Poll & Discussion: We wish the site to continue (Y/N)
Search found 2599 matches
- Sun May 30, 2010 12:21 am
- Forum: Game Archive
- Topic: [X360] Star Ocean The Last Hope
- Replies: 213
- Views: 77713
Re: [X360] Star Ocean The Last Hope
the script does work you just need to seperate the pac files its really a game thats more trouble then its worth. endian BIG #locate first header findloc RES_START string "PACK\0" goto RES_START savepos RES_START math FILES += 0xFFF for i = 0 < FILES math NAME += 1 savepos OFFSET getdstrin...
- Sat May 29, 2010 9:56 pm
- Forum: 3D/2D models
- Topic: [XBox 360] Kingdom under Fire : circle of doom - Model files
- Replies: 26
- Views: 12054
Re: [XBox 360] Kingdom under Fire : circle of doom - Model files
I have a max script i made for this its not finished yet but it works. if (heapSize < 20000000) then heapSize = 200000000 -- allow ~ 40 MB instead of just 7.5 MB. Prevents "Runtime Error: Out of scripter memory" fname = GetOpenFileName caption:"Open Kingdom Under Fire:Circle of Doom M...
- Sat May 29, 2010 1:54 pm
- Forum: Game Archive
- Topic: Help with BMS script for .PAC file
- Replies: 5
- Views: 1724
Re: Help with BMS script for .PAC file
endian big get PAC_SIZE asize get OFFSET long math FILES = 0x7fffffff for i = 0 <= FILES if i == 0 math FILES = OFFSET math FILES /= 4 math FILES -= 1 endif get NEXT_OFF long if i == FILES math NEXT_OFF = PAC_SIZE endif math SIZE = NEXT_OFF math SIZE -= OFFSET if SIZE != 0 set NAME string i string n...
- Sat May 29, 2010 1:05 pm
- Forum: Game Archive
- Topic: KabodOnline
- Replies: 13
- Views: 5497
Re: KabodOnline
that worked on the tools pac there must be one last key.
- Sat May 29, 2010 12:07 pm
- Forum: Game Archive
- Topic: KabodOnline
- Replies: 13
- Views: 5497
Re: KabodOnline
it seems to work perfect on the config pack but there are 2 other pac files tools.pac and Kabod.pac it does not work on.
i got the files without names using offzip.
offzip.exe -a -z -15 C:\Downloads\KabodOnline\Kabod.pak C:\Downloads\KabodOnline\test 0x757C8
i got the files without names using offzip.
offzip.exe -a -z -15 C:\Downloads\KabodOnline\Kabod.pak C:\Downloads\KabodOnline\test 0x757C8
- Fri May 28, 2010 11:22 pm
- Forum: Game Archive
- Topic: KabodOnline
- Replies: 13
- Views: 5497
KabodOnline
The contents of this post was deleted because of possible forum rules violation.
- Thu May 27, 2010 2:01 am
- Forum: Compressed files and methods
- Topic: Tekken 6
- Replies: 107
- Views: 62979
Re: Tekken 6
the faces use that as a reset for the strip.
just reset the tri-strip when you read that.
just reset the tri-strip when you read that.
- Wed May 26, 2010 8:29 pm
- Forum: Game Archive
- Topic: Plan it Green (PC) - .dat files
- Replies: 5
- Views: 1368
Re: Plan it Green (PC) - .dat files
i am not good with repacking bms wise.
- Wed May 26, 2010 12:06 am
- Forum: Holy Cow!
- Topic: Search decompression tool for Unreal .xxx formats
- Replies: 4
- Views: 3438
Re: Search decompression tool for Unreal .xxx formats
did you look he has a decompression tool on his site under downloads.
- Wed May 26, 2010 12:03 am
- Forum: Game Archive
- Topic: Plan it Green (PC) - .dat files
- Replies: 5
- Views: 1368
Re: Plan it Green (PC) - .dat files
here is a working quickbms script.
Code: Select all
get files long
goto 0x20
for i = 0 < files
getdstring name 0x200
set NAME unicode NAME
get offset long
get size long
log name offset size
next i- Tue May 25, 2010 8:30 pm
- Forum: Holy Cow!
- Topic: Search decompression tool for Unreal .xxx formats
- Replies: 4
- Views: 3438
- Sun May 23, 2010 12:06 pm
- Forum: 3D/2D models
- Topic: Converting Desperados 2 models
- Replies: 3
- Views: 1700
Re: Converting Desperados 2 models
your sample is gone
- Tue May 18, 2010 11:31 am
- Forum: Game Archive
- Topic: Help with Dante's Inferno .psp Text
- Replies: 4
- Views: 1468
Re: Help with Dante's Inferno .psp Text
why not post the specs on the archive.
- Tue May 18, 2010 1:29 am
- Forum: Game Archive
- Topic: [360] Red Dead Redemption *.rpf
- Replies: 27
- Views: 9739
Re: [360] Red Dead Redemption *.rpf
upload the first and last 10mb of the file
- Mon May 17, 2010 10:00 pm
- Forum: Game Archive
- Topic: 360 SSF4 charactor to PC SF4
- Replies: 10
- Views: 4675
Re: 360 SSF4 charactor to PC SF4
The contents of this post was deleted because of possible forum rules violation.
