Search found 2599 matches

by chrrox
Fri Jul 22, 2011 3:51 pm
Forum: Code Talk
Topic: dealing with unicode filenames
Replies: 8
Views: 2498

Re: dealing with unicode filenames

i have no issues with non english characters in quickbms.
what error / problem are you getting?
by chrrox
Thu Jul 21, 2011 9:54 pm
Forum: Compressed files and methods
Topic: xor tools
Replies: 1
Views: 829

Re: xor tools

that is not possible.
the closest thing is jaeder naub it has a xor viewer so you can test a key in real time and look at the result.
by chrrox
Thu Jul 21, 2011 4:11 am
Forum: 3D/2D models
Topic: TwelveSky 2 Model Format
Replies: 59
Views: 18508

Re: TwelveSky 2 Model Format

just make a bat file for it.
by chrrox
Wed Jul 20, 2011 11:28 pm
Forum: Game Archive
Topic: [Wii] Pandora's Tower - ALAR (.aar) archives
Replies: 3
Views: 1518

Re: [Wii] Pandora's Tower - ALAR (.aar) archives

the wii emulator dolphin has a texture dump feature and then you can even have it use your modded textures you put back into the game on the emulator.
I do not think anyone will make a re-packer for this but the images look like a ton of VERY small dds files.
by chrrox
Wed Jul 20, 2011 8:27 pm
Forum: 3D/2D models
Topic: TwelveSky 2 Model Format
Replies: 59
Views: 18508

Re: TwelveSky 2 Model Format

the models are just compressed with zlib
just use offzip to extract them
by chrrox
Wed Jul 20, 2011 6:20 pm
Forum: Graphic file formats
Topic: (PS3) Knights Contract
Replies: 1
Views: 1553

(PS3) Knights Contract

Here is a texture extractor that works on all models. you must put the model and texture file in the same directory and name them the same name only a different extension for example the model file is chr063.hxt and the texture file is chr063.txb all i did was rename chr063_5A5591DA.txb to chr063.tx...
by chrrox
Wed Jul 20, 2011 6:12 pm
Forum: 3D/2D models
Topic: TwelveSky 2 Model Format
Replies: 59
Views: 18508

Re: TwelveSky 2 Model Format

The file was deleted
by chrrox
Wed Jul 20, 2011 1:39 pm
Forum: 3D/2D models
Topic: Dynasty Warriors 7 / Warriors Legends of Troy
Replies: 95
Views: 62311

Re: Dynasty Warriors 7 / Warriors Legends of Troy

read the reedme that comes with quickbms or just read the text that is run when you just run quickbms from command line it will tell you how to handle multiple files.
Quickbms only accepts one file as input by default.
by chrrox
Wed Jul 20, 2011 1:00 pm
Forum: 3D/2D models
Topic: Dynasty Warriors 7 / Warriors Legends of Troy
Replies: 95
Views: 62311

Re: Dynasty Warriors 7 / Warriors Legends of Troy

they are probably identical all koei games seem to be identical file format and engine.
by chrrox
Wed Jul 20, 2011 3:41 am
Forum: 3D/2D models
Topic: TwelveSky 2 Model Format
Replies: 59
Views: 18508

Re: TwelveSky 2 Model Format

there are no samples online to look at it.
by chrrox
Wed Jul 20, 2011 3:26 am
Forum: 3D/2D models
Topic: Kimi ga Yobu, Megiddo no Oka de
Replies: 9
Views: 2573

Re: Kimi ga Yobu, Megiddo no Oka de

well i had the extractor source code of asmodean but that was not even really needed.
all i did was find the zipped size and the size then use the compscan2.bat to try all the compressions then look at the files that it spit out to find the correct one.
by chrrox
Wed Jul 20, 2011 2:59 am
Forum: 3D/2D models
Topic: Kimi ga Yobu, Megiddo no Oka de
Replies: 9
Views: 2573

Re: Kimi ga Yobu, Megiddo no Oka de

quickbms script. #Kimi ga Yobu, Megiddo no Oka de #script by chrrox get temp long get files long savepos tbl comtype PUYO_LZ01 for i = 0 < files goto tbl savepos nstart findloc NameEnd string "\x0" math NameEnd - nstart filexor "0xff" getdstring name NameEnd filexor "" ...
by chrrox
Wed Jul 20, 2011 12:09 am
Forum: 3D/2D models
Topic: [Need Help] Trying to figure out the structure.
Replies: 13
Views: 3110

Re: [Need Help] Write an importer/exporter for models in 3ds

post what you have so far so people can help.
by chrrox
Tue Jul 19, 2011 11:27 am
Forum: 3D/2D models
Topic: (PSP) Yakuza[Kurohyou-] '.sgb' file Do you know what?
Replies: 2
Views: 1072

Re: (PSP) Yakuza[Kurohyou-] '.sgb' file Do you know what?

the file you uploaded is a wav file
by chrrox
Tue Jul 19, 2011 3:01 am
Forum: 3D/2D models
Topic: AliBat
Replies: 30
Views: 5832

Re: AliBat

looks like a very easy model format no encryption.