Search found 2599 matches

by chrrox
Sun Feb 06, 2011 4:04 pm
Forum: Graphic file formats
Topic: Grey Matter 360 .tex files
Replies: 13
Views: 4620

Re: Grey Matter 360 .tex files

this bms script just creates xpr files those are a known file format on the xbox 360 you need the xbox skd to extract dds images from it.

if one file is giving you trouble upload it.
also make sure you have the newest quickbms.
by chrrox
Sat Feb 05, 2011 2:53 pm
Forum: Game Archive
Topic: Project DIVA 2nd (psp) igb
Replies: 26
Views: 9802

Re: Project DIVA 2nd (psp) igb

you link is password protected.
by chrrox
Fri Feb 04, 2011 12:59 am
Forum: Game Archive
Topic: Xbox 360 Gal Gun
Replies: 6
Views: 3530

Xbox 360 Gal Gun

Here are the tools to extract the main resource file that contains the resources of this game.
Most of the files need to bee decompressed after this with xbdecompress.exe

Image
by chrrox
Thu Feb 03, 2011 12:53 pm
Forum: Game Archive
Topic: (PC) Dead Space 2 (.dat)
Replies: 197
Views: 78045

Re: (PC) Dead Spece 2 (.dat)

If no one compiles it bye this afternoon ill go for it when i get home.
by chrrox
Thu Feb 03, 2011 5:05 am
Forum: Compressed files and methods
Topic: [REQ] Help Luna Online/Luna+ bin file encryption/compression
Replies: 13
Views: 3917

Re: [REQ] Help Luna Online/Luna+ bin file encryption/compres

The old encryption was a xor based on the position in the file starting at position 0xC and incrementing by one each position after. i am assuming they changed the xor method slightly to break your extractor.
by chrrox
Thu Feb 03, 2011 2:43 am
Forum: Compressed files and methods
Topic: [REQ] Help Luna Online/Luna+ bin file encryption/compression
Replies: 13
Views: 3917

Re: [REQ] Help Luna Online/Luna+ bin file encryption/compres

what was the original format structure?
is there an old extractor?
by chrrox
Wed Feb 02, 2011 11:16 pm
Forum: Graphic file formats
Topic: Grey Matter 360 .tex files
Replies: 13
Views: 4620

Re: Grey Matter 360 .tex files

they are xpr files you need to recreate the xpr header then use the xpr tool unbundler from the xbox sdk on them.
by chrrox
Wed Feb 02, 2011 4:00 pm
Forum: Compressed files and methods
Topic: Arcana Heart 3 Pac/Pk3 Files
Replies: 12
Views: 6649

Re: Arcana Heart 3 Pac/Pk3 Files

Its using the same format as blaze blue its just compressed with the common container segs. (ps3 version) this will extract the segs files from the big dat file. get name1 basename endian big for i = 0 < 0xFFFF set name name1 string name + _ string name + i string name + .segs FindLoc Offset string ...
by chrrox
Sat Jan 29, 2011 5:50 pm
Forum: Game specific tools
Topic: TMX Explorer for Persona 3, Persona 4, and related games
Replies: 17
Views: 17650

Re: TMX Explorer for Persona 3, Persona 4, and related games

the game Catherine is using the nif file format.
so they are using the gamebryo engine.
by chrrox
Sat Jan 29, 2011 12:11 am
Forum: 3D/2D models
Topic: Has anyone converted PS3 game files yet?
Replies: 3
Views: 1587

Re: Has anyone converted PS3 game files yet?

yes
you need a ps3 to rip games tho
by chrrox
Tue Jan 25, 2011 11:56 pm
Forum: 3D/2D models
Topic: Bayonetta XBox360
Replies: 17
Views: 10135

Re: Bayonetta XBox360

noesis supports this format 100% and he gave the source to that import plugin on his site.
by chrrox
Mon Jan 17, 2011 1:05 am
Forum: Holy Cow!
Topic: Idea for spam bots
Replies: 1
Views: 1347

Idea for spam bots

Can you make it so when a user first registers then can only do one post per day for x days this would help a lot on the spam problem i think.
by chrrox
Sun Jan 09, 2011 5:47 pm
Forum: Compressed files and methods
Topic: [PS3] Gundam Senki Record UC 0081 (BfPk File)
Replies: 10
Views: 3461

Re: [PS3] BfPk compression

I am not sure where they are getting the start offset from but if there is only one big archive it does not matter. this will extract that file for you. #Quickbms Script #By chrrox endian big goto 0x8 get files short get unk short get start short get null short savepos tbl for i = 0 < files goto tbl...
by chrrox
Sat Jan 08, 2011 12:43 pm
Forum: Tutorials
Topic: QUICKBMS GUIDE 3 IF ELSE
Replies: 9
Views: 9410

Re: QUICKBMS GUIDE 3 IF ELSE

post a sample in the research area to get some help.
by chrrox
Fri Jan 07, 2011 7:14 pm
Forum: 3D/2D models
Topic: NIER Xbox360
Replies: 33
Views: 16910

Re: NIER Xbox360

You need to activate the textures in the viewport to see them click this button.