Search found 2599 matches

by chrrox
Sun Feb 05, 2012 4:50 pm
Forum: Graphic file formats
Topic: Xbox 360 XPR2 (noesis plugin)
Replies: 32
Views: 22820

Re: Xbox 360 XPR2 (noesis plugin)

what game is it from
by chrrox
Sun Feb 05, 2012 1:09 pm
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1831
Views: 566644

Re: Señor Casaroja's Noesis

instead of applying the faces as f1 f2 f3 do f1 f3 f2
by chrrox
Fri Feb 03, 2012 11:01 pm
Forum: Compressed files and methods
Topic: How do i extract the files from onechanbara kagura
Replies: 38
Views: 11165

Re: How do i extract the files from onechanbara kagura

looks like its just bytes in pl00_00_00.cat for example here are some examples A9 56 00 00 01 00 00 00 in this its weight weight weight weight bone bone bone bone the weights always add up to FF which is basically 1.0 so just divide the weight by 255. another example 80 7F 00 00 09 06 00 00 the weig...
by chrrox
Fri Feb 03, 2012 9:29 pm
Forum: Compressed files and methods
Topic: How do i extract the files from onechanbara kagura
Replies: 38
Views: 11165

Re: How do i extract the files from onechanbara kagura

what is the problem with weighting? it looks like its just the last 8 bytes in the vertex structure.
by chrrox
Thu Feb 02, 2012 6:48 pm
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1831
Views: 566644

Re: Señor Casaroja's Noesis

the main thing to do is manually move a bone in noesis and see if the deformations look right. I did not see a way to see vertex weights tho you could assign them as colors to test it visually.
by chrrox
Thu Feb 02, 2012 10:50 am
Forum: Game Archive
Topic: Dark Souls 360 / PS3
Replies: 39
Views: 30462

Re: Dark Souls 360 / PS3

every file i tested that did not work for the textures were just thousands of particle effects. what file did you see that you think is some kind of character texture that is not supported.
by chrrox
Wed Feb 01, 2012 1:11 pm
Forum: 3D/2D models
Topic: Gal Gun x360
Replies: 4
Views: 2096

Re: Gal Gun x360

you would have to post the file.
by chrrox
Tue Jan 24, 2012 5:37 am
Forum: 3D/2D models
Topic: [REQUEST] PS3- Heavy rain character models
Replies: 5
Views: 2898

Re: [REQUEST] PS3- Heavy rain character models

there is no extractor for the files and the files are huge that is why there is no extractor the files have no names also so its nearly impossible to find models as its a compiled format.
by chrrox
Mon Jan 23, 2012 3:30 am
Forum: Compressed files and methods
Topic: How do i extract the files from onechanbara kagura
Replies: 38
Views: 11165

Re: How do i extract the files from onechanbara kagura

if you want to view the xpr files without having to run them through unbundler this will work.
viewtopic.php?f=18&t=8102
by chrrox
Mon Jan 23, 2012 3:29 am
Forum: Graphic file formats
Topic: Xbox 360 XPR2 (noesis plugin)
Replies: 32
Views: 22820

Xbox 360 XPR2 (noesis plugin)

Here is a plugin for noesis that supports xpr2 files.
if you find a xpr file that does not work just upload it somewhere and let me know ill add support for it.
by chrrox
Sat Jan 21, 2012 8:42 pm
Forum: 3D/2D models
Topic: GuildWars models
Replies: 22
Views: 4988

Re: GuildWars models

there is a max script that does that from max to blender you could just copy that.
by chrrox
Sat Jan 21, 2012 6:37 pm
Forum: Game Archive
Topic: Kingdoms of Amalur: Reckoning unpacker BigFile_0001.big
Replies: 97
Views: 42357

Re: Kingdoms of Amalur: Reckoning unpacker BigFile_0001.big

well you should post samples but this is a quickbms script for extraction only. get idstring long get version long get one byte get nsize long getdstring copyright nsize get start long get files long get size long get zsize long get offset long get unk01 long get unk02 long getdstring null 0x28 save...
by chrrox
Sat Jan 21, 2012 5:50 pm
Forum: 3D/2D models
Topic: GuildWars models
Replies: 22
Views: 4988

Re: GuildWars models

this will mirror the uv's in the y axis.
rapi.rpgSetUVScaleBias(NoeVec3 ((1.0, -1.0, 1.0)), NoeVec3 ((1.0, 1.0, 1.0)))
by chrrox
Sat Jan 21, 2012 2:44 am
Forum: Compressed files and methods
Topic: How do i extract the files from onechanbara kagura
Replies: 38
Views: 11165

Re: How do i extract the files from onechanbara kagura

they are swizzled but they are standard xpr files.
just use the sdk tool unbundler on them
by chrrox
Fri Jan 20, 2012 12:35 pm
Forum: Compressed files and methods
Topic: How do i extract the files from onechanbara kagura
Replies: 38
Views: 11165

Re: Decrypt Xbox360 cat file

Dont post like this.
please say how do i extract the files from onechanbara kagura.