Search found 2599 matches

by chrrox
Sat Jul 24, 2010 6:46 pm
Forum: Compressed files and methods
Topic: [PSP] Last Ranker CNK format
Replies: 20
Views: 5688

Re: [PSP] Last Ranker CNK format

its just zlib using offzip will extract it.
c:\offzip.exe -a c:\file.dat c:\etract 0x0
by chrrox
Thu Jul 22, 2010 10:11 pm
Forum: Game Archive
Topic: X360 .arc won't extract.
Replies: 25
Views: 7080

Re: X360 .arc won't extract.

it is xmemcompress they just changed some values like the sliding window.
by chrrox
Thu Jul 22, 2010 3:16 am
Forum: 3D/2D models
Topic: Project Gotham Racing 4 models (.pak_hrd)
Replies: 40
Views: 7276

Re: Project Gotham Racing 4 models (.pak_hrd)

could be but forza was not compressed.
by chrrox
Thu Jul 22, 2010 1:35 am
Forum: 3D/2D models
Topic: Project Gotham Racing 4 models (.pak_hrd)
Replies: 40
Views: 7276

Re: Project Gotham Racing 4 models (.pak_hrd)

this format looks annoying
the file is zlib compressed sections and appears to store information about the extracted files in the original file table.
like the model structure and dds headers.
a custom program would be needed to read these as i do not know how to read zlib easily in max.
by chrrox
Tue Jul 20, 2010 8:59 pm
Forum: Game Archive
Topic: Three Heros 2 Online
Replies: 0
Views: 648

Three Heros 2 Online

The contents of this post was deleted because of possible forum rules violation.
by chrrox
Sat Jul 17, 2010 10:23 am
Forum: Compressed files and methods
Topic: RNC Compression
Replies: 3
Views: 1577

Re: RNC Compression

no sample file = no help
by chrrox
Fri Jul 16, 2010 1:29 pm
Forum: Graphic file formats
Topic: Luna
Replies: 2
Views: 1280

Re: Luna

i posted this a while ago just do a search before posting
viewtopic.php?f=10&t=3433&p=31222&hilit=luna#p31222
by chrrox
Tue Jul 13, 2010 7:33 pm
Forum: Game Archive
Topic: CW Online
Replies: 0
Views: 712

CW Online

http://cw.xoyo.com/ I made a quickbms script for these files. idstring "PACK" get files long get tableoff long get unko01 long get null long get nameoff long for i = 0 < files goto tableoff get check long get offset long get size long get zsize THREEBYTE get two byte savepos tableoff goto ...
by chrrox
Tue Jul 13, 2010 6:16 pm
Forum: 3D/2D models
Topic: Maya/3dsMax import script for custom 3d model file format
Replies: 7
Views: 3222

Re: Maya/3dsMax import script for custom 3d model file format

post your 3d model you want to import and then weather you want to make a script for blender or 3ds max and someone can point you in the right direction.
by chrrox
Tue Jul 13, 2010 12:32 pm
Forum: 3D/2D models
Topic: Needs help with MK Vs DC universe textures
Replies: 11
Views: 3402

Re: Needs help with MK Vs DC universe textures

animation is not supported iun this game use the -noanim flag in the command line

c:\umodel.exe -export -noanim c:\test.xxx
by chrrox
Tue Jul 13, 2010 12:13 pm
Forum: Graphic file formats
Topic: Sacred 2 textures
Replies: 4
Views: 1939

Re: Sacred 2 textures

i would use a texture capturing program and capture the correct normal map image then just compare them to see what is going on.
by chrrox
Mon Jul 12, 2010 8:20 pm
Forum: Graphic file formats
Topic: Alan Wake texture (.tex)
Replies: 3
Views: 3899

Re: Alan Wake texture (.tex)

looks like a standard xbox swizzled dds.
if you make a header for it you can use the sdk to unswizzle the image.
by chrrox
Mon Jul 12, 2010 6:59 pm
Forum: 3D/2D models
Topic: Needs help with MK Vs DC universe textures
Replies: 11
Views: 3402

Re: Needs help with MK Vs DC universe textures

did you even attempt to find umodel?
just Google umodel results in his website being the 3rd in the list
if i google umodel unreal his site is the first one.
by chrrox
Mon Jul 12, 2010 5:42 pm
Forum: 3D/2D models
Topic: Needs help with MK Vs DC universe textures
Replies: 11
Views: 3402

Re: Needs help with MK Vs DC universe textures

umodel supports models and textures from this game.