this bms script just creates xpr files those are a known file format on the xbox 360 you need the xbox skd to extract dds images from it.
if one file is giving you trouble upload it.
also make sure you have the newest quickbms.
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Search found 2599 matches
- Sun Feb 06, 2011 4:04 pm
- Forum: Graphic file formats
- Topic: Grey Matter 360 .tex files
- Replies: 13
- Views: 4620
- Sat Feb 05, 2011 2:53 pm
- Forum: Game Archive
- Topic: Project DIVA 2nd (psp) igb
- Replies: 26
- Views: 9802
Re: Project DIVA 2nd (psp) igb
you link is password protected.
- Fri Feb 04, 2011 12:59 am
- Forum: Game Archive
- Topic: Xbox 360 Gal Gun
- Replies: 6
- Views: 3530
Xbox 360 Gal Gun
Here are the tools to extract the main resource file that contains the resources of this game.
Most of the files need to bee decompressed after this with xbdecompress.exe

Most of the files need to bee decompressed after this with xbdecompress.exe

- Thu Feb 03, 2011 12:53 pm
- Forum: Game Archive
- Topic: (PC) Dead Space 2 (.dat)
- Replies: 197
- Views: 78045
Re: (PC) Dead Spece 2 (.dat)
If no one compiles it bye this afternoon ill go for it when i get home.
- Thu Feb 03, 2011 5:05 am
- Forum: Compressed files and methods
- Topic: [REQ] Help Luna Online/Luna+ bin file encryption/compression
- Replies: 13
- Views: 3917
Re: [REQ] Help Luna Online/Luna+ bin file encryption/compres
The old encryption was a xor based on the position in the file starting at position 0xC and incrementing by one each position after. i am assuming they changed the xor method slightly to break your extractor.
- Thu Feb 03, 2011 2:43 am
- Forum: Compressed files and methods
- Topic: [REQ] Help Luna Online/Luna+ bin file encryption/compression
- Replies: 13
- Views: 3917
Re: [REQ] Help Luna Online/Luna+ bin file encryption/compres
what was the original format structure?
is there an old extractor?
is there an old extractor?
- Wed Feb 02, 2011 11:16 pm
- Forum: Graphic file formats
- Topic: Grey Matter 360 .tex files
- Replies: 13
- Views: 4620
Re: Grey Matter 360 .tex files
they are xpr files you need to recreate the xpr header then use the xpr tool unbundler from the xbox sdk on them.
- Wed Feb 02, 2011 4:00 pm
- Forum: Compressed files and methods
- Topic: Arcana Heart 3 Pac/Pk3 Files
- Replies: 12
- Views: 6649
Re: Arcana Heart 3 Pac/Pk3 Files
Its using the same format as blaze blue its just compressed with the common container segs. (ps3 version) this will extract the segs files from the big dat file. get name1 basename endian big for i = 0 < 0xFFFF set name name1 string name + _ string name + i string name + .segs FindLoc Offset string ...
- Sat Jan 29, 2011 5:50 pm
- Forum: Game specific tools
- Topic: TMX Explorer for Persona 3, Persona 4, and related games
- Replies: 17
- Views: 17650
Re: TMX Explorer for Persona 3, Persona 4, and related games
the game Catherine is using the nif file format.
so they are using the gamebryo engine.
so they are using the gamebryo engine.
- Sat Jan 29, 2011 12:11 am
- Forum: 3D/2D models
- Topic: Has anyone converted PS3 game files yet?
- Replies: 3
- Views: 1587
Re: Has anyone converted PS3 game files yet?
yes
you need a ps3 to rip games tho
you need a ps3 to rip games tho
- Tue Jan 25, 2011 11:56 pm
- Forum: 3D/2D models
- Topic: Bayonetta XBox360
- Replies: 17
- Views: 10135
Re: Bayonetta XBox360
noesis supports this format 100% and he gave the source to that import plugin on his site.
- Mon Jan 17, 2011 1:05 am
- Forum: Holy Cow!
- Topic: Idea for spam bots
- Replies: 1
- Views: 1347
Idea for spam bots
Can you make it so when a user first registers then can only do one post per day for x days this would help a lot on the spam problem i think.
- Sun Jan 09, 2011 5:47 pm
- Forum: Compressed files and methods
- Topic: [PS3] Gundam Senki Record UC 0081 (BfPk File)
- Replies: 10
- Views: 3461
Re: [PS3] BfPk compression
I am not sure where they are getting the start offset from but if there is only one big archive it does not matter. this will extract that file for you. #Quickbms Script #By chrrox endian big goto 0x8 get files short get unk short get start short get null short savepos tbl for i = 0 < files goto tbl...
- Sat Jan 08, 2011 12:43 pm
- Forum: Tutorials
- Topic: QUICKBMS GUIDE 3 IF ELSE
- Replies: 9
- Views: 9410
Re: QUICKBMS GUIDE 3 IF ELSE
post a sample in the research area to get some help.
- Fri Jan 07, 2011 7:14 pm
- Forum: 3D/2D models
- Topic: NIER Xbox360
- Replies: 33
- Views: 16910
Re: NIER Xbox360
You need to activate the textures in the viewport to see them click this button.
