Poll & Discussion: We wish the site to continue (Y/N)
Search found 2599 matches
- Fri Jun 11, 2010 2:11 am
- Forum: 3D/2D models
- Topic: (Request) Hokuto Musou X360
- Replies: 20
- Views: 8248
Re: (Request) Hokuto Musou X360
The contents of this post was deleted because of possible forum rules violation.
- Thu Jun 10, 2010 8:29 pm
- Forum: Graphic file formats
- Topic: XBOX360 -> DOA4 & DOAX2 TPR Format (Texture Extractio
- Replies: 6
- Views: 13798
Re: XBOX360 -> DOA4 & DOAX2 TPR Format (Texture Extractio
yes please post it it will be good to learn from.
- Thu Jun 10, 2010 1:21 am
- Forum: Holy Cow!
- Topic: frozen brain
- Replies: 3
- Views: 2287
Re: frozen brain
it can be very hard going through depression. I know it may seem hopeless but never give up. I find everyone needs interaction with other people or animals. I know one of the best things is when i am alone i always have my dogs there with me and they always know how to cheer me up. they do not care ...
- Wed Jun 09, 2010 11:06 am
- Forum: Compressed files and methods
- Topic: Tekken 6
- Replies: 107
- Views: 62979
Re: Tekken 6
The contents of this post was deleted because of possible forum rules violation.
- Tue Jun 08, 2010 10:37 pm
- Forum: Game Archive
- Topic: PS2 Bleach - Selected Soul
- Replies: 1
- Views: 947
PS2 Bleach - Selected Soul
The contents of this post was deleted because of possible forum rules violation.
- Tue Jun 08, 2010 9:57 am
- Forum: Game Archive
- Topic: Fable 2 (xbox360)
- Replies: 14
- Views: 3886
Re: Fable 2 (xbox360)
yes i did get the zlib error where do i put the no error command on a new line?
- Mon Jun 07, 2010 10:40 pm
- Forum: Game Archive
- Topic: Fable 2 (xbox360)
- Replies: 14
- Views: 3886
Re: Fable 2 (xbox360)
I can't get quickbms to extract the files i had the same problem with another game and offzip worked but quickbms did not.
- Mon Jun 07, 2010 10:14 pm
- Forum: 3D/2D models
- Topic: Onechancara Models: Can Someone Make Vertex Dumper
- Replies: 46
- Views: 17925
Re: Onechancara Models: Can Someone Make Vertex Dumper
don't use the autodesk dae importer use the one you download from the people who maintain collada.
- Mon Jun 07, 2010 10:13 pm
- Forum: Game Archive
- Topic: Fable 2 (xbox360)
- Replies: 14
- Views: 3886
Re: Fable 2 (xbox360)
ok ill make an extractor if no one beats me to it
- Mon Jun 07, 2010 8:47 pm
- Forum: Game Archive
- Topic: Fable 2 (xbox360)
- Replies: 14
- Views: 3886
Re: Fable 2 (xbox360)
they are nameless zlib files just use
offzip.exe -a file.bnk c:\extracted 0x0
offzip.exe -a file.bnk c:\extracted 0x0
- Mon Jun 07, 2010 6:51 pm
- Forum: Game Archive
- Topic: Fable 2 (xbox360)
- Replies: 14
- Views: 3886
Re: Fable 2 (xbox360)
bnk is a video file normally.
- Fri Jun 04, 2010 9:37 am
- Forum: 3D/2D models
- Topic: xenosaga 3 model??request
- Replies: 199
- Views: 72927
Re: xenosaga 3 model??request
they are not extra tri-strip edges it is vertex points in the wrong positions.
- Thu Jun 03, 2010 6:25 pm
- Forum: 3D/2D models
- Topic: Kingdom Hearts Birth By Sleep models
- Replies: 528
- Views: 155908
Re: [Request] Kingdom Hearts Birth By Sleep models
i got the bone section figured out simple format 2 4x4 matrix with the rotation inverted.
ill look at the mesh section the image section has a tim2 header so i am assuming they are valid
ill look at the mesh section the image section has a tim2 header so i am assuming they are valid
- Wed Jun 02, 2010 3:11 am
- Forum: 3D/2D models
- Topic: xenosaga 3 model??request
- Replies: 199
- Views: 72927
Re: xenosaga 3 model??request
there are iso extractors and hex editors that are good do not load the whole file into memory at one time.
- Tue Jun 01, 2010 7:49 pm
- Forum: Graphic file formats
- Topic: [xbox 360] Kuf - texture file (.36T)
- Replies: 5
- Views: 2311
