Search found 2599 matches

by chrrox
Wed Aug 04, 2010 1:26 am
Forum: Game Archive
Topic: [Wii] Arc Rise Fantasia - vol-File (RTDP)
Replies: 6
Views: 2631

Re: [Wii] Arc Rise Fantasia - vol-File (RTDP)

i could make an bms script for this but its simple just xor everything after the first offset that is given with 0x55 then the rest should become clear.
if you still need help let me know but this is simple format once you know that.
by chrrox
Sun Aug 01, 2010 11:39 pm
Forum: 3D/2D models
Topic: Idolm@ster
Replies: 46
Views: 24640

Re: Idolm@ster

i am getting close


Image

here is the updated bone code if anyone can help with what i did wrong
by chrrox
Sun Aug 01, 2010 8:59 pm
Forum: Audio file formats
Topic: AIX Files
Replies: 4
Views: 2391

Re: AIX Files

ah ok thanks :)
by chrrox
Sun Aug 01, 2010 7:16 pm
Forum: Audio file formats
Topic: AIX Files
Replies: 4
Views: 2391

Re: AIX Files

did you try those on this file they dont work.
by chrrox
Sun Aug 01, 2010 1:42 pm
Forum: Game Archive
Topic: Help with Majesty 2: Kingmaker .pak files
Replies: 3
Views: 1735

Re: Help with Majesty 2: Kingmaker .pak files

there is a post right on their website on how to do this.
luigi reversed this a long time ago.
http://aluigi.org/papers/bms/majesty2.bms
by chrrox
Sat Jul 31, 2010 7:49 pm
Forum: 3D/2D models
Topic: Idolm@ster
Replies: 46
Views: 24640

Re: Idolm@ster

The contents of this post was deleted because of possible forum rules violation.
by chrrox
Sat Jul 31, 2010 5:14 am
Forum: Audio file formats
Topic: AIX Files
Replies: 4
Views: 2391

AIX Files

The contents of this post was deleted because of possible forum rules violation.
by chrrox
Fri Jul 30, 2010 11:42 pm
Forum: 3D/2D models
Topic: Idolm@ster
Replies: 46
Views: 24640

Re: Idolm@ster

I bought a copy on playasia and dumped it myself.
http://www.play-asia.com/paOS-13-71-br- ... -2b5d.html
by chrrox
Fri Jul 30, 2010 5:39 pm
Forum: 3D/2D models
Topic: Idolm@ster
Replies: 46
Views: 24640

Re: Idolm@ster

Here are the steps to extract and convert the textures 1st extract the bna files with this bms script. http://forum.xentax.com/viewtopic.php?f=10&t=4812 then use this script to extract the .nut files idstring NTXR endian big get version short get files short goto 0x10 for i = 0 < files savepos o...
by chrrox
Thu Jul 29, 2010 6:19 pm
Forum: 3D/2D models
Topic: Idolm@ster
Replies: 46
Views: 24640

Re: Idolm@ster

I will post the converter this weekend with or without bones if me and my friends can get the format done then ill support them otherwise its mesh only.
here is an attempt at me doing a toon render in max.
Image
by chrrox
Tue Jul 27, 2010 2:26 am
Forum: 3D/2D models
Topic: Idolm@ster
Replies: 46
Views: 24640

Re: Idolm@ster

The contents of this post was deleted because of possible forum rules violation.
by chrrox
Mon Jul 26, 2010 3:34 am
Forum: 3D/2D models
Topic: Idolm@ster
Replies: 46
Views: 24640

Idolm@ster

Ill post the converter when i have it more complete but hear is a teaser.

Image
by chrrox
Mon Jul 26, 2010 12:50 am
Forum: Game Archive
Topic: Idolm@ster
Replies: 0
Views: 2296

Idolm@ster

Here is a quick bms script for bna files. idstring "BNA0" endian big get files long set files2 files math files2 - 1 savepos ntablestart for i = 0 < files goto ntablestart get folderoff long get nameoff long get offset long get size long savepos ntablestart goto folderoff get folder string...
by chrrox
Sun Jul 25, 2010 1:14 pm
Forum: Compressed files and methods
Topic: Grotesque-Tactics GameData.v
Replies: 2
Views: 1148

Re: Grotesque-Tactics GameData.v

yeah its an easy one i did this when it was still in beta.

Code: Select all

get name basename
get size asize
filexor 0x55
string name + .zip
log name 0 size