Poll & Discussion: We wish the site to continue (Y/N)
Search found 2599 matches
- Thu Jan 19, 2012 5:29 am
- Forum: 3D/2D models
- Topic: Kingdom Under Fire 2
- Replies: 95
- Views: 32391
Re: Kingdom Under Fire 2
noesis
- Thu Jan 19, 2012 2:38 am
- Forum: 3D/2D models
- Topic: Kingdom Under Fire 2
- Replies: 95
- Views: 32391
Re: Kingdom Under Fire 2
Here is a loader for the other type of mesh
Whats left
-parse material file
-read skeleton
Whats left
-parse material file
-read skeleton
- Wed Jan 18, 2012 5:02 am
- Forum: Graphic file formats
- Topic: help ntp3 to dds
- Replies: 16
- Views: 10241
Re: help ntp3 to dds
try this it may work its probably the same format.
viewtopic.php?f=16&t=4814
viewtopic.php?f=16&t=4814
- Sun Jan 15, 2012 10:22 pm
- Forum: 3D/2D models
- Topic: Kingdom Under Fire 2
- Replies: 95
- Views: 32391
Re: Kingdom Under Fire 2
small update
made batch processing possible
fixed a potential crash on export from textures
and you no longer need to click flip uv's.

made batch processing possible
fixed a potential crash on export from textures
and you no longer need to click flip uv's.

- Sun Jan 15, 2012 9:00 pm
- Forum: 3D/2D models
- Topic: Kingdom Under Fire 2
- Replies: 95
- Views: 32391
Kingdom Under Fire 2
The contents of this post was deleted because of possible forum rules violation.
- Sun Jan 15, 2012 5:12 pm
- Forum: 3D/2D models
- Topic: Shaiya Online [Solved]
- Replies: 15
- Views: 9520
Re: Shaiya Online [Solved]
my zlib tutorial imports a model with bones.
also bullet witch does.
also bullet witch does.
- Sat Jan 14, 2012 5:25 pm
- Forum: Game Archive
- Topic: Royal Quest AF Archives
- Replies: 17
- Views: 5774
Re: Royal Quest AF Archives
how did you get the files?
- Sat Jan 14, 2012 12:06 am
- Forum: Game Archive
- Topic: Tekken Hybrid
- Replies: 80
- Views: 23352
Re: Tekken Hybrid
here is an example loop in max its pretty easy to follow. StartDirection = -1 f1 = (ReadBEword f) f2 = (ReadBEword f) FaceDirection = StartDirection while (ftell f) < (END) Do ( f3 = (ReadBEword f) if (f3==0xFFFF) then ( f1 = (ReadBEword f) f2 = (ReadBEword f) FaceDirection = StartDirection ) else (...
- Thu Jan 12, 2012 3:18 am
- Forum: Game Archive
- Topic: Dream C club 3d Models
- Replies: 2
- Views: 1867
Re: Dream C club 3d Models
they are the same format as onechanbara
- Mon Jan 09, 2012 3:26 am
- Forum: 3D/2D models
- Topic: Dynasty Warriors Gundam 3 Model Ripping
- Replies: 71
- Views: 27421
Re: Dynasty Warriors Gundam 3 Model Ripping
deep exploration
- Sun Jan 08, 2012 5:00 pm
- Forum: Game Archive
- Topic: Dark Souls 360 / PS3
- Replies: 39
- Views: 30462
Re: Dark Souls 360 / PS3
Here is a texture viewer for the tpf files in noesis.
- Sun Jan 08, 2012 7:50 am
- Forum: Game Archive
- Topic: Youyou kengeki Musou (妖々剣戟夢想) dat archives
- Replies: 2
- Views: 1897
Re: Youyou kengeki Musou (妖々剣戟夢想) dat archives
all you do is this
filexor "0x4A"
get string
filexor ""
that turns it on just while you read the string.
filexor "0x4A"
get string
filexor ""
that turns it on just while you read the string.
- Sun Jan 08, 2012 1:02 am
- Forum: Game Archive
- Topic: Dark Souls 360 / PS3
- Replies: 39
- Views: 30462
Re: Dark Souls 360 / PS3
here is the bnd extractor script endian big idstring "BND307D7R6" goto 0x10 get files long get start long goto 0x20 savepos tbl for i = 0 < files goto tbl get unk01 long get zsize long get offset long get unk02 long get nameoff long get size long savepos tbl math nameoff + 3 goto nameoff g...
- Fri Jan 06, 2012 11:03 pm
- Forum: 3D/2D models
- Topic: [PS3] Macross Last Frontier
- Replies: 6
- Views: 3425
Re: [PS3] Macross Last Frontier
its nearly identical to dynasty warriors 7 just look at that code.
- Wed Jan 04, 2012 8:51 pm
- Forum: Game Archive
- Topic: [X360] Star Ocean The Last Hope
- Replies: 213
- Views: 77713
Re: [X360] Star Ocean The Last Hope
its not the offsets that are the problems its the face indecies.
