Search found 2599 matches

by chrrox
Sun Aug 29, 2010 4:06 am
Forum: Game Archive
Topic: Help with Broken Sword Directors Cut .dat file
Replies: 7
Views: 4511

Re: Help with Broken Sword Directors Cut .dat file

quickbms script

Code: Select all

idstring "AUFS"
get files long
for i = 0 < files
get name1 long
get offset long
get size long
string name1 + .ogg
log name1 offset size
next i
by chrrox
Wed Aug 25, 2010 3:04 pm
Forum: Holy Cow!
Topic: PS3 hacked -- what now?
Replies: 4
Views: 3188

Re: PS3 hacked -- what now?

All disc protection and exe protection is removed in th ebackup process.
this still leaves any protection th edevelopers may have used like in metal gear solid 4 they encrypted all file headers.
So getting access to these is possible now and reversing the ee's on th eps3 can begin.
by chrrox
Thu Aug 19, 2010 7:58 pm
Forum: 3D/2D models
Topic: Sonic 2006 model converter source code
Replies: 9
Views: 3204

Re: Sonic 2006 model converter source code

That looks like the sonic models from the xbox 360 game.
I made the converter for that game.
by chrrox
Thu Aug 19, 2010 5:38 pm
Forum: Compressed files and methods
Topic: Gran Turismo 4/5 PL
Replies: 5
Views: 2112

Re: Gran Turismo 4/5 PL

post a sample file or 3.
by chrrox
Tue Aug 17, 2010 9:34 pm
Forum: Compressed files and methods
Topic: Raider Z
Replies: 8
Views: 3968

Re: Raider Z

ah cool thanks for posting the code i found this formula o another site for gunz but i dint know how to make it into bms.
i got bones loading the rest should not be hard.
by chrrox
Tue Aug 17, 2010 12:46 am
Forum: Compressed files and methods
Topic: Raider Z
Replies: 8
Views: 3968

Re: Raider Z

Can you post the specs of the archive if you know them is it some kind of xor?
by chrrox
Sat Aug 14, 2010 12:31 pm
Forum: Tutorials
Topic: QUICKBMS GUIDE 2 ZLIB
Replies: 17
Views: 18709

Re: QUICKBMS GUIDE 2 ZLIB

To help you start off always use offzip.exe to scan a small file so you know what values you are looking for. In the file you sent take title.arc. the files extracted give the output. - open input file: G:\title.arc - enter in directory: G:\ - zip data to check: 32 bytes - zip windowBits: 15 - seek ...
by chrrox
Fri Aug 13, 2010 11:16 pm
Forum: Game Archive
Topic: Mafia II SDS files?
Replies: 158
Views: 71167

Re: Mafia II SDS files?

that is useless dude. please delete that its was to big for the forum posts use an attached text file next time.
by chrrox
Wed Aug 11, 2010 12:09 pm
Forum: 3D/2D models
Topic: Idolm@ster
Replies: 46
Views: 24640

Re: Idolm@ster

uploaded scripts
by chrrox
Wed Aug 11, 2010 3:17 am
Forum: 3D/2D models
Topic: Idolm@ster
Replies: 46
Views: 24640

Re: Idolm@ster

just need to get textures auto assigned but this will do the job run bones 1 then bones 2 then the mesh. I should be able to get animations also for the game. This was made possible with the help of my friends also without them i would of never done this. I hope to have something like this soon http...
by chrrox
Wed Aug 11, 2010 12:12 am
Forum: 3D/2D models
Topic: Idolm@ster
Replies: 46
Views: 24640

Re: Idolm@ster

got it working :)
Image
by chrrox
Sat Aug 07, 2010 7:46 pm
Forum: 3D/2D models
Topic: [Request] Dirge Of Cerberus Final Fantasy VII models
Replies: 146
Views: 64380

Re: [Request] Dirge Of Cerberus Final Fantasy VII models

sample file would be needed.
by chrrox
Sat Aug 07, 2010 7:20 pm
Forum: Game Archive
Topic: [PC] Resident Evil 5
Replies: 104
Views: 67761

Re: [PC] Resident Evil 5

sounds like your getting the lod meshes.
by chrrox
Wed Aug 04, 2010 11:59 pm
Forum: Tutorials
Topic: request a tutorial
Replies: 23
Views: 11151

Re: request a tutorial

you need to buy that program for it to work and i have never seen the bone capture work.