Search found 2599 matches

by chrrox
Tue Feb 14, 2012 1:04 am
Forum: Game Archive
Topic: [Request] 1000 years
Replies: 3
Views: 708

Re: [Request] 1000 years

the game is 2d most likely this is just image data.
by chrrox
Mon Feb 13, 2012 5:45 am
Forum: 3D/2D models
Topic: Yu-Gi-Oh! Tag Force Model Help
Replies: 2
Views: 1430

Re: Yu-Gi-Oh! Tag Force Model Help

the wii games used press files just use those.
by chrrox
Mon Feb 13, 2012 4:52 am
Forum: Compressed files and methods
Topic: Final Fantasy XIII-2 Save Format (PS3)
Replies: 2
Views: 1657

Re: Final Fantasy XIII-2 Save Format (PS3)

there is a program for the 360 did you try it on th eps3 version.
http://www.se7ensins.com/forums/threads ... or.672005/
by chrrox
Sun Feb 12, 2012 5:05 pm
Forum: Game Archive
Topic: [Request] Ares
Replies: 6
Views: 1127

Re: [Request] Ares

yes
by chrrox
Sun Feb 12, 2012 1:50 pm
Forum: Game Archive
Topic: [Request] Ares
Replies: 6
Views: 1127

Re: [Request] Ares

here is an example max script i have done where the uv's were per face rather then per vertex I just converted it so they were per vertex.
by chrrox
Sun Feb 12, 2012 3:04 am
Forum: Compressed files and methods
Topic: Cannon Fodder 3 .pck0 archives
Replies: 4
Views: 1399

Re: Cannon Fodder 3 .pck0 archives

no i just put it there in case.
dint know it was already done sorry
by chrrox
Sun Feb 12, 2012 1:28 am
Forum: Compressed files and methods
Topic: Cannon Fodder 3 .pck0 archives
Replies: 4
Views: 1399

Re: Cannon Fodder 3 .pck0 archives

Code: Select all

idstring "SFKP"
get unk long
get files long
get unk long
for i = 0 < files
get hash long
getdstring NAME 0xF0
get offset long 
get zsize long
get size long
if zsize == size
log NAME offset size
else
clog NAME offset zsize size
endif
next i
by chrrox
Sat Feb 11, 2012 11:06 pm
Forum: 3D/2D models
Topic: HTML5 3D viewer
Replies: 5
Views: 1688

Re: HTML5 3D viewer

by chrrox
Sat Feb 11, 2012 10:30 pm
Forum: 3D/2D models
Topic: Cabal Online File Format
Replies: 39
Views: 9796

Re: Cabal Online File Format

that issue normally happens when they store a spec map in the alpha channel.
by chrrox
Sat Feb 11, 2012 4:49 pm
Forum: Game Archive
Topic: Wizardry Online dat
Replies: 7
Views: 5892

Re: Wizardry Online dat

it should not be needed from what i understand once the algorithm is completely reversed it should calculate the key.
by chrrox
Sat Feb 11, 2012 3:14 pm
Forum: Game Archive
Topic: Wizardry Online dat
Replies: 7
Views: 5892

Re: Wizardry Online dat

he can reverse the algorithm completely but he needs to be able to launch the main game is this game still going in beta?
he needs the command line parameter they use to start the game if i could launch the client i could give it to him and it would be done for all the games.
by chrrox
Sat Feb 11, 2012 2:46 pm
Forum: Game Archive
Topic: Dragona Online
Replies: 29
Views: 12697

Re: Dragona Online

you need to post the 2 files and show the command line you use
by chrrox
Sat Feb 11, 2012 1:11 am
Forum: 3D/2D models
Topic: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
Replies: 149
Views: 70194

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

i know what does not get imported and i have found the flag that lists the bones i just never got back to the script.
this is one of the worst coded formats in history.