Search found 2549 matches

by chrrox
Sat Feb 28, 2009 2:53 am
Forum: Game Archive
Topic: Canhel
Replies: 6
Views: 1196

Re: Canhel

The contents of this post was deleted because of possible forum rules violation.
by chrrox
Fri Feb 27, 2009 11:54 pm
Forum: Compressed files and methods
Topic: Spike Girls
Replies: 6
Views: 1958

Re: Spike Girls

are you aluigi?
by chrrox
Thu Feb 26, 2009 3:08 am
Forum: Game Archive
Topic: Prius Online
Replies: 34
Views: 6113

Re: Prius Online

sorry here is the correct information offset num description [bits.endian.size] -------------------------------------------- 00b4af00 31 Adler CRC32 (0x191b3141) [32.le.1024] 00b4bf00 32 Adler CRC32 (0x191b3141) [32.be.1024] 00b4b300 33 Adler CRC32 (0x01c26a37) [32.le.1024] 00b4c300 34 Adler CRC32 (...
by chrrox
Thu Feb 26, 2009 3:02 am
Forum: Compressed files and methods
Topic: Spike Girls
Replies: 6
Views: 1958

Re: Spike Girls

Sorry for that last post here is the real result. offset num description [bits.endian.size] -------------------------------------------- 003524c0 190 Blowfish bfp table [32.le.72] 00352508 192 Blowfish ks0 table [32.le.1024] 00352908 194 Blowfish ks1 table [32.le.1024] 00352d08 196 Blowfish ks2 tabl...
by chrrox
Tue Feb 24, 2009 3:39 am
Forum: Game Archive
Topic: Prius Online
Replies: 34
Views: 6113

Re: Prius Online

The contents of this post was deleted because of possible forum rules violation.
by chrrox
Mon Feb 23, 2009 8:46 pm
Forum: 3D/2D models
Topic: R2 Online models
Replies: 62
Views: 10358

Re: R2 Online models

I added the keys e, d , r, f to add more movement freedom. I am going to work on mouse movement I feel I am close to getting it down. I am also trying out some ideas for menu selection in another form to set the directory then get lists of all the models and separate them into categories based on na...
by chrrox
Mon Feb 23, 2009 2:09 pm
Forum: Compressed files and methods
Topic: Spike Girls
Replies: 6
Views: 1958

Re: Spike Girls

I ran the program signsrch on the main exe and there are several anti debug parts to this program can anyone tell me the best way to get around this please. 1754 m_huffman.c (from doomsday) [float.le.1024] 1755 m_huffman.c (from doomsday) [float.be.1024] 1756 m_huffman.c (from doomsday) [double.le.2...
by chrrox
Wed Feb 18, 2009 9:15 pm
Forum: Compressed files and methods
Topic: Spike Girls
Replies: 6
Views: 1958

Re: Spike Girls

The contents of this post was deleted because of possible forum rules violation.
by chrrox
Wed Feb 18, 2009 6:07 am
Forum: Compressed files and methods
Topic: Spike Girls
Replies: 6
Views: 1958

Spike Girls

The contents of this post was deleted because of possible forum rules violation.
by chrrox
Tue Feb 17, 2009 10:05 pm
Forum: Game Archive
Topic: R2 online
Replies: 26
Views: 6343

Re: R2 online

If anyone wants to translate this game the password to LangPack.mdb in gui.frs is r821m0d8b27
this contains 99% of the in game text all 11,349 lines in access lol.
by chrrox
Tue Feb 17, 2009 3:13 am
Forum: 3D/2D models
Topic: R2 Online models
Replies: 62
Views: 10358

Re: R2 Online models

I found a c# tutorial for loading animations from milk shape 3d files which could be applied here as it is just a different file format. http://www.sichbo.ca/Free_Code/Milkshape_3D_Animation_using_C_Sharp_and_OpenGL I almost got drag and drop working but it does not load the textures ill figure it o...
by chrrox
Mon Feb 16, 2009 10:13 pm
Forum: 3D/2D models
Topic: R2 Online models
Replies: 62
Views: 10358

Re: R2 Online models

Very nice work works great. I will try to implement a drag and drop method for loading the files and if i can figure it out hopefully a way to control the camera with the mouse.
by chrrox
Sun Feb 15, 2009 9:44 pm
Forum: 3D/2D models
Topic: R2 Online models
Replies: 62
Views: 10358

Re: R2 Online models

Very nice work i look forward to playing around with the source code.
by chrrox
Sun Feb 15, 2009 4:13 pm
Forum: Graphic file formats
Topic: HOW they can do it ?
Replies: 4
Views: 1523

Re: HOW they can do it ?

Use xsi mod tool. http://www.softimage.com/products/modtool/ you can import and export model files for all the half life games. Import a character in the game already with the skeleton. then delete the mesh and just leave the skeleton. No scale your model to fit the skeleton and just skin your chara...
by chrrox
Sat Feb 14, 2009 3:08 am
Forum: Audio file formats
Topic: ps2 .ss2 audio
Replies: 10
Views: 4106

Re: ps2 .ss2 audio

I was just kidding don't take it to hard we all make silly mistakes.