make sure you decompress the csv with the quickbms script and export it with the windows character return.
try opening the csv file in a csv editor and post a screenshot of it.
I use csved http://csved.sjfrancke.nl/
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- Mon Jul 10, 2017 1:21 am
- Forum: Tutorials
- Topic: Mobile Game Asset Download
- Replies: 301
- Views: 175915
- Fri Jul 07, 2017 8:13 pm
- Forum: Tutorials
- Topic: Mobile Game Asset Download
- Replies: 301
- Views: 175915
Re: Mobile Game Asset Download
just remove any python you have installed. then install https://www.python.org/downloads/release/python-361/ to c:\python36 then open a command prompt change to the directory C:\Python36\Scripts and type pip install lz4. The errors you got have nothing to do with the scripts I made just a problem wi...
- Wed Jul 05, 2017 1:15 am
- Forum: Tutorials
- Topic: Mobile Game Asset Download
- Replies: 301
- Views: 175915
Re: Mobile Game Asset Download
Here is a script that will auto decompress the files for you.
you need to do pip install lz4 for this script to work.
you need to do pip install lz4 for this script to work.
- Wed Jul 05, 2017 12:33 am
- Forum: 3D/2D models
- Topic: Idolmaster (DereSte) 3d site
- Replies: 260
- Views: 126929
Re: Idolmaster (DereSte) 3d site
Here you go you will love this.
viewtopic.php?f=29&t=16055&p=131909#p131909
viewtopic.php?f=29&t=16055&p=131909#p131909
- Wed Jul 05, 2017 12:32 am
- Forum: Tutorials
- Topic: Mobile Game Asset Download
- Replies: 301
- Views: 175915
Re: Mobile Game Asset Download
Python 3.6 script to download THE iDOLM@STER Cinderella Girls: Starlight Stage follow this guide to get your csv file http://forum.xentax.com/viewtopic.php?f=16&t=15582&start=30 Then use this python script to have it download all files on pc. You can edit the script to download ios or androi...
- Tue Jul 04, 2017 1:16 pm
- Forum: 3D/2D models
- Topic: Idolmaster (DereSte) 3d site
- Replies: 260
- Views: 126929
Re: Idolmaster (DereSte) 3d site
Download any file you want. tools needed 1. telerik fiddler 2. quickbms 3. (optional) android emulator to get the latest character database. 4. sqlite browser (I used SQLiteDatabaseBrowserPortable) grab the latest database using fiddler https://i.snag.gy/5yYU3R.jpg http://storage.game.starlight-stag...
- Tue Jun 27, 2017 10:04 am
- Forum: 3D/2D models
- Topic: Kof XIV Steam Edition
- Replies: 16
- Views: 9243
Re: Kof XIV Steam Edition
A lot of the files do not decrpt correctly with the current script. I am going to re write the bms script to make the files extract correctly.
- Wed Jun 14, 2017 9:25 am
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1831
- Views: 566558
Re: Spotlight: Señor Casaroja's Noesis
in the script add this optionTosyk wrote:is there a way to flip polygon normals on export?
rapi.rpgSetOption(noesis.RPGOPT_TRIWINDBACKWARD, 1)
or if you created the triangle manually just append them instead of 1 2 3 do 1 3 2
- Tue Jun 13, 2017 6:53 pm
- Forum: 3D/2D models
- Topic: [HELP] Where to start on creating a model/animation viewer
- Replies: 18
- Views: 4615
Re: [HELP] Where to start on creating a model/animation view
animations always follow a close format they just pack the data differently. one developer could store the entire position each frame or another developer might only keep changes and need the original skeleton complete the animation. but if you can follow this sample your sample should not be too ha...
- Tue Jun 13, 2017 12:44 pm
- Forum: 3D/2D models
- Topic: [HELP] Where to start on creating a model/animation viewer
- Replies: 18
- Views: 4615
Re: [HELP] Where to start on creating a model/animation view
you should use the sample script to export an animation then look at the exported animation file in a hex editor. then follow the script along with the hex as it reads to understand how animation is stored. Then you should try to re write the importer on your own. once you do this it should be much ...
- Sun Jun 04, 2017 11:20 am
- Forum: 3D/2D models
- Topic: Star Ocean Anamnesis
- Replies: 3
- Views: 2150
Re: Star Ocean Anamnesis
I already looked at these games I can't figure out the face data.
If you can get a 3d print screen of a model it might help with looking at the data.
If you can get a 3d print screen of a model it might help with looking at the data.
- Tue May 09, 2017 10:06 am
- Forum: Game Archive
- Topic: Onechanbara .dlc
- Replies: 3
- Views: 2004
Re: Onechanbara .dlc
viewtopic.php?f=10&t=14431&p=119273&hilit=cat#p119273
its just a .cat file xored with
0xEDDCBBE1C1FEDAAA
xor.exe "data00.dlc" "data00.dlc".cat 0xEDDCBBE1C1FEDAAA
works fine.
its just a .cat file xored with
0xEDDCBBE1C1FEDAAA
xor.exe "data00.dlc" "data00.dlc".cat 0xEDDCBBE1C1FEDAAA
works fine.
- Fri Apr 21, 2017 10:50 am
- Forum: 3D/2D models
- Topic: Marvelous games (.bum)
- Replies: 5
- Views: 1766
- Thu Apr 20, 2017 9:22 pm
- Forum: Game Archive
- Topic: Fate/Extella - Need help Unpacking PKG
- Replies: 8
- Views: 3741
Re: Fate/Extella - Need help Unpacking PKG
its not possible to extract ps4 pkg's without the rif key.
The only way to get a rif key is with a ps4 on the latest firmware with a kernel exploit. (This does not exist currently)
the vita version could be dumped is someone has it on their vita (any firmware)
The only way to get a rif key is with a ps4 on the latest firmware with a kernel exploit. (This does not exist currently)
the vita version could be dumped is someone has it on their vita (any firmware)
- Thu Apr 20, 2017 10:06 am
- Forum: 3D/2D models
- Topic: Marvelous games (.bum)
- Replies: 5
- Views: 1766
Re: Marvelous games (.bum)
What games?
