to get files without names just use offzip.
they seem to be gim for images.
and .gmo for models
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Search found 2599 matches
- Wed May 18, 2011 4:00 pm
- Forum: Game Archive
- Topic: Fairy Tail Portable GUild 2 (.apk)
- Replies: 15
- Views: 6219
- Wed May 18, 2011 11:43 am
- Forum: Game Archive
- Topic: The Witcher 2
- Replies: 171
- Views: 65007
Re: The Witcher 2
you got an extractor working?
- Tue May 17, 2011 9:37 pm
- Forum: Game Archive
- Topic: The Witcher 2
- Replies: 171
- Views: 65007
Re: The Witcher 2
I doubt this format will be supported they seem to have ripped off unreal engine's format without actually using the unreal engine.
- Sun May 15, 2011 10:08 pm
- Forum: 3D/2D models
- Topic: Valkyria Chronicles (PS3, PC)
- Replies: 126
- Views: 71968
Re: Valkyria Chronicles (PS3)
I got the bones figured out i am just working on the bone pallet that is the only thing left they did some weird things with he pallet. the textures can not be auto assigned because we lack names. also the htex files don't contain model files but rather the same texture and its mip map versions. the...
- Sun May 15, 2011 2:05 pm
- Forum: 3D/2D models
- Topic: Inuyasha Feudal combat revisit~ .DFF And .TXD Files~
- Replies: 127
- Views: 39250
Re: Inuyasha Feudal combat revisit~ .DFF And .TXD Files~
in max just add an optimize modifier to the mesh it will remove those un used edges.
- Sun May 15, 2011 5:07 am
- Forum: 3D/2D models
- Topic: No More Heroes: Heroes' Paradise
- Replies: 35
- Views: 13993
Re: No More Heroes: Heroes' Paradise
Model BMS run it on the 360 file default.fpd #Quickbms script #No more heroes xbox 360 .model extractor #by chrrox for findloc start string "MNKS0101" goto start savepos offset findloc npos string KSEM math npos + 0x40 goto npos getdstring name 0x20 string name + .model findloc end string ...
- Sat May 14, 2011 11:33 pm
- Forum: Graphic file formats
- Topic: DragonBall Online DDS
- Replies: 8
- Views: 2204
Re: .DDS Straight Extract Script
just use this
http://www.jaedernaub.com/
http://www.jaedernaub.com/
- Sat May 14, 2011 11:28 pm
- Forum: Graphic file formats
- Topic: DragonBall Online DDS
- Replies: 8
- Views: 2204
Re: .DDS Straight Extract Script
I can help but i need to know the name of the game first.
- Sat May 14, 2011 11:24 pm
- Forum: 3D/2D models
- Topic: Valkyria Chronicles (PS3, PC)
- Replies: 126
- Views: 71968
Re: Valkyria Chronicles (PS3)
the hair is fairly basic i am not sure what you are doing it looks fine to me
all this is is a double died material with 2 separate textures.
i assign the texture to diffuse then a separate instance of it i assign the alpha. that is it.
all this is is a double died material with 2 separate textures.
i assign the texture to diffuse then a separate instance of it i assign the alpha. that is it.
- Sat May 14, 2011 10:36 pm
- Forum: Graphic file formats
- Topic: DragonBall Online DDS
- Replies: 8
- Views: 2204
Re: .DDS Straight Extract Script
what is the game then without files no one will help you.
- Sat May 14, 2011 10:32 pm
- Forum: Graphic file formats
- Topic: DragonBall Online DDS
- Replies: 8
- Views: 2204
Re: .DDS Straight Extract Script
post some samples?
- Sat May 14, 2011 10:31 pm
- Forum: 3D/2D models
- Topic: Valkyria Chronicles (PS3, PC)
- Replies: 126
- Views: 71968
Re: Valkyria Chronicles (PS3)
did you go into the diffuse and disable the alpha?
- Fri May 13, 2011 12:35 pm
- Forum: 3D/2D models
- Topic: need Help identifying mesh vertex information :D
- Replies: 5
- Views: 1237
Re: need Help identifying mesh vertex information :D
post a sample file? mabee post the name of the game?
- Fri May 13, 2011 11:06 am
- Forum: 3D/2D models
- Topic: Noesis/Mesh2rdm Error-Reading GMO extracted from PSP
- Replies: 25
- Views: 11245
Re: Noesis/Mesh2rdm Error-Reading GMO extracted from PSP
you do know this game is also on pc and just uses plain .x files for the pc version.
- Fri May 13, 2011 10:04 am
- Forum: Game Archive
- Topic: [Req] .pac format for PSP (Magical Girl Lyrical Nanoha A's)
- Replies: 6
- Views: 4650
Re: [Req] .pac format for PSP (Magical Girl Lyrical Nanoha
post the tool?
