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I added the keys e, d , r, f to add more movement freedom. I am going to work on mouse movement I feel I am close to getting it down. I am also trying out some ideas for menu selection in another form to set the directory then get lists of all the models and separate them into categories based on na...
- Mon Feb 23, 2009 2:09 pm
- Forum: Compressed files and methods
- Topic: Spike Girls
- Replies: 6
- Views: 1885
I ran the program signsrch on the main exe and there are several anti debug parts to this program can anyone tell me the best way to get around this please. 1754 m_huffman.c (from doomsday) [float.le.1024] 1755 m_huffman.c (from doomsday) [float.be.1024] 1756 m_huffman.c (from doomsday) [double.le.2...
I found a c# tutorial for loading animations from milk shape 3d files which could be applied here as it is just a different file format. http://www.sichbo.ca/Free_Code/Milkshape_3D_Animation_using_C_Sharp_and_OpenGL I almost got drag and drop working but it does not load the textures ill figure it o...
Very nice work works great. I will try to implement a drag and drop method for loading the files and if i can figure it out hopefully a way to control the camera with the mouse.
- Sun Feb 15, 2009 4:13 pm
- Forum: Graphic file formats
- Topic: HOW they can do it ?
- Replies: 4
- Views: 1470
Use xsi mod tool. http://www.softimage.com/products/modtool/ you can import and export model files for all the half life games. Import a character in the game already with the skeleton. then delete the mesh and just leave the skeleton. No scale your model to fit the skeleton and just skin your chara...