am
Forum: Graphic file formats
Topic: TMX file format help
Replies: 60
Views: 12650

Re: TMX file format help

Darkfox wrote:Ah yes! That looks far more accurate, possibly right on the nose there! :)
Thats good to know ;) But I'm still not sure if there is correct... I need one original image (non converted) or screenshot from game :(
by Crypton
Mon Aug 11, 2008 12:10 am
Forum: Graphic file formats
Topic: TMX file format help
Replies: 60
Views: 12650

Re: TMX file format help

Hi, So I'm attempting to rip images from a game. The file format is apparently a TMX format but I can't seem to find any info on it. From what I can tell, the palette starts at 0x40 and consists of 256 colors at RGBA8888 possibly? The data of the image starts at 0x440 and appears to index the color...
by Crypton
Sun Aug 10, 2008 11:34 pm
Forum: Graphic file formats
Topic: TMX file format help
Replies: 60
Views: 12650

Re: TMX file format help

i don't know about corruption or not but tell me if you need anything else I tried to convert next images again,but with swapped palette... now it should be correct: http://img230.imageshack.us/img230/5514/2pst0c3ta1.png http://img230.imageshack.us/img230/6824/2pst014vt7.png Tell me if colors are n...
by Crypton
Sun Aug 10, 2008 9:08 pm
Forum: Graphic file formats
Topic: TMX file format help
Replies: 60
Views: 12650

Re: TMX file format help

Darkfox wrote:The images are correct but the colors are a bit off. Perhaps if I could find an example it'd help. But so far so good!
Can you tell me how much is original image in game more colorful ? because if image is "palettized" then color depth is very limited...
by Crypton
Sun Aug 10, 2008 7:48 pm
Forum: Graphic file formats
Topic: TMX file format help
Replies: 60
Views: 12650

Re: TMX file format help

darkweb: I think that "ATLUS.TMX" is corrupted... it has a wrong dimension + its BGRA + upside down ;) There is converted image: http://img98.imageshack.us/img98/673/atlusby0.png What I found to be really interesting is that indexes to palette has some color information of original image,in images p...
by Crypton
Sat Aug 09, 2008 8:09 pm
Forum: Graphic file formats
Topic: TMX file format help
Replies: 60
Views: 12650

Re: TMX file format help

Can anybody upload more files ??? I need more files to test...
(I found (probably) clue how to convert it to bmp ;)