Poll & Discussion: We wish the site to continue (Y/N)
Search found 2599 matches
- Tue Feb 21, 2012 1:03 pm
- Forum: Compressed files and methods
- Topic: What compression is this?
- Replies: 6
- Views: 1597
Re: What compression is this?
what game is it.
- Mon Feb 20, 2012 10:33 pm
- Forum: 3D/2D models
- Topic: [Request]Shinkon Gattai Godannar.
- Replies: 41
- Views: 8460
Re: [Request]Shinkon Gattai Godannar.
its the same thing as xenosaga just look at that example.
- Mon Feb 20, 2012 9:31 pm
- Forum: 3D/2D models
- Topic: Da Song (大宋)
- Replies: 1
- Views: 1101
Re: Da Song (大宋)
you wanted the client?
http://download1.9igame.com/DS/Client/DS_CB_V0.1.rar
http://download1.9igame.com/DS/Client/DS_CB_V0.1.rar
- Mon Feb 20, 2012 4:31 am
- Forum: 3D/2D models
- Topic: Final Fantasy XI .DAT (PC)
- Replies: 62
- Views: 40662
Re: Final Fantasy XI .DAT (PC)
they are written in .net so a program like .net reflector can get you the source code almost perfectly intact.
- Sun Feb 19, 2012 7:01 pm
- Forum: Game Archive
- Topic: InstallShield .Z archives..
- Replies: 4
- Views: 1908
Re: InstallShield .Z archives..
what game is it.
- Sun Feb 19, 2012 6:28 pm
- Forum: Game Archive
- Topic: InstallShield .Z archives..
- Replies: 4
- Views: 1908
Re: InstallShield .Z archives..
wont it get extracted on install?
what program is it?
this has a trial mode you might want to test on the file.
http://www.foobarsoftware.com/
what program is it?
this has a trial mode you might want to test on the file.
http://www.foobarsoftware.com/
- Sun Feb 19, 2012 2:55 am
- Forum: 3D/2D models
- Topic: Lost Planet 2 - arc extract to .mod and .tex
- Replies: 17
- Views: 8019
Re: Lost Planet 2 - arc extract to .mod and .tex
just post in the noesis thread with the samples i think he already added support for lost planet 2 but they are the 360 files.
it should take him no time at all to update it for the pc files.
it should take him no time at all to update it for the pc files.
- Sun Feb 19, 2012 2:47 am
- Forum: 3D/2D models
- Topic: Lost Planet 2 - arc extract to .mod and .tex
- Replies: 17
- Views: 8019
Re: Lost Planet 2 - arc extract to .mod and .tex
did you try noesis
- Sun Feb 19, 2012 12:59 am
- Forum: Game Archive
- Topic: [Request] Heroes Scions of Phoenix
- Replies: 7
- Views: 1889
Re: [Request] Heroes Scions of Phoenix
they changed the archive format then the script did work perfectly on the archive when it was posted.
- Fri Feb 17, 2012 6:48 pm
- Forum: Game Archive
- Topic: [Request] 9 Dragons
- Replies: 7
- Views: 3038
Re: [Request] 9 Dragons
#quickbms script for 9 Dragons #by chrrox get idstring long get files long for i = 0 < files get nsize short filexor "0xEF" getdstring NAME nsize filexor "" putarray 0 i NAME next i for i = 0 < files get id1 long putarray 1 i id1 next i get SIZE asize putarray 1 files SIZE for i...
- Fri Feb 17, 2012 1:12 pm
- Forum: Game Archive
- Topic: Binary Domain .Par Archive
- Replies: 36
- Views: 13134
Re: Binary Domain .Par Archive
the problem is its an unkown compression th eonly way to get the compression is to reverse the game on a devkit xbox 360.
there are several files that include compressed and uncompressed versions of the files in yakuza 3 but i dont hink even that would help to much with reversing the compression.
there are several files that include compressed and uncompressed versions of the files in yakuza 3 but i dont hink even that would help to much with reversing the compression.
- Fri Feb 17, 2012 1:08 pm
- Forum: 3D/2D models
- Topic: Model formats are getting easier?
- Replies: 3
- Views: 1030
Re: Model formats are getting easier?
more people are using pre canned things instead of trying wierd things they used to have to do to squeeze extra performance out of games.
- Fri Feb 17, 2012 1:00 pm
- Forum: 3D/2D models
- Topic: Fantasy Earth Zero
- Replies: 11
- Views: 4443
Re: Fantasy Earth Zero
its just padded to 16 bytes.
http://en.wikipedia.org/wiki/Data_structure_alignment
http://en.wikipedia.org/wiki/Data_structure_alignment
- Thu Feb 16, 2012 12:20 pm
- Forum: Game Archive
- Topic: Binary Domain .Par Archive
- Replies: 36
- Views: 13134
Re: Binary Domain .Par Archive
i get this error
invalid command "while" or arguments -1 at line 37
invalid command "while" or arguments -1 at line 37
- Thu Feb 16, 2012 12:06 pm
- Forum: Game Archive
- Topic: Binary Domain .Par Archive
- Replies: 36
- Views: 13134
Re: Binary Domain .Par Archive
This is the same people who made yakuza.
They use an unkown lzss compression.
They use an unkown lzss compression.
