its just zlib using offzip will extract it.
c:\offzip.exe -a c:\file.dat c:\etract 0x0
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Search found 2599 matches
- Sat Jul 24, 2010 6:46 pm
- Forum: Compressed files and methods
- Topic: [PSP] Last Ranker CNK format
- Replies: 20
- Views: 5688
- Thu Jul 22, 2010 10:11 pm
- Forum: Game Archive
- Topic: X360 .arc won't extract.
- Replies: 25
- Views: 7080
Re: X360 .arc won't extract.
it is xmemcompress they just changed some values like the sliding window.
- Thu Jul 22, 2010 3:16 am
- Forum: 3D/2D models
- Topic: Project Gotham Racing 4 models (.pak_hrd)
- Replies: 40
- Views: 7276
Re: Project Gotham Racing 4 models (.pak_hrd)
could be but forza was not compressed.
- Thu Jul 22, 2010 1:35 am
- Forum: 3D/2D models
- Topic: Project Gotham Racing 4 models (.pak_hrd)
- Replies: 40
- Views: 7276
Re: Project Gotham Racing 4 models (.pak_hrd)
this format looks annoying
the file is zlib compressed sections and appears to store information about the extracted files in the original file table.
like the model structure and dds headers.
a custom program would be needed to read these as i do not know how to read zlib easily in max.
the file is zlib compressed sections and appears to store information about the extracted files in the original file table.
like the model structure and dds headers.
a custom program would be needed to read these as i do not know how to read zlib easily in max.
- Tue Jul 20, 2010 8:59 pm
- Forum: Game Archive
- Topic: Three Heros 2 Online
- Replies: 0
- Views: 648
Three Heros 2 Online
The contents of this post was deleted because of possible forum rules violation.
- Sat Jul 17, 2010 10:23 am
- Forum: Compressed files and methods
- Topic: RNC Compression
- Replies: 3
- Views: 1577
Re: RNC Compression
no sample file = no help
- Fri Jul 16, 2010 1:29 pm
- Forum: Graphic file formats
- Topic: Luna
- Replies: 2
- Views: 1280
Re: Luna
i posted this a while ago just do a search before posting
viewtopic.php?f=10&t=3433&p=31222&hilit=luna#p31222
viewtopic.php?f=10&t=3433&p=31222&hilit=luna#p31222
- Wed Jul 14, 2010 3:00 am
- Forum: 3D/2D models
- Topic: Maya/3dsMax import script for custom 3d model file format
- Replies: 7
- Views: 3222
Re: Maya/3dsMax import script for custom 3d model file format
those models are from runescape i found a model viewer for those http://www.moparscape.org/smf/index.php?topic=385295.0
- Tue Jul 13, 2010 7:33 pm
- Forum: Game Archive
- Topic: CW Online
- Replies: 0
- Views: 712
CW Online
http://cw.xoyo.com/ I made a quickbms script for these files. idstring "PACK" get files long get tableoff long get unko01 long get null long get nameoff long for i = 0 < files goto tableoff get check long get offset long get size long get zsize THREEBYTE get two byte savepos tableoff goto ...
- Tue Jul 13, 2010 6:16 pm
- Forum: 3D/2D models
- Topic: Maya/3dsMax import script for custom 3d model file format
- Replies: 7
- Views: 3222
Re: Maya/3dsMax import script for custom 3d model file format
post your 3d model you want to import and then weather you want to make a script for blender or 3ds max and someone can point you in the right direction.
- Tue Jul 13, 2010 12:32 pm
- Forum: 3D/2D models
- Topic: Needs help with MK Vs DC universe textures
- Replies: 11
- Views: 3402
Re: Needs help with MK Vs DC universe textures
animation is not supported iun this game use the -noanim flag in the command line
c:\umodel.exe -export -noanim c:\test.xxx
c:\umodel.exe -export -noanim c:\test.xxx
- Tue Jul 13, 2010 12:13 pm
- Forum: Graphic file formats
- Topic: Sacred 2 textures
- Replies: 4
- Views: 1939
Re: Sacred 2 textures
i would use a texture capturing program and capture the correct normal map image then just compare them to see what is going on.
- Mon Jul 12, 2010 8:20 pm
- Forum: Graphic file formats
- Topic: Alan Wake texture (.tex)
- Replies: 3
- Views: 3899
Re: Alan Wake texture (.tex)
looks like a standard xbox swizzled dds.
if you make a header for it you can use the sdk to unswizzle the image.
if you make a header for it you can use the sdk to unswizzle the image.
- Mon Jul 12, 2010 6:59 pm
- Forum: 3D/2D models
- Topic: Needs help with MK Vs DC universe textures
- Replies: 11
- Views: 3402
Re: Needs help with MK Vs DC universe textures
did you even attempt to find umodel?
just Google umodel results in his website being the 3rd in the list
if i google umodel unreal his site is the first one.
just Google umodel results in his website being the 3rd in the list
if i google umodel unreal his site is the first one.
- Mon Jul 12, 2010 5:42 pm
- Forum: 3D/2D models
- Topic: Needs help with MK Vs DC universe textures
- Replies: 11
- Views: 3402
Re: Needs help with MK Vs DC universe textures
umodel supports models and textures from this game.
