I can 'rip' a model from this game using ninja ripper.
does this person share any of the ways they ripped it?
there are 2 - 3 compression that need to be solved to rip them without just dumping raw data from ram.
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Search found 2599 matches
- Sat Apr 07, 2018 12:34 pm
- Forum: 3D/2D models
- Topic: Star Ocean Anamnesis
- Replies: 10
- Views: 6265
- Sun Apr 01, 2018 11:13 pm
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 602178
Re: Spotlight: Señor Casaroja's Noesis
that normally happens when there are duplicate bone names.Tosyk wrote:is there a way to load .smd with long bone names? right now all the names becoming just 'boneXXX' therefore converted models loses their connection with animation.
it botheres me for long time and I still can't find workaround
- Sun Mar 25, 2018 1:05 pm
- Forum: Tutorials
- Topic: Mobile Game Asset Download
- Replies: 308
- Views: 197636
- Sat Mar 24, 2018 12:17 am
- Forum: Tutorials
- Topic: Mobile Game Asset Download
- Replies: 308
- Views: 197636
Re: Mobile Game Asset Download
That game does not work on emulators it is programmed to block them.
- Wed Feb 21, 2018 12:08 am
- Forum: 3D/2D models
- Topic: Dynasty Warriors 9 G1M&G1T
- Replies: 3
- Views: 5515
Re: Dynasty Warriors 9 G1M&G1T
post the tools so we can see them
- Wed Feb 07, 2018 1:07 am
- Forum: 3D/2D models
- Topic: Idolmaster (DereSte) 3d site
- Replies: 260
- Views: 133864
Re: Idolmaster (DereSte) 3d site
here is most recent update download link.
http://storage.game.starlight-stage.jp/ ... High_SHigh
http://storage.game.starlight-stage.jp/ ... dbmanifest
http://storage.game.starlight-stage.jp/ ... High_SHigh
http://storage.game.starlight-stage.jp/ ... dbmanifest
- Wed Feb 07, 2018 12:42 am
- Forum: Game Archive
- Topic: UFC 2 big archives - PS4
- Replies: 9
- Views: 4593
Re: UFC 2 big archives - PS4
gnf texture is supported b noesis.
- Tue Jan 30, 2018 2:20 am
- Forum: 3D/2D models
- Topic: Until Dawn
- Replies: 82
- Views: 32196
Re: Until Dawn
all the public pkg's can be extracted with the same tools that pack them they all use a key of all 0's.
- Sat Jan 20, 2018 6:22 am
- Forum: 3D/2D models
- Topic: Idolmaster (DereSte) 3d site
- Replies: 260
- Views: 133864
Re: Idolmaster (DereSte) 3d site
i literally just did it 2 seconds ago and it works fine.
make sure you click
save > response > response body
it should save a file called 39_.txt
you just need to remove the lz4 compression on that file I use quickbms with no problem.
make sure you click
save > response > response body
it should save a file called 39_.txt
you just need to remove the lz4 compression on that file I use quickbms with no problem.
- Sat Jan 06, 2018 2:25 am
- Forum: Game Archive
- Topic: To LOVE-Ru Darkness: Gravure Chances .lzs
- Replies: 18
- Views: 13801
Re: To LOVE-Ru Darkness: Gravure Chances .lzs
you can let curl run on your pc for a while to get all the files. curl -f -s "https://cdn.toloveru-darkness-sg.com/patch/data/patch_[0001-0009]_[0000-0009]_[1000-9999].zip" -O "#1_#2_#3.zip" for /r %F in (*) do if %~zF==0 del "%F" or you can use these I grabbed https://...
- Wed Nov 15, 2017 2:22 am
- Forum: 3D/2D models
- Topic: Star Ocean Anamnesis
- Replies: 10
- Views: 6265
- Sun Nov 12, 2017 1:44 pm
- Forum: 3D/2D models
- Topic: Star Ocean Anamnesis
- Replies: 10
- Views: 6265
- Sun Nov 05, 2017 3:50 pm
- Forum: 3D/2D models
- Topic: Noesis: auto export?
- Replies: 4
- Views: 2404
Re: Noesis: auto export?
32 bit limit is 4gb it seems odd that you would hit that limit loading one race course.
I have loaded hundreds of objects in noesis without problem in my scripts before.
I have loaded hundreds of objects in noesis without problem in my scripts before.
- Sun Nov 05, 2017 12:59 pm
- Forum: 3D/2D models
- Topic: Alicia Online Extracting models?
- Replies: 2
- Views: 1613
Re: Alicia Online Extracting models?
Their demo shows unity
http://aliciagame.com/server/demo/index.html
The game is made in unity if so there are tons of tools to rip the files with.
http://aliciagame.com/server/demo/index.html
The game is made in unity if so there are tons of tools to rip the files with.
- Sun Nov 05, 2017 12:48 pm
- Forum: 3D/2D models
- Topic: Noesis: auto export?
- Replies: 4
- Views: 2404
Re: Noesis: auto export?
Noesis has a batch function why do you need to open 20 models at one time?
