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Search found 2599 matches
- Mon Dec 20, 2010 1:52 am
- Forum: Game Archive
- Topic: Conquer online .c3 format - help needed
- Replies: 5
- Views: 1883
Re: Conquer online .c3 format - help needed
The format was fairly basic. I do not know how to code for blender sorry ma-bee some can help you there.
- Sun Dec 19, 2010 3:20 pm
- Forum: Game Archive
- Topic: Conquer online .c3 format - help needed
- Replies: 5
- Views: 1883
Re: Conquer online .c3 format - help needed
Here you go this should work i tried it on a lot of meshes and they all seemed to work. I am not sure what you will learn from this they are very low polly and look like collision meshes. 3ds max script. if (heapSize < 20000000) then heapSize = 200000000 -- allow ~ 40 MB instead of just 7.5 MB. Prev...
- Sat Dec 18, 2010 10:26 pm
- Forum: 3D/2D models
- Topic: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
- Replies: 149
- Views: 70194
Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
You need a jailbroken ps3 to rip ps3 games there are a million tutorials on how to do that on the internet. if you have the 360 version of vf5 you need a kreon drive in your pc or a jtaged 360. you might be able to install the files onto your 360 hard drive then copy them off onto your pc but i have...
- Sat Dec 18, 2010 1:37 pm
- Forum: Code Talk
- Topic: QuickBMS help
- Replies: 6
- Views: 1964
Re: QuickBMS help
i don't see any names in the file if you want a much easier way to extract them use offzip
here are the commands
for a single file output do
offzip.exe -a -1 c:\file.zlib c:\outFolder 0x0
for each zlib piece seperate
offzip.exe -a -c:\file.zlib c:\outFolder 0x0
here are the commands
for a single file output do
offzip.exe -a -1 c:\file.zlib c:\outFolder 0x0
for each zlib piece seperate
offzip.exe -a -c:\file.zlib c:\outFolder 0x0
- Sat Dec 18, 2010 1:30 pm
- Forum: 3D/2D models
- Topic: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
- Replies: 149
- Views: 70194
Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
you need to rip the game yourself not download an iso off the internet.
- Sat Dec 18, 2010 4:07 am
- Forum: Code Talk
- Topic: QuickBMS help
- Replies: 6
- Views: 1964
Re: QuickBMS help
get size asize 1
or whatever number the memory file is.
why not just post your script and the file?
but you should already have the size of the memory file when you put it there int he first place.
or whatever number the memory file is.
why not just post your script and the file?
but you should already have the size of the memory file when you put it there int he first place.
- Sat Dec 18, 2010 3:02 am
- Forum: Graphic file formats
- Topic: Super Street Fighter 2 Turbo HD Remix (XBLA)
- Replies: 8
- Views: 2582
Re: Super Street Fighter 2 Turbo HD Remix (XBLA)
this format was cracked months ago.
http://mugenguild.com/forumx/index.php?topic=112677.0
http://mugenguild.com/forumx/index.php?topic=112677.0
- Sat Dec 18, 2010 1:12 am
- Forum: Code Talk
- Topic: QuickBMS help
- Replies: 6
- Views: 1964
Re: QuickBMS help
log NAME 0 SIZE MEMORY_FILE
- Fri Dec 17, 2010 9:28 pm
- Forum: Game Archive
- Topic: (Ps3) White Knight Chronicles
- Replies: 17
- Views: 8103
Re: (Ps3) White Knight Chronicles
I am not sure what you are talking about there are plenty of model files.
extract d04h.psarc there is an event folder filled with models.
extract d04h.psarc there is an event folder filled with models.
- Fri Dec 17, 2010 7:44 pm
- Forum: Game Archive
- Topic: unknown Archiv MMO
- Replies: 9
- Views: 2305
Re: unknown Archiv MMO
post what you found and someone may be able to help.
- Thu Dec 16, 2010 12:18 pm
- Forum: Game Archive
- Topic: Star Trek Online Mset files and beyond...
- Replies: 7
- Views: 4683
Re: Star Trek Online Mset files and beyond...
the link is dead can you upload it to mediafire or sendspace.
- Sat Dec 11, 2010 11:28 pm
- Forum: 3D/2D models
- Topic: SBK X Demo - character importer(.bin)
- Replies: 2
- Views: 1028
Re: SBK X Demo - character importer(.bin)
what is sbk demo?
if you post a sample model file or where i can download the demo i can help you with bones.
if you post a sample model file or where i can download the demo i can help you with bones.
- Sat Dec 11, 2010 2:58 pm
- Forum: 3D/2D models
- Topic: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
- Replies: 149
- Views: 70194
Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
yup just use the compressonator from ati to convert them.
- Fri Dec 10, 2010 10:53 pm
- Forum: 3D/2D models
- Topic: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
- Replies: 149
- Views: 70194
Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
both.
use the bms i provided for the textures.
use the bms i provided for the textures.
- Thu Dec 09, 2010 1:35 am
- Forum: 3D/2D models
- Topic: Help- Need models from PS2 game
- Replies: 31
- Views: 10293
Re: Help- Need models from PS2 game
The files are compressed it is using the same compression as bloody roar 4. I have decompressed the files they are renderware dff models. Here is a sample if you want to play around with trying different tools on the internet on it. i managed to convert one model http://img207.imageshack.us/img207/4...
