Search found 2599 matches

by chrrox
Fri Apr 02, 2010 1:37 am
Forum: Graphic file formats
Topic: Xbox 360 (Hokuto Musou)
Replies: 2
Views: 1500

Xbox 360 (Hokuto Musou)

The contents of this post was deleted because of possible forum rules violation.
by chrrox
Tue Mar 30, 2010 2:03 am
Forum: Graphic file formats
Topic: Showdown Legends of Wrestlemania
Replies: 49
Views: 13463

Re: Showdown Legends of Wrestlemania

its a model file with several small embedded dds textures.

use offzip to extract the files without names.
offzip.exe -a c:\file.dat c:\extracted 0x0
if you post the exe i may be able to find the file names in the executable file.
this could be a xex file or elf file.
by chrrox
Mon Mar 29, 2010 10:31 pm
Forum: 3D/2D models
Topic: Priston Tale Online , smd file formats.
Replies: 6
Views: 2651

Re: Priston Tale Online , smd file formats.

that will not work
by chrrox
Mon Mar 29, 2010 10:00 pm
Forum: Game Archive
Topic: Cave Story Wii Files.
Replies: 5
Views: 1854

Re: Cave Story Wii Files.

problem fixed.
get name BASENAME
string name + "_ext."
get name1 extension
string name + name1
get zsize asize
comtype lz77wii
clog name 0 zsize zsize
by chrrox
Mon Mar 29, 2010 1:51 am
Forum: Game Archive
Topic: Cave Story Wii Files.
Replies: 5
Views: 1854

Re: Cave Story Wii Files.

quickbms script get name BASENAME string name + "_ext." get name1 extension string name + name1 get size long get zsize asize math zsize -= 4 savepos offset comtype lz77wii clog name 0 zsize zsize seems like the creators of the wii game used modding tools for it? http://www.miraigamer.net/...
by chrrox
Sun Mar 28, 2010 10:03 pm
Forum: Game Archive
Topic: Just Cause *.ARC file decompression
Replies: 54
Views: 11496

Re: Just Cause *.ARC file decompression

here is the tutorial section with bms guides in it.
viewforum.php?f=29
but all you need to do i save my code as a text file
then download quickbms http://aluigi.altervista.org/papers.htm#quickbms
double click it and follow the on screen prompts
by chrrox
Sun Mar 28, 2010 9:55 pm
Forum: Game Archive
Topic: Just Cause *.ARC file decompression
Replies: 54
Views: 11496

Re: Just Cause *.ARC file decompression

save this as a text document and use quickbms.
by chrrox
Sun Mar 28, 2010 9:48 pm
Forum: Game Archive
Topic: Just Cause *.ARC file decompression
Replies: 54
Views: 11496

Re: Just Cause *.ARC file decompression

and here is the script see that was easy :)

Code: Select all

for i = 1 < 0xFFFF
get NSIZE long
getdstring name nsize
get offset long
get size long
if NSIZE == 0
cleanexit
endif
log name offset size
next i
by chrrox
Sun Mar 28, 2010 6:51 pm
Forum: Game Archive
Topic: Just Cause *.ARC file decompression
Replies: 54
Views: 11496

Re: Just Cause *.ARC file decompression

post the first 10 mb or just upload the 56mb file to sendpace.com
by chrrox
Sun Mar 28, 2010 5:49 pm
Forum: Game Archive
Topic: Just Cause *.ARC file decompression
Replies: 54
Views: 11496

Re: Just Cause *.ARC file decompression

why not post a file here so people can look at it.
by chrrox
Fri Mar 26, 2010 8:23 pm
Forum: Game Archive
Topic: Lost Cases of 221B Baker St - Archive(s)
Replies: 2
Views: 1057

Re: Lost Cases of 221B Baker St - Archive(s)

The first couple of zlib compressed files seem to contain some file names. but you can extract the zlib compressed files with offzip. use offzip.exe -a c:\input.bin c:\output 0x0 they all seem to be picture formats so it is much easier to just extract all the files then mass rename them to .png and ...
by chrrox
Mon Mar 22, 2010 10:59 pm
Forum: 3D/2D models
Topic: Request: Rumble Roses models PS2
Replies: 3
Views: 2201

Re: Request: Rumble Roses models PS2

why do you want the ps2 models when the 360 models are available?
by chrrox
Mon Mar 22, 2010 8:29 pm
Forum: Game Archive
Topic: Silent Hill: Shattered Memories *.arc
Replies: 25
Views: 17299

Re: Silent Hill: Shattered Memories *.arc

my mistake was in the log part i just had them reversed.
by chrrox
Sun Mar 21, 2010 1:01 pm
Forum: Game Archive
Topic: Silent Hill: Shattered Memories *.arc
Replies: 25
Views: 17299

Re: Silent Hill: Shattered Memories *.arc

you can also just run offzip Since there are no names.

is there a name table anywhere in the files?
by chrrox
Sun Mar 21, 2010 1:00 pm
Forum: Game Archive
Topic: Silent Hill: Shattered Memories *.arc
Replies: 25
Views: 17299

Re: Silent Hill: Shattered Memories *.arc

goto 0x4 get FILES long goto 0x8 got i = 0 < FILES get UNK01 long get OFFSET long get ZSIZE long get SIZE long if ZSIZE == SIZE log i OFFSET ZSIZE else clog i OFFSET SIZE ZSIZE endif next i this should be the correction also if the compressed file starts with 78DA it is zlib.