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by chrrox
Fri Nov 09, 2018 10:20 am
Forum: Tutorials
Topic: Mobile Game Asset Download
Replies: 149
Views: 41669

Re: Mobile Game Asset Download

you don't need to run the command line as admin.
Here try this install of python I am sure the problem is one of the dependencies is not installed correctly.
https://www85.zippyshare.com/v/iMmCutkq/file.html
by chrrox
Thu Nov 08, 2018 10:07 am
Forum: Tutorials
Topic: Mobile Game Asset Download
Replies: 149
Views: 41669

Re: Mobile Game Asset Download

try lowering
pool = ThreadPool(100)
also run it from command line so you get messages back.
why are you not running 64bit python?
by chrrox
Fri Nov 02, 2018 11:16 pm
Forum: Tutorials
Topic: Mobile Game Asset Download
Replies: 149
Views: 41669

Re: Mobile Game Asset Download

Here is a script to download all the costumes from ブレイド2 X指定 Honey x Blade 2. Here is a list of all the costumes http://honeyxicons.yolasite.com/Costumes.php. Edit the line pool = ThreadPool(100) if your pc can't handle that much and just lower the number. if you only want one costume un comment lin...
by chrrox
Fri Nov 02, 2018 2:54 am
Forum: 3D/2D models
Topic: Gravity Rush 2/Gravity Daze 2 (PS4)
Replies: 24
Views: 4172

Re: Gravity Rush 2/Gravity Daze 2 (PS4)

the bone transform goes in there
the default matrix is
identityMat43Tuple = ( NoeVec3((1.0, 0.0, 0.0)), NoeVec3((0.0, 1.0, 0.0)), NoeVec3((0.0, 0.0, 1.0)), NoeVec3((0.0, 0.0, 0.0)) )
by chrrox
Thu Nov 01, 2018 10:30 am
Forum: 3D/2D models
Topic: Ripping models from Avakin Life (android mobile game)
Replies: 12
Views: 791

Re: Ripping models from Avakin Life (android mobile game)

nox works fine just set it to direct x mode.
then go into the cash shop on a new account and rip any file you want with ninja ripper.
by chrrox
Wed Oct 31, 2018 3:00 am
Forum: 3D/2D models
Topic: Ripping models from Avakin Life (android mobile game)
Replies: 12
Views: 791

Re: Ripping models from Avakin Life (android mobile game)

Just use nox with ninja ripper in direct x mode to get the costume you want. the links are like this http://cdn.avkn.co/content/config/AvakinOutfit_Configv2.txt http://cdn.avkn.co/content/assets/avakin/female01/underwear/underwear_kijanezombielandswimsuit2f_d.female01 http://cdn.avkn.co/content/asse...
by chrrox
Mon Oct 29, 2018 12:23 pm
Forum: Game Archive
Topic: Hatsune Miku: Dreamy Vocal
Replies: 3
Views: 758

Re: Hatsune Miku: Dreamy Vocal

Use the load folder option in unity studio that will show model names.
you can then right click on the model and say show original file to find the files you want.
by chrrox
Mon Oct 29, 2018 12:32 am
Forum: 3D/2D models
Topic: Ripping models from Avakin Life (android mobile game)
Replies: 12
Views: 791

Re: Ripping models from Avakin Life (android mobile game)

use an emulator that supports root on pc.
by chrrox
Sun Oct 28, 2018 9:54 pm
Forum: 3D/2D models
Topic: Ripping models from Avakin Life (android mobile game)
Replies: 12
Views: 791

Re: Ripping models from Avakin Life (android mobile game)

that is what I am saying you need root to see the download directory.
by chrrox
Sun Oct 28, 2018 6:12 pm
Forum: 3D/2D models
Topic: Ripping models from Avakin Life (android mobile game)
Replies: 12
Views: 791

Re: Ripping models from Avakin Life (android mobile game)

root your phone and look for the games data directory using a root explorer tool.
the unity files should be stored there as you see them in game they will cache to your phone.
by chrrox
Sun Oct 28, 2018 6:11 pm
Forum: 3D/2D models
Topic: How to decompress crunched textures
Replies: 2
Views: 244

Re: How to decompress crunched textures

Just wrap your image into a ktx format and unpack it.
https://github.com/BinomialLLC/crunch/tree/master/bin
by chrrox
Sun Oct 21, 2018 11:09 pm
Forum: Game Archive
Topic: Hatsune Miku: Dreamy Vocal
Replies: 3
Views: 758

Hatsune Miku: Dreamy Vocal

game site http://miku.qq.com/ quickbms script to extract all unity files from game without names. They load fine in unity studio. File table looks xored. https://snag.gy/7M8Vxv.jpg get ARCHIVE_SIZE asize math i = 0 endian big for OFFSET = 0 != ARCHIVE_SIZE findloc OFFSET binary "\x55\x6E\x69\x74\x79...
by chrrox
Sat Sep 29, 2018 1:04 pm
Forum: 3D/2D models
Topic: Jurassic World Evolution
Replies: 90
Views: 8601

Re: Jurassic World Evolution

Microsofts reference. https://docs.microsoft.com/en-us/windows/desktop/direct3d11/bc7-format-mode-reference you need to extract the channel bits like he showed in the image. figure out the mode your image is then you can see how the bits are packed. he is showing 4 in each of the rgba channels then ...
by chrrox
Sun Sep 23, 2018 3:32 am
Forum: 3D/2D models
Topic: Black Clover: Quartet Knights Models (Noesis Script)
Replies: 50
Views: 4516

Re: Black Clover: Quartet Knights Models (Noesis Script)

hmm alright... wish there was a simpler way to locate the proper textures tho anyways, I found some textures that are in BC6 format (example: file 7D5AF7F2_unp.tex), they're pretty much normal maps for characters it looks like. 124B40BD just use ninja ripper. when the game starts go to costume sele...