Search found 48 matches

by pechenko121
Sat Mar 14, 2015 5:35 pm
Forum: Game Archive
Topic: Marvel Ultimate Alliance 2 (*.igz)
Replies: 15
Views: 5893

Re: Marvel Ultimate Alliance 2 (*.igz)

Since TextureFinder doesn't reveal anything you could try to use a "comtype_scan" (Quickbms). It will check the inputfile with 500 different decompression algos, iirc. Then you'll need to check the outputted files (<= 500), a tedious task. (But you can ignore all output files with a lower size than...
by pechenko121
Sat Mar 14, 2015 10:06 am
Forum: Game Archive
Topic: Marvel Ultimate Alliance 2 (*.igz)
Replies: 15
Views: 5893

Re: Marvel Ultimate Alliance 2 (*.igz)

anyone?
by pechenko121
Sun Feb 22, 2015 8:30 am
Forum: Game Archive
Topic: Marvel Ultimate Alliance 2 (*.igz)
Replies: 15
Views: 5893

Marvel Ultimate Alliance 2 (*.igz)

Hello guys! So, after i used quickbms and script that Developer of this wonderful program kindly provided to me, i stuck with a new problem - igz archieves that i cannot open. I opened them with nex editor and saw that they contain .tga textures and models. So can someone help me in opening those fi...