Poll & Discussion: We wish the site to continue (Y/N)
Search found 2599 matches
- Fri Feb 08, 2013 11:14 am
- Forum: 3D/2D models
- Topic: Ninja Gaiden Sigma 2 Model Format
- Replies: 84
- Views: 32172
Re: Ninja Gaiden Sigma 2 Model Format
anyone could add support for sigma if they want now because the edge compression is supported in noesis and in native python.
- Fri Feb 08, 2013 11:11 am
- Forum: 3D/2D models
- Topic: Dark Cloudfiles; looking into them and extracting/opening
- Replies: 5
- Views: 1708
- Thu Feb 07, 2013 4:37 am
- Forum: 3D/2D models
- Topic: Dark Cloudfiles; looking into them and extracting/opening
- Replies: 5
- Views: 1708
Re: Dark Cloudfiles; looking into them and extracting/openin
The samples you sent me are blank files.
Ma-bee the extractor posted is wrong.
Ma-bee the extractor posted is wrong.
- Thu Feb 07, 2013 2:59 am
- Forum: Tutorials
- Topic: Maya py script
- Replies: 9
- Views: 5313
Re: Maya py script
here is the sample weight importing. # Music Girl:Hatsune Miku # Maya Python script import maya.cmds as cmds import pymel.core as pm import maya.OpenMaya as om import maya.OpenMayaAnim as oma import os import struct def get_mobject(node): selectionList = om.MSelectionList() selectionList.add(node) o...
- Thu Feb 07, 2013 1:24 am
- Forum: 3D/2D models
- Topic: Dark Cloudfiles; looking into them and extracting/opening
- Replies: 5
- Views: 1708
Re: Dark Cloudfiles; looking into them and extracting/openin
people will need a link to the extractor / repacker.
If you send a file my way i can look and see if i see anything.
If you send a file my way i can look and see if i see anything.
- Thu Feb 07, 2013 1:22 am
- Forum: 3D/2D models
- Topic: R2 Online (Reign of Revolution)
- Replies: 18
- Views: 6356
Re: R2 Online (Reign of Revolution)
max 8 and max 9 are very old anything newer then those should work.
- Wed Feb 06, 2013 10:17 pm
- Forum: 3D/2D models
- Topic: R2 Online (Reign of Revolution)
- Replies: 18
- Views: 6356
Re: R2 Online (Reign of Revolution)
rename to zip and put the password listed here in.
- Wed Feb 06, 2013 12:05 pm
- Forum: 3D/2D models
- Topic: R2 Online (Reign of Revolution)
- Replies: 18
- Views: 6356
Re: R2 Online (Reign of Revolution)
Just open 3dsmax and run the script and it will import the model.
- Mon Feb 04, 2013 5:10 am
- Forum: Game Archive
- Topic: Dragon Sword (JianLong) (*.BAG)
- Replies: 37
- Views: 16294
Re: Dragon Sword (JianLong) (*.BAG)
its getting late you can probably finish this. This seems to work on the first archive of each name but fails on the archives like char0 char1 ext. ill look into why if you do not beat me to it. http://imageshack.us/a/img402/6131/000000ac.png http://imageshack.us/a/img823/4438/0000021d.png # Dragon ...
- Wed Jan 30, 2013 6:18 pm
- Forum: Compressed files and methods
- Topic: How to decrypt x file
- Replies: 4
- Views: 2013
Re: How to decrypt x file
There are huge sections of 0's in the file so the xor key is easy to see.
- Tue Jan 29, 2013 12:22 pm
- Forum: Game Archive
- Topic: Need HELP on this FILE Type
- Replies: 2
- Views: 857
Re: Need HELP on this FILE Type
name of the game?
- Mon Jan 28, 2013 1:27 pm
- Forum: Game Archive
- Topic: [Perfect world & SEGA] Saint Seiya Online .pck package
- Replies: 16
- Views: 12262
Re: [Perfect world & SEGA] Saint Seiya Online .pck package
you should ask fatduck to update his importer in his thread.
- Mon Jan 28, 2013 4:41 am
- Forum: Game Archive
- Topic: [Perfect world & SEGA] Saint Seiya Online .pck package
- Replies: 16
- Views: 12262
Re: [Perfect world & SEGA] Saint Seiya Online .pck package
Saint Seiya Online pck Extractor this is a quickbms script. you can try fatducks importer as it uses the .ski format for models. #Saint Seiya Online pck Extractor #by chrrox #quickbms from aluigi http://aluigi.altervista.org/quickbms.htm get magic1 long #0x4dCa23EF get arcsize long get magic2 long #...
- Sun Jan 27, 2013 5:25 pm
- Forum: General game tools
- Topic: Ninja Ripper
- Replies: 730
- Views: 422777
Re: Ninja Ripper
Hm, thats bad. For this bug I have to flip the model without flipping the normals or need a separate flip-normals function. Can't find such a function in noesis at the moment. Whatever.. you can't have everything. :D you can flip normals or faces or uv's. you can try rapi.rpgSetOption(noesis.RPGOPT...
- Sat Jan 26, 2013 8:20 pm
- Forum: Game Archive
- Topic: Shin Hokuto Musou (Fist of the North Star Ken's Rage 2)
- Replies: 24
- Views: 13607
Re: Shin Hokuto Musou (Fist of the North Star Ken's Rage 2)
ps3 script does not work because names are wrong in the ps3 eboot.
