Search found 48 matches

by pechenko121
Tue Nov 10, 2015 4:47 pm
Forum: Game news
Topic: MUA series return (game only for XBox for now) + Extra news
Replies: 4
Views: 4539

Re: MUA series return (game only for XBox for now) + Extra n

oh i wish they ported Marvel Ultimate Alliance 2 on PC... :(
by pechenko121
Sun Nov 08, 2015 5:41 pm
Forum: 3D/2D models
Topic: Marvel Ultimate Alliance 2 .DAT
Replies: 64
Views: 20203

Re: Marvel Ultimate Alliance 2 .DAT

LarsMasters wrote:IGB was it? for MUA1? Yes it is
I thought there's already models from MUA 1 PC version
by pechenko121
Sun Nov 08, 2015 5:35 pm
Forum: 3D/2D models
Topic: Marvel Ultimate Alliance 2 .DAT
Replies: 64
Views: 20203

Re: Marvel Ultimate Alliance 2 .DAT

LarsMasters wrote:Which is it? 360 or PS3?

Sometimes i wish there's chance for MUA 360 one for Gold Edition model rips
That's from Xbox360 version. Models from Gold edition differs from default MUA models?
by pechenko121
Sun Nov 08, 2015 7:24 am
Forum: 3D/2D models
Topic: Marvel Ultimate Alliance 2 .DAT
Replies: 64
Views: 20203

Re: Marvel Ultimate Alliance 2 .DAT

OH GOD FINNALY I GOT HIM THANK YOU A LOT FOR YOUR HELP MAN! :D
Image

Now only textures are left.
by pechenko121
Sun Nov 08, 2015 7:03 am
Forum: 3D/2D models
Topic: Marvel Ultimate Alliance 2 .DAT
Replies: 64
Views: 20203

Re: Marvel Ultimate Alliance 2 .DAT

I don't know about the textures but 00000003.dat looks like a model of Deadpool :D this is the first of 3 submeshes http://www.mediafire.com/convkey/d571/0zp3a36csng9jobzg.jpg heres the h2o files for all 3 submeshes 0x11728 8190 Vb1 36 16 0x4 1985 120100 0x0 255 0x33934 13722 Vb1 36 16 0x15724 3428...
by pechenko121
Sat Nov 07, 2015 8:42 pm
Forum: 3D/2D models
Topic: Marvel Ultimate Alliance 2 .DAT
Replies: 64
Views: 20203

Marvel Ultimate Alliance 2 .DAT

Hello guys. That's me again. Luigi made script that extrats content of MUA2 igz files and everything is give is .dat files. Can somebody please try to convert this files into readeble model and texture? i would appreciate it :)

Sample: Here

Added other textures to archive.
by pechenko121
Mon Jun 08, 2015 9:41 pm
Forum: 3D/2D models
Topic: Mortal Kombat: Armageddon (.ssf)
Replies: 5
Views: 3198

Re: Mortal Kombat: Armageddon (.ssf)

can i at least load models from archives in binding pose using MeshExtractor? From the pic in the above post I don't see a reason why not. (But I didn't check for uvs, weights, bones and so on.) Can you please explain me how to do that if it won't be hard for you :D I tried to use it before but was...
by pechenko121
Mon Jun 08, 2015 8:51 pm
Forum: 3D/2D models
Topic: Mortal Kombat: Armageddon (.ssf)
Replies: 5
Views: 3198

Re: Mortal Kombat: Armageddon (.ssf)

you may read here: http://wiki.xentax.com/index.php/Mortal_Kombat_Deceptions_SSF endian order is: big 13 files, archive size: 0x425000: 4345856 B. file type offset lenght 00 00 00 01 00 00 08 00 00 0F 43 00 7C 80 1A 4F 00 00 00 01 00 0F 50 00 00 0F 43 00 7C 80 1A 4F 00 00 00 01 00 1E 98 00 00 06 26...
by pechenko121
Mon Jun 08, 2015 6:24 pm
Forum: 3D/2D models
Topic: Mortal Kombat: Armageddon (.ssf)
Replies: 5
Views: 3198

Mortal Kombat: Armageddon (.ssf)

Hello guys! I would like to know, is it possible to convert .ssf files to use them in 3ds max? If yes, can someone explain me how?
Thanks in advance!

Here's the file: https://mega.co.nz/#!MQhSEbDC!Nq3X-_rTK ... gx0728gl_Y

Thanks in advance.
by pechenko121
Thu Apr 02, 2015 2:28 pm
Forum: Game Archive
Topic: Marvel Ultimate Alliance 2 (*.igz)
Replies: 15
Views: 5893

Re: Marvel Ultimate Alliance 2 (*.igz)

even with offzip i didn't get anything :(
hope someone more skilled can do this
by pechenko121
Thu Apr 02, 2015 12:30 pm
Forum: Game Archive
Topic: Marvel Ultimate Alliance 2 (*.igz)
Replies: 15
Views: 5893

Re: Marvel Ultimate Alliance 2 (*.igz)

accidentally I gave it another try -really don't know WHY I didn't use offzip: offzip -a -z -15 deadpool_alt_1_n.igz D:\xxx 0 (which seems to split up the file a little bit too much but anyhow): 00151346_dat.JPG you got model from that file? (sorry for my noob-ism i'm really interested in getting m...
by pechenko121
Thu Apr 02, 2015 6:03 am
Forum: Game Archive
Topic: Marvel Ultimate Alliance 2 (*.igz)
Replies: 15
Views: 5893

Re: Marvel Ultimate Alliance 2 (*.igz)

No one can help me? :[
by pechenko121
Sun Mar 15, 2015 10:04 am
Forum: Game Archive
Topic: Marvel Ultimate Alliance 2 (*.igz)
Replies: 15
Views: 5893

Re: Marvel Ultimate Alliance 2 (*.igz)

shakotay2 wrote:maybe - but keep in mind that an unknown compression or encryption method might be used.

Only method to reveal this for sure is to debug the game.

(For pc games ollydbg is a good debugger but seems this game was published for consoles only.)
yeah, this game only for some consoles
by pechenko121
Sun Mar 15, 2015 7:17 am
Forum: Game Archive
Topic: Marvel Ultimate Alliance 2 (*.igz)
Replies: 15
Views: 5893

Re: Marvel Ultimate Alliance 2 (*.igz)

create a bat or cmd file with this line contained: call comtype_scan2 D:\test\comtype_scan2.bms D:\test\test.bin D:\test [10000000] where D:\test is the folder which contains quickbms.exe, comtype_scan.bat, comtype_scan2.bms and test.bin, the file to be decompressed Made everything as said below an...
by pechenko121
Sat Mar 14, 2015 10:14 pm
Forum: Game Archive
Topic: Marvel Ultimate Alliance 2 (*.igz)
Replies: 15
Views: 5893

Re: Marvel Ultimate Alliance 2 (*.igz)

create a bat or cmd file with this line contained: call comtype_scan2 D:\test\comtype_scan2.bms D:\test\test.bin D:\test [10000000] where D:\test is the folder which contains quickbms.exe, comtype_scan.bat, comtype_scan2.bms and test.bin, the file to be decompressed Made everything as said below an...