Search found 60 matches

by Crypton
Mon Feb 22, 2010 2:27 am
Forum: Game specific tools
Topic: [PC] Fear2 Tools
Replies: 28
Views: 17193

Re: [PC] Fear2 Tools

These tools can now be posted at the tools blog. http://forum.xentax.com/blog We all have editor rights there. So these tools forums can close. :D I see, and I'm surprised that its just only WordPress, because I was hoping for something more "homemade" :D Why using wordpress? Why not just...
by Crypton
Thu Dec 31, 2009 12:36 pm
Forum: Game specific tools
Topic: [PC] Fear2 Tools
Replies: 28
Views: 17193

Re: [PC] Fear2 Tools

For example... can I by using these tools for the fear2 get all neccessary data to edit game text? ...To get in game symbols for my native language and edited subtitles? If it is so, that is for me :) Nope, its not a watches with fountain, so it only extracts archives, convert textures and sounds, ...
by Crypton
Wed Dec 30, 2009 3:43 am
Forum: Game specific tools
Topic: [PC] HPK Extractor
Replies: 7
Views: 9885

Re: [PC] HPK Extractor

Isn't this a format by "Haemimont Games" compatible to "Glory of the Roman Empire"? I think I started dealing with this almost one year ago, if I'm not wrong. I don't know... but I know that when I was making this tool, there was no unpacker for Imperium Romanum's .hpk format, a...
by Crypton
Tue Dec 29, 2009 6:09 pm
Forum: General game tools
Topic: [PC] SFFExtract
Replies: 0
Views: 3025

[PC] SFFExtract

The contents of this post was deleted because of possible forum rules violation.
by Crypton
Tue Dec 29, 2009 2:55 am
Forum: General game tools
Topic: [PC] XWBExtract
Replies: 4
Views: 4420

[PC] XWBExtract

The contents of this post was deleted because of possible forum rules violation.
by Crypton
Tue Dec 29, 2009 1:18 am
Forum: Game specific tools
Topic: [PC] HPK Extractor
Replies: 7
Views: 9885

[PC] HPK Extractor

GAME = Imperium Romanum CATEGORY = Game Specific FORMATS = .hpk NAME = HPK Extractor AUTHOR = Crypton PLATFORM = PC SYSTEM = Windows LICENSE = GPL v3 OPENSOURCE = Yes LANGUAGE = English DESCRIPTION = Tool for extracting HPK Archives, created for Imperium Romanum, but might work with newer games base...
by Crypton
Mon Dec 28, 2009 8:36 pm
Forum: Game specific tools
Topic: [PC] Fear2 Tools
Replies: 28
Views: 17193

Re: [PC] Fear2 Tools

Does the SND extractor extract the sounds with filenames? Sure it extract sounds with filenames, but I guess that your sentence is missing word "original" or "correct" before word "filenames", and if, then no, it still doesn't know how to obtain a correct filename from...
by Crypton
Mon Dec 28, 2009 4:54 pm
Forum: General game tools
Topic: [MULTI] DecUbiSnd
Replies: 3
Views: 5629

Re: [MULTI] DecUbiSnd

Sorry Zench, these were test forums. The plan is to have these threads created automatically from a new site were are working on that will enable forum members to upload their tools. I ask you for your patience until that site is completed. :) Uh, really? :( Don't tell me that I've misunderstood to...
by Crypton
Mon Dec 28, 2009 4:43 pm
Forum: Game specific tools
Topic: [PC] Fear2 Tools
Replies: 28
Views: 17193

[PC] Fear2 Tools

The contents of this post was deleted because of possible forum rules violation.
by Crypton
Sun Aug 16, 2009 4:46 pm
Forum: Website
Topic: Webbuilders needed!
Replies: 15
Views: 17366

Re: Webbuilders needed!

I can help you if something will be needed :) PHP, MySQL, JS, XHTML, CSS = no problem.

Here is my site I'm working on http://arcanum.game-alive.com/

Cheers :wink:
by Crypton
Sat May 09, 2009 8:57 am
Forum: Miscellaneous
Topic: some suggestions for xentax !
Replies: 19
Views: 4882

Re: some suggestions for xentax !

Okey I'm calm and happy now, I dont see any personal photo in avatar nor signature, so now I can call him a "normal" user again :D
by Crypton
Fri May 08, 2009 10:10 am
Forum: Miscellaneous
Topic: some suggestions for xentax !
Replies: 19
Views: 4882

Re: some suggestions for xentax !

I really hate that fckn mouth pic !!! Why you cant just make a normal signature like everybody else does ? I always start to feel ill when I see that weird pic... Now for the topic, you should really stop messin this forum, look at your other threads, like in model section, you made a thread when yo...
by Crypton
Fri May 08, 2009 9:48 am
Forum: Miscellaneous
Topic: Oldie: MultiEx Commander 2.3 DOS ;-)
Replies: 8
Views: 4814

Re: Oldie: MultiEx Commander 2.3 DOS ;-)

Sweet, now I feel so nostalgic :P

Very funny app, when I run that it shows me:
Frankly, the program shouldn't have reached this far!
Noo :P I'm just joking, I just checked source codes... thats why I feel nostalgic, C without oop and lot of global variables... hh

Thanks for showing that to us!
by Crypton
Thu Apr 23, 2009 7:52 pm
Forum: Code Talk
Topic: Using lua as a scripting language for Extraction Tool?
Replies: 9
Views: 4323

Re: Using lua as a scripting language for Extraction Tool?

I'm not too familiar with lua :) so I'm thinking about writing language from zero, and it will be written in Object Pascal or C++ (I dont have any experience with D language, sorry :)
by Crypton
Thu Apr 23, 2009 6:49 pm
Forum: Code Talk
Topic: Using lua as a scripting language for Extraction Tool?
Replies: 9
Views: 4323

Re: Using lua as a scripting language for Extraction Tool?

Still wondering if lua would be a good scripting language for a game archive extraction tool. The engine could provide functions like GetByte(),GetInt(),GetString(),... (-> just like MultiEx does it) to get data from the archive file and something along the lines of AddFile(), AddFolder(),... (whic...