Search found 2599 matches

by chrrox
Sun Dec 11, 2011 2:02 pm
Forum: 3D/2D models
Topic: Sonic Generations .MODEL
Replies: 10
Views: 3790

Re: Sonic Generations .MODEL

its just my script i think they changed mabee 1 line.
by chrrox
Sun Dec 11, 2011 6:12 am
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1831
Views: 566644

Re: Señor Casaroja's Noesis

look at the start of the file #Noesis Python model import+export test module, imports/exports some data from/to a made-up format from inc_noesis import * import noesis #rapi methods should only be used during handler callbacks import rapi #registerNoesisTypes is called by Noesis to allow the script ...
by chrrox
Sat Dec 10, 2011 7:44 pm
Forum: 3D/2D models
Topic: Touhou Sky arena
Replies: 16
Views: 7075

Re: Touhou Sky arena

jut post the executable of the game and i am sure someone can figure it out in a few seconds.
by chrrox
Fri Dec 09, 2011 1:20 pm
Forum: Compressed files and methods
Topic: PS3 .PSARC
Replies: 7
Views: 2770

Re: PS3 .PSARC

No one can help with encrypted files you need to get a good dump of the game yourself.
by chrrox
Thu Dec 08, 2011 10:56 pm
Forum: Game Archive
Topic: Spiderman Edge of Time PKZ (PS3)
Replies: 4
Views: 2895

Spiderman Edge of Time PKZ (PS3)

Here is a quickbms script to extract this game. #Spiderman Edge of Time #Script by chrrox #Quickbms by Luigi Auriemma http://aluigi.altervista.org/ endian big comtype zlib_noerror get idstring long get chunksize long get baseoff long get unkown long get files long get totalzsize long get totalsize l...
by chrrox
Thu Dec 08, 2011 2:10 pm
Forum: Compressed files and methods
Topic: Toy Story 3 ZIP help please
Replies: 12
Views: 7845

Re: Toy Story 3 ZIP help please

extract using winrar its a normal zip.
by chrrox
Wed Dec 07, 2011 7:04 pm
Forum: 3D/2D models
Topic: Rise of Immortals
Replies: 14
Views: 4311

Re: Rise of Immortals

Follow the instuctions in the top of this thread.
run the 2 bms scripts.

or if you want to do it the easy way
use noesis
viewtopic.php?f=29&t=7813
by chrrox
Wed Dec 07, 2011 5:04 am
Forum: Tutorials
Topic: Noesis tutorial Zlib
Replies: 5
Views: 6787

Re: Noesis tutorial Zlib

there are already tools to import the models on that site why not use those?
http://modtools.petrolution.net/tools/
by chrrox
Wed Dec 07, 2011 1:02 am
Forum: 3D/2D models
Topic: Rise of Immortals
Replies: 14
Views: 4311

Re: Rise of Immortals

you need to extract the alo files first.
by chrrox
Wed Dec 07, 2011 1:00 am
Forum: Tutorials
Topic: Noesis tutorial Zlib
Replies: 5
Views: 6787

Re: Noesis tutorial Zlib

sample files would be a lot better i tested it with this game and guardians of graxia.
by chrrox
Mon Dec 05, 2011 7:04 pm
Forum: Tutorials
Topic: Noesis tutorial Zlib
Replies: 5
Views: 6787

Noesis tutorial Zlib

In this tutorial ill go over how to load a file format that uses zlib compression directly in noesis. The game is a free to play mmo called Rise of Immortals http://www.riseofimmortals.com/ This code also works on other Petroglyph games using the alo format. Download the client for free for a sample...
by chrrox
Mon Dec 05, 2011 4:28 pm
Forum: Compressed files and methods
Topic: Tony Tough and The Night of Roasted Moths
Replies: 6
Views: 1959

Re: Tony Tough and The Night of Roasted Moths

without samples no one will help.
by chrrox
Mon Dec 05, 2011 3:20 pm
Forum: Game Archive
Topic: AR-K: Episode 1
Replies: 2
Views: 869

Re: AR-K: Episode 1

by chrrox
Mon Dec 05, 2011 1:42 pm
Forum: Game Archive
Topic: AR-K: Episode 1
Replies: 2
Views: 869

AR-K: Episode 1

The contents of this post was deleted because of possible forum rules violation.
by chrrox
Sat Dec 03, 2011 1:48 pm
Forum: Compressed files and methods
Topic: PS3 .PSARC
Replies: 7
Views: 2770

Re: PS3 .PSARC

it looks like bad dumps. I know someone with a debug ps3 who sent me a file and had none of these issues.