Search found 48 matches
- Tue Nov 10, 2015 4:47 pm
- Forum: Game news
- Topic: MUA series return (game only for XBox for now) + Extra news
- Replies: 4
- Views: 4539
Re: MUA series return (game only for XBox for now) + Extra n
oh i wish they ported Marvel Ultimate Alliance 2 on PC... 
- Sun Nov 08, 2015 5:41 pm
- Forum: 3D/2D models
- Topic: Marvel Ultimate Alliance 2 .DAT
- Replies: 64
- Views: 20203
Re: Marvel Ultimate Alliance 2 .DAT
I thought there's already models from MUA 1 PC versionLarsMasters wrote:IGB was it? for MUA1? Yes it is
- Sun Nov 08, 2015 5:35 pm
- Forum: 3D/2D models
- Topic: Marvel Ultimate Alliance 2 .DAT
- Replies: 64
- Views: 20203
Re: Marvel Ultimate Alliance 2 .DAT
That's from Xbox360 version. Models from Gold edition differs from default MUA models?LarsMasters wrote:Which is it? 360 or PS3?
Sometimes i wish there's chance for MUA 360 one for Gold Edition model rips
- Sun Nov 08, 2015 7:24 am
- Forum: 3D/2D models
- Topic: Marvel Ultimate Alliance 2 .DAT
- Replies: 64
- Views: 20203
Re: Marvel Ultimate Alliance 2 .DAT
OH GOD FINNALY I GOT HIM THANK YOU A LOT FOR YOUR HELP MAN!

Now only textures are left.

Now only textures are left.
- Sun Nov 08, 2015 7:03 am
- Forum: 3D/2D models
- Topic: Marvel Ultimate Alliance 2 .DAT
- Replies: 64
- Views: 20203
Re: Marvel Ultimate Alliance 2 .DAT
I don't know about the textures but 00000003.dat looks like a model of Deadpool :D this is the first of 3 submeshes http://www.mediafire.com/convkey/d571/0zp3a36csng9jobzg.jpg heres the h2o files for all 3 submeshes 0x11728 8190 Vb1 36 16 0x4 1985 120100 0x0 255 0x33934 13722 Vb1 36 16 0x15724 3428...
- Sat Nov 07, 2015 8:42 pm
- Forum: 3D/2D models
- Topic: Marvel Ultimate Alliance 2 .DAT
- Replies: 64
- Views: 20203
Marvel Ultimate Alliance 2 .DAT
Hello guys. That's me again. Luigi made script that extrats content of MUA2 igz files and everything is give is .dat files. Can somebody please try to convert this files into readeble model and texture? i would appreciate it 
Sample: Here
Added other textures to archive.
Sample: Here
Added other textures to archive.
- Mon Jun 08, 2015 9:41 pm
- Forum: 3D/2D models
- Topic: Mortal Kombat: Armageddon (.ssf)
- Replies: 5
- Views: 3198
Re: Mortal Kombat: Armageddon (.ssf)
can i at least load models from archives in binding pose using MeshExtractor? From the pic in the above post I don't see a reason why not. (But I didn't check for uvs, weights, bones and so on.) Can you please explain me how to do that if it won't be hard for you :D I tried to use it before but was...
- Mon Jun 08, 2015 8:51 pm
- Forum: 3D/2D models
- Topic: Mortal Kombat: Armageddon (.ssf)
- Replies: 5
- Views: 3198
Re: Mortal Kombat: Armageddon (.ssf)
you may read here: http://wiki.xentax.com/index.php/Mortal_Kombat_Deceptions_SSF endian order is: big 13 files, archive size: 0x425000: 4345856 B. file type offset lenght 00 00 00 01 00 00 08 00 00 0F 43 00 7C 80 1A 4F 00 00 00 01 00 0F 50 00 00 0F 43 00 7C 80 1A 4F 00 00 00 01 00 1E 98 00 00 06 26...
- Mon Jun 08, 2015 6:24 pm
- Forum: 3D/2D models
- Topic: Mortal Kombat: Armageddon (.ssf)
- Replies: 5
- Views: 3198
Mortal Kombat: Armageddon (.ssf)
Hello guys! I would like to know, is it possible to convert .ssf files to use them in 3ds max? If yes, can someone explain me how?
Thanks in advance!
Here's the file: https://mega.co.nz/#!MQhSEbDC!Nq3X-_rTK ... gx0728gl_Y
Thanks in advance.
Thanks in advance!
Here's the file: https://mega.co.nz/#!MQhSEbDC!Nq3X-_rTK ... gx0728gl_Y
Thanks in advance.
- Thu Apr 02, 2015 2:28 pm
- Forum: Game Archive
- Topic: Marvel Ultimate Alliance 2 (*.igz)
- Replies: 15
- Views: 5893
Re: Marvel Ultimate Alliance 2 (*.igz)
even with offzip i didn't get anything 
hope someone more skilled can do this
hope someone more skilled can do this
- Thu Apr 02, 2015 12:30 pm
- Forum: Game Archive
- Topic: Marvel Ultimate Alliance 2 (*.igz)
- Replies: 15
- Views: 5893
Re: Marvel Ultimate Alliance 2 (*.igz)
accidentally I gave it another try -really don't know WHY I didn't use offzip: offzip -a -z -15 deadpool_alt_1_n.igz D:\xxx 0 (which seems to split up the file a little bit too much but anyhow): 00151346_dat.JPG you got model from that file? (sorry for my noob-ism i'm really interested in getting m...
- Thu Apr 02, 2015 6:03 am
- Forum: Game Archive
- Topic: Marvel Ultimate Alliance 2 (*.igz)
- Replies: 15
- Views: 5893
Re: Marvel Ultimate Alliance 2 (*.igz)
No one can help me? 
- Sun Mar 15, 2015 10:04 am
- Forum: Game Archive
- Topic: Marvel Ultimate Alliance 2 (*.igz)
- Replies: 15
- Views: 5893
Re: Marvel Ultimate Alliance 2 (*.igz)
yeah, this game only for some consolesshakotay2 wrote:maybe - but keep in mind that an unknown compression or encryption method might be used.
Only method to reveal this for sure is to debug the game.
(For pc games ollydbg is a good debugger but seems this game was published for consoles only.)
- Sun Mar 15, 2015 7:17 am
- Forum: Game Archive
- Topic: Marvel Ultimate Alliance 2 (*.igz)
- Replies: 15
- Views: 5893
Re: Marvel Ultimate Alliance 2 (*.igz)
create a bat or cmd file with this line contained: call comtype_scan2 D:\test\comtype_scan2.bms D:\test\test.bin D:\test [10000000] where D:\test is the folder which contains quickbms.exe, comtype_scan.bat, comtype_scan2.bms and test.bin, the file to be decompressed Made everything as said below an...
- Sat Mar 14, 2015 10:14 pm
- Forum: Game Archive
- Topic: Marvel Ultimate Alliance 2 (*.igz)
- Replies: 15
- Views: 5893
Re: Marvel Ultimate Alliance 2 (*.igz)
create a bat or cmd file with this line contained: call comtype_scan2 D:\test\comtype_scan2.bms D:\test\test.bin D:\test [10000000] where D:\test is the folder which contains quickbms.exe, comtype_scan.bat, comtype_scan2.bms and test.bin, the file to be decompressed Made everything as said below an...
