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Search found 2599 matches
- Wed May 04, 2016 10:13 pm
- Forum: Game Archive
- Topic: Get DDS file size
- Replies: 4
- Views: 1580
Re: Get DDS file size
Dxt3 and 5 are identical size only difference is how alpha channel is read
- Wed May 04, 2016 3:26 am
- Forum: Game Archive
- Topic: Get DDS file size
- Replies: 4
- Views: 1580
Re: Get DDS file size
you have to do this for each mip
but here is what i use for the main mip.
but here is what i use for the main mip.
Code: Select all
DXT1 - dataSize = (imgWidth * imgHeight * 4) // 8
DXT5 - dataSize = (imgWidth * imgHeight * 8) // 8
RGBA32 - dataSize = (imgWidth * imgHeight * 8)- Tue Apr 12, 2016 1:23 am
- Forum: Game Archive
- Topic: PC Killer Instinct (2013) .pak
- Replies: 7
- Views: 4805
Re: PC Killer Instinct (2013) .pak
Here is a beta script IDSTRING PAK_ get VERSION long get NULL00 long get TYPE long get COUNT00 long get COUNT01 long get COUNT02 long for i = 0 < COUNT02 get NULL01 long get COUNT03 long get COUNT04 long math COUNT03 * 4 getdstring NULL02 COUNT03 next i for i = 0 < COUNT01 get HASH long get NSIZE lo...
- Thu Mar 24, 2016 10:42 am
- Forum: Game Archive
- Topic: Fate Grand Order .cpk
- Replies: 6
- Views: 2330
Re: Fate Grand Order .cpk
if it downloads all these you can most likely just use a proxy and grab the direct links for the files then download them on pc.
- Wed Mar 23, 2016 4:13 pm
- Forum: Game Archive
- Topic: Fate Grand Order .cpk
- Replies: 6
- Views: 2330
Re: Fate Grand Order .cpk
What platform is this from?
When i load fate grand order for android it uses unity and i see 0 cpk files.
When i load fate grand order for android it uses unity and i see 0 cpk files.
- Wed Mar 23, 2016 4:08 pm
- Forum: 3D/2D models
- Topic: PSV 東亰ザナドゥ
- Replies: 4
- Views: 2163
Re: PSV 東亰ザナドゥ
its easy to get the files off vita games. He is only posting one file from the games he is dumping so no one is going to support the games without more samples.
- Fri Mar 18, 2016 3:19 am
- Forum: 3D/2D models
- Topic: Magicka .XNB model files.
- Replies: 16
- Views: 4555
- Tue Mar 15, 2016 12:47 pm
- Forum: 3D/2D models
- Topic: PSV サモンナイト6
- Replies: 6
- Views: 2242
Re: PSV サモンナイト6
yes if you own a vita on a low enough firmware and own the physical cart.
- Sun Mar 13, 2016 3:18 pm
- Forum: 3D/2D models
- Topic: PSV サモンナイト6
- Replies: 6
- Views: 2242
Re: PSV サモンナイト6
i can look at the format if you want to send me the game dump.
- Wed Mar 09, 2016 12:10 am
- Forum: Compressed files and methods
- Topic: Earthworm Jim 1 and 2 (DOS)
- Replies: 4
- Views: 1782
- Sun Feb 28, 2016 2:38 pm
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 607549
Re: Spotlight: Señor Casaroja's Noesis
i use this def sksvmodLoadModel(data, mdlList): ctx = rapi.rpgCreateContext() sksv = sksvFile(NoeBitStream(data)) sksv.loadAll(sksv.bs) try: mdl = rapi.rpgConstructModel() except: mdl = NoeModel() mdl.setModelMaterials(NoeModelMaterials(sksv.texList, sksv.matList)) mdlList.append(mdl); mdl.setBones(...
- Thu Feb 11, 2016 4:34 am
- Forum: Graphic file formats
- Topic: XBox 360 textures
- Replies: 2
- Views: 1084
Re: XBox 360 textures
if you look at the source code for umodel there is code in there to untile xbox 360 images.
- Mon Dec 07, 2015 10:54 pm
- Forum: 3D/2D models
- Topic: TimeSplitters 2 (xbox) xbr import
- Replies: 23
- Views: 8458
Re: TimeSplitters 2 (xbox) xbr import
You need a modded xbox or 360 to rip an xbox iso.
or download an iso from the internet.
then you can use programs to extract the files from the iso.
or download an iso from the internet.
then you can use programs to extract the files from the iso.
- Mon Nov 30, 2015 1:16 am
- Forum: 3D/2D models
- Topic: Phantasy Star Online 2
- Replies: 121
- Views: 79333
Re: Phantasy Star Online 2
need someone to update the file extractor.
- Sat Nov 28, 2015 3:21 am
- Forum: Game Archive
- Topic: assassin's creed syndicate PS4 PKG
- Replies: 5
- Views: 5388
Re: assassin's creed syndicate PS4 PKG
it only extracts unencrypted data which is like a few icon files nothing else.
