Poll & Discussion: We wish the site to continue (Y/N)
Search found 2599 matches
- Mon May 17, 2010 9:59 pm
- Forum: Game Archive
- Topic: Soul Calibur 4
- Replies: 183
- Views: 141719
Re: Soul Calibur 4
you need to rip the 360 iso using a 360 or a compatible pc drive and the program to read 360 discs.
- Sat May 08, 2010 5:48 pm
- Forum: Game Archive
- Topic: Wizard101 - game archive extract
- Replies: 4
- Views: 3412
Re: Wizard101 - game archive extract
if you want help post sample files.
- Tue May 04, 2010 11:46 pm
- Forum: Game Archive
- Topic: [XBox 360] Ninety-nine Nights - pak files
- Replies: 3
- Views: 1654
Re: [XBox 360] Ninety-nine Nights - pak files
just use offzip to extract it.
- Wed Apr 28, 2010 9:46 pm
- Forum: 3D/2D models
- Topic: [XBox 360] Kingdom under Fire : circle of doom - Model files
- Replies: 26
- Views: 12054
Re: [XBox 360] Kingdom under Fire : circle of doom - Model files
fxa is facial animation
- Wed Apr 28, 2010 4:54 am
- Forum: Compressed files and methods
- Topic: Wet
- Replies: 1
- Views: 1665
Re: Wet
i used the script from luigi to scan compressions and it appears to be using type 121 aka COMP_PRS_8ING
- Tue Apr 27, 2010 7:05 pm
- Forum: Game Archive
- Topic: Island - The Lost Medallion - Archive(s)
- Replies: 11
- Views: 2353
Re: Island - The Lost Medallion - Archive(s)
update to a newer quickbms.
- Sun Apr 25, 2010 5:46 pm
- Forum: Audio file formats
- Topic: Xbox 360 Kingdom Under Fire: Circle of Doom XSB Audio
- Replies: 2
- Views: 1276
Re: Xbox 360 Kingdom Under Fire: Circle of Doom XSB Audio
lol nevermind found a tool
http://aluigi.altervista.org/papers/unxwb.zip
http://aluigi.altervista.org/papers/unxwb.zip
- Sun Apr 25, 2010 5:31 pm
- Forum: Audio file formats
- Topic: Xbox 360 Kingdom Under Fire: Circle of Doom XSB Audio
- Replies: 2
- Views: 1276
Xbox 360 Kingdom Under Fire: Circle of Doom XSB Audio
The contents of this post was deleted because of possible forum rules violation.
- Sat Apr 24, 2010 11:50 pm
- Forum: 3D/2D models
- Topic: Way of the Samurai 3 (xbox360) models
- Replies: 2
- Views: 2080
Re: Way of the Samurai 3 (xbox360) models
why not post on the forum there where they work on the nif file format?
- Fri Apr 23, 2010 11:02 am
- Forum: Compressed files and methods
- Topic: PlayStation 3 .pkg Files
- Replies: 2
- Views: 2271
Re: PlayStation 3 .pkg Files
not possible.
if you had a debug ps3 it may be possible but that is about it.
if you had a debug ps3 it may be possible but that is about it.
- Thu Apr 22, 2010 11:35 am
- Forum: Game Archive
- Topic: 360 Super Street Fighter 4
- Replies: 77
- Views: 39285
Re: 360 Super Street Fighter 4
the bms script posted here does not need any change its the model viewer program you mentioned he has to makea small adjustment to make it read 360 files as they are in the reverse endian order compared to the pc files.
- Thu Apr 22, 2010 3:04 am
- Forum: Game Archive
- Topic: 360 Super Street Fighter 4
- Replies: 77
- Views: 39285
Re: 360 Super Street Fighter 4
the quickbms script posted here decompresses everything fine.
they used the same compression.
all he has to do to make his program work with these models is swap how he reads the endian of the files.

they used the same compression.
all he has to do to make his program work with these models is swap how he reads the endian of the files.

- Wed Apr 21, 2010 1:22 am
- Forum: Game Archive
- Topic: Xbox 360 Kingdom Under Fire: Circle of Doom
- Replies: 2
- Views: 2652
Xbox 360 Kingdom Under Fire: Circle of Doom
Here is a bms script to extract it. #quickbms script #Kingdom Under Fire Xbox 360 #from chrrox endian big open FDDE PAK 0 open FDDE SOX 1 get id longlong 1 get files long 1 goto 0x220C 1 for i = 0 < files get FILENUM long 1 get NAMESIZE short 1 getdstring name NAMESIZE 1 get DUMMYSIZE short 1 getdst...
- Mon Apr 19, 2010 9:13 pm
- Forum: 3D/2D models
- Topic: xenosaga 3 model??request
- Replies: 199
- Views: 72927
Re: xenosaga 3 model??request
The contents of this post was deleted because of possible forum rules violation.
- Sat Apr 17, 2010 8:37 pm
- Forum: Game Archive
- Topic: Seven souls aka Martial Empires
- Replies: 14
- Views: 4048
Re: Seven souls aka Martial Empires
hmm this format does not look to bad


