Search found 2599 matches

by chrrox
Fri Jul 13, 2012 1:24 pm
Forum: Game Archive
Topic: Extract Metal Gear Solid HD collection files
Replies: 14
Views: 5975

Re: Extract Metal Gear Solid HD collection files

i noticed most of the audio was xored with a very easy to spot xor key. i think the other files are xored also but i did not look to much into it. if you want to research the models and other things i recomend using a jtag 360 and dumping the memory of the modles you want.
by chrrox
Wed Jul 11, 2012 11:05 am
Forum: Game Archive
Topic: Onimusha 2 *.DAT file
Replies: 17
Views: 5041

Re: Onimusha 2 *.DAT file

and everyone has a right to their opinion.
you are more then welcome to help with the format.
if you get stuck helping him i would be more then happy to help you figure 1 part out.
by chrrox
Tue Jul 10, 2012 8:47 pm
Forum: 3D/2D models
Topic: FolkLore (PS3)
Replies: 27
Views: 7879

Re: FolkLore (PS3)

you need hacked ps3 and a copy of the game the only way to legally extract the files.
by chrrox
Sun Jul 08, 2012 11:28 pm
Forum: General game tools
Topic: Looking for a program that can save .x files in this version
Replies: 8
Views: 2932

Re: Looking for a program that can save .x files in this ver

the direct x sdk should have a tool to convert the model to 64 bit i would look there first.
by chrrox
Sun Jul 08, 2012 10:58 pm
Forum: General game tools
Topic: Looking for a program that can save .x files in this version
Replies: 8
Views: 2932

Re: Looking for a program that can save .x files in this ver

the 64 means it uses 64 bit floats why would you want that?
also any game should be able to read 3d bit floats if they have a proper .x reader.
what game are you trying to mod?
by chrrox
Sun Jul 08, 2012 5:22 pm
Forum: Game Archive
Topic: Royal Quest AF Archives
Replies: 17
Views: 5774

Re: Royal Quest AF Archives

resident evil did the exact same thing using that ffff or fffe what happened in that game was they went off the previous files index and continued from where it left off.
viewtopic.php?f=16&t=8613&start=30
by chrrox
Sat Jul 07, 2012 12:54 pm
Forum: Old posts
Topic: need help for .pkg files
Replies: 3
Views: 8850

Re: need help for .pkg files

rename your folder.
also use the command line not double clicking.
example

c:\quickbms.exe c:\test.bms c:\file.pkg c:\extract_folder
by chrrox
Sat Jul 07, 2012 2:52 am
Forum: 3D/2D models
Topic: Kinect Star Wars dfm
Replies: 36
Views: 12228

Re: Kinect Star Wars dfm

noesis auto converts the textures i am not sure why you are loading them outside of noesis?
by chrrox
Fri Jul 06, 2012 9:06 pm
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1831
Views: 566644

Re: Señor Casaroja's Noesis

the quake format uses a pallet.
fmt_quake2_wal.py
by chrrox
Fri Jul 06, 2012 12:11 pm
Forum: Game Archive
Topic: Onimusha 2 *.DAT file
Replies: 17
Views: 5041

Re: Onimusha 2 *.DAT file

its possible to convert those files.
I am not very interested in most ps2 games as they are normally fairly low quality.
this is not really an archive file its just a model resource.
you can see floats clearly in the format and most likely it uses auto generated triangle strips for the faces.
by chrrox
Fri Jul 06, 2012 10:30 am
Forum: 3D/2D models
Topic: [XBOX360]ROBOTICS;NOTES
Replies: 15
Views: 6672

Re: [XBOX360]ROBOTICS;NOTES

the bones / wieghts are not to hard
for materials i think ill have to edit the extraction script to count the texture number rather then the file number in the archive.
but yeah if i don't finish it this weekend feel free or if you want to anyway go for it.
by chrrox
Fri Jul 06, 2012 3:37 am
Forum: Code Talk
Topic: Alvegia Online ENC Decrypting
Replies: 2
Views: 1539

Re: Alvegia Online ENC Decrypting

cool the models look interesting.
got the down-loader from their site.
downloaders.alvegia.ru/InstallAlvegiaOnline.exe
this is a torrent client that downloads this torrent
alvegia-client.s3.amazonaws.com/0.0.1.1057_v4/torrent/AlvegiaOnlineData_0_0_1_1057_lt_0_15_9_0.torrent
by chrrox
Thu Jul 05, 2012 12:24 am
Forum: Game Archive
Topic: Order of Magic Online
Replies: 14
Views: 2774

Re: Order of Magic Online

can you make this file not use a memory file luigi?
it wants over 1gb of free memory to work with on one file.
by chrrox
Wed Jul 04, 2012 9:44 pm
Forum: Game Archive
Topic: Order of Magic Online
Replies: 14
Views: 2774

Re: Order of Magic Online

by chrrox
Wed Jul 04, 2012 3:45 pm
Forum: Game Archive
Topic: Mobile Suit Gundam Battle Operation (PS3) (arb)
Replies: 10
Views: 4155

Re: Mobile Suit Gundam Battle Operation (PS3) (arb)

i do not have the game to look at it someone just sent me a cut section from the file and i made the extractor.