Poll & Discussion: We wish the site to continue (Y/N)
Search found 2599 matches
- Sun Dec 11, 2011 2:02 pm
- Forum: 3D/2D models
- Topic: Sonic Generations .MODEL
- Replies: 10
- Views: 3790
Re: Sonic Generations .MODEL
its just my script i think they changed mabee 1 line.
- Sun Dec 11, 2011 6:12 am
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1831
- Views: 566644
Re: Señor Casaroja's Noesis
look at the start of the file #Noesis Python model import+export test module, imports/exports some data from/to a made-up format from inc_noesis import * import noesis #rapi methods should only be used during handler callbacks import rapi #registerNoesisTypes is called by Noesis to allow the script ...
- Sat Dec 10, 2011 7:44 pm
- Forum: 3D/2D models
- Topic: Touhou Sky arena
- Replies: 16
- Views: 7075
Re: Touhou Sky arena
jut post the executable of the game and i am sure someone can figure it out in a few seconds.
- Fri Dec 09, 2011 1:20 pm
- Forum: Compressed files and methods
- Topic: PS3 .PSARC
- Replies: 7
- Views: 2770
Re: PS3 .PSARC
No one can help with encrypted files you need to get a good dump of the game yourself.
- Thu Dec 08, 2011 10:56 pm
- Forum: Game Archive
- Topic: Spiderman Edge of Time PKZ (PS3)
- Replies: 4
- Views: 2895
Spiderman Edge of Time PKZ (PS3)
Here is a quickbms script to extract this game. #Spiderman Edge of Time #Script by chrrox #Quickbms by Luigi Auriemma http://aluigi.altervista.org/ endian big comtype zlib_noerror get idstring long get chunksize long get baseoff long get unkown long get files long get totalzsize long get totalsize l...
- Thu Dec 08, 2011 2:10 pm
- Forum: Compressed files and methods
- Topic: Toy Story 3 ZIP help please
- Replies: 12
- Views: 7845
Re: Toy Story 3 ZIP help please
extract using winrar its a normal zip.
- Wed Dec 07, 2011 7:04 pm
- Forum: 3D/2D models
- Topic: Rise of Immortals
- Replies: 14
- Views: 4311
Re: Rise of Immortals
Follow the instuctions in the top of this thread.
run the 2 bms scripts.
or if you want to do it the easy way
use noesis
viewtopic.php?f=29&t=7813
run the 2 bms scripts.
or if you want to do it the easy way
use noesis
viewtopic.php?f=29&t=7813
- Wed Dec 07, 2011 5:04 am
- Forum: Tutorials
- Topic: Noesis tutorial Zlib
- Replies: 5
- Views: 6787
Re: Noesis tutorial Zlib
there are already tools to import the models on that site why not use those?
http://modtools.petrolution.net/tools/
http://modtools.petrolution.net/tools/
- Wed Dec 07, 2011 1:02 am
- Forum: 3D/2D models
- Topic: Rise of Immortals
- Replies: 14
- Views: 4311
Re: Rise of Immortals
you need to extract the alo files first.
- Wed Dec 07, 2011 1:00 am
- Forum: Tutorials
- Topic: Noesis tutorial Zlib
- Replies: 5
- Views: 6787
Re: Noesis tutorial Zlib
sample files would be a lot better i tested it with this game and guardians of graxia.
- Mon Dec 05, 2011 7:04 pm
- Forum: Tutorials
- Topic: Noesis tutorial Zlib
- Replies: 5
- Views: 6787
Noesis tutorial Zlib
In this tutorial ill go over how to load a file format that uses zlib compression directly in noesis. The game is a free to play mmo called Rise of Immortals http://www.riseofimmortals.com/ This code also works on other Petroglyph games using the alo format. Download the client for free for a sample...
- Mon Dec 05, 2011 4:28 pm
- Forum: Compressed files and methods
- Topic: Tony Tough and The Night of Roasted Moths
- Replies: 6
- Views: 1959
Re: Tony Tough and The Night of Roasted Moths
without samples no one will help.
- Mon Dec 05, 2011 3:20 pm
- Forum: Game Archive
- Topic: AR-K: Episode 1
- Replies: 2
- Views: 869
Re: AR-K: Episode 1
thanks for the heads up.
http://aluigi.altervista.org/papers/bms/visionaire.bms
http://aluigi.altervista.org/papers/bms/visionaire.bms
- Mon Dec 05, 2011 1:42 pm
- Forum: Game Archive
- Topic: AR-K: Episode 1
- Replies: 2
- Views: 869
AR-K: Episode 1
The contents of this post was deleted because of possible forum rules violation.
- Sat Dec 03, 2011 1:48 pm
- Forum: Compressed files and methods
- Topic: PS3 .PSARC
- Replies: 7
- Views: 2770
Re: PS3 .PSARC
it looks like bad dumps. I know someone with a debug ps3 who sent me a file and had none of these issues.
